[games_access] Disabled Gamer Statistics?

Barrie Ellis barrie.ellis at oneswitch.org.uk
Wed May 3 16:23:06 EDT 2017


Also, this of course depends upon your definition of disability. I'd say
100% of gamers have been disabled at some point by inaccessible design.

On 3 May 2017 at 21:21, Ian Hamilton <i_h at hotmail.com> wrote:

> AFAIK there isn't anything more recent than the popcap study.
>
> There is more recent data on number of people with disabilities (latest US
> data - 22% of adults, would be a bit lower if you included kids in it), but
> that isn't gamer-specific.
>
> Ian
> ------------------------------
> *From:* games_access <games_access-bounces at igda.org> on behalf of
> chad at smartmarbles.com <chad at smartmarbles.com>
> *Sent:* Wednesday, May 3, 2017 9:04:00 PM
> *To:* IGDA Accessibility SIG Mailing List
> *Subject:* [games_access] Disabled Gamer Statistics?
>
> Hey all,
> Does anyone have updated statistics for percentage of disabled gamers in
> the world?
> I have the 20% statistic from PopGap from 2008, and a Forrester Research
> study from 2003 that states, "57% of computer users are likely or very
> likely to benefit from the use of accessible technology."
> Those numbers should have increased significantly.
> Any help would be greatly appreciated.
> Thanks in advance,
> -Chad
>
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>
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