[games_access] games_access Digest, Vol 165, Issue 6
Selwyn Lloyd
selwyn at audazzle.com
Tue May 2 17:24:53 EDT 2017
Hi Audazzle here ( Sel ),
We rolled our own speech module with limited recorded words... and after
that our own web based TTS never thought to release as a plug-in too raw
IMHO.
Then recently discovered a reasonable plug-in for Unity. Since it took
weeks to roll our own this seemed a bargain I've beed trying it on various
games in the pipeline, it's cross platform.
Its called RTVoice by Crosstales. but not free about 60 dollars.
This one is cheaper
https://www.assetstore.unity3d.com/en/#!/content/22315 but I didn't try it.
I believe the module you have in mind was developed by a developer in
Florida ( Michelle ) who has been also blogging about the progress of it.
Not sure if she has released yet?
Good luck.
Sel
Mobile: 07979240124
skype: selwyn_lloyd
www.audazzle.com
Audazzle are developing inclusive and accessible multi-player game
experiences. We hope to impact social isolation. Our aim is to make video
games, board games and social opportunities that meet diverse accessibility
needs.
Nobody should get left out because of technology, all friends and family
members should be able to play games together.
On Tue, May 2, 2017 at 2:54 PM, <games_access-request at igda.org> wrote:
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> Today's Topics:
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> 1. Re: Audio Asset for Unity? (Ian Hamilton)
> 2. Re: Audio Asset for Unity? (chad at smartmarbles.com)
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> Message: 1
> Date: Tue, 2 May 2017 13:46:22 +0000
> From: Ian Hamilton <i_h at hotmail.com>
> To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> Subject: Re: [games_access] Audio Asset for Unity?
> Message-ID:
> <HE1P192MB0171D80251C6A33D28E90B5491170 at HE1P192MB0171.
> EURP192.PROD.OUTLOOK.COM>
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>
> What kind of functionality was it?
>
> ________________________________
> From: games_access <games_access-bounces at igda.org> on behalf of
> chad at smartmarbles.com <chad at smartmarbles.com>
> Sent: 02 May 2017 14:44
> To: IGDA Accessibility SIG Mailing List
> Subject: [games_access] Audio Asset for Unity?
>
> All -
> I cannot find the post, but does anyone recall who had created an asset
> for Unity for audio/hearing accessibility? Was it Audazzle? or a link from
> Audazzle's site? I am struggling to find it.
> I recall MegapopGames has an accessibility plugin in the works, but I
> don't think that was it.
> Any help would be greatly appreciated.
> Thanks again,
> -Chad
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> Message: 2
> Date: Tue, 02 May 2017 06:54:34 -0700
> From: chad at smartmarbles.com
> To: "IGDA Games Accessibility SIG Mailing List"
> <games_access at igda.org>
> Subject: Re: [games_access] Audio Asset for Unity?
> Message-ID:
> <4ee8be49a2a80f954a03ff718ea35938e5677d43 at webmail.smartmarbles.com
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> I believe it was hooks you could add in to your code in Unity to add a
> wide variety of audio accessibility, such as
> speech-to-text/text-to-speech, etc.
>
> ----- Original Message -----
> From:
> "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
>
> To:
> "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
> Cc:
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> Sent:
> Tue, 2 May 2017 13:46:22 +0000
> Subject:
> Re: [games_access] Audio Asset for Unity?
>
> What kind of functionality was it?
>
> -------------------------
> FROM: games_access <games_access-bounces at igda.org> on behalf of
> chad at smartmarbles.com <chad at smartmarbles.com>
> SENT: 02 May 2017 14:44
> TO: IGDA Accessibility SIG Mailing List
> SUBJECT: [games_access] Audio Asset for Unity?
> ?
>
> All - I cannot find the post, but does anyone recall who had created
> an asset for Unity for audio/hearing accessibility? Was it Audazzle?
> or a link from Audazzle's site? I am struggling to find it.
> I recall MegapopGames has an accessibility plugin in the works, but I
> don't think that was it.
> Any help would be greatly appreciated.
> Thanks again,
> -Chad
>
>
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> End of games_access Digest, Vol 165, Issue 6
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