[game_edu] Evaluating Player Experiences in Location Aware Games

S. Gold goldfile at gmail.com
Thu Jul 3 17:10:04 EDT 2008



--
Susan Gold
goldfile at gmail.com

³In a completely sane world, madness is the only freedom!² - J. G. Ballard

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>> CALL FOR PAPERS - EXTENDED DEADLINE + JOURNAL SPECIAL ISSUE

>> *** WORKSHOP ***

>> Evaluating Player Experiences in Location Aware Games

>> HCI 2008: Culture, Creativity, Interaction

>> 1-5 Sept. 2008, Liverpool, John Moores University, UK

>> http://www.hci2008.org

>> Submission Deadline: July 14th, 2008

>> UPDATE:

>> The authors of the best abstracts may be invited to submit

>> a full paper for inclusion in a special edition of a leading journal.

>> ---------------------------------------------------------------------

>> Location aware technologies such as widespread mobile computers

>> and varying location sensors open up a massive range of

>> possibilities for extending game playing into streets, buildings

>> and even the rural landscape. New and extended forms of location-

>> aware games including mobile or pervasive phone games, smart

>> toys, role-playing games as well as Mixed Reality (MR) games all

>> demonstrate promising new forms of game play. Substantial work

>> has also gone into new game concepts, sophisticated technology

>> and viable business models. However, research on the

>> methodological issues of studying mobile player experiences,

>> pervasive game activity and ubiquitous interaction has become

>> necessary. Furthermore, there is also a need to explore the

>> methodological issues in the evaluation of the intertwined,

>> mutually dependent dimensions related to the usability and

>> playability of location-based games.

>> This workshop will bring together researchers, practitioners, and

>> students with the objective of sharing knowledge, experience and

>> ideas so that the many user experience issues of location aware

>> games can be more thoroughly addressed.

>> We would like to invite papers to be submitted to this workshop

>> that focus on one or several issues of measuring player

>> experience in location-aware games including but not limited to:

>> * User interface design issues on multiple device types: from

>> ideas to guidelines and principals

>> * Devices and modalities, including tangible computing

>> * Appropriateness of existing HCI work to game interfaces e.g.

>> task analysis, heuristics, interviews and other methods

>> * Social dimensions of location gaming technologies, from non-

>> player participation to between player communication

>> * Theoretical issues related space, place and presence

>> * Contextual issues when designing and evaluating location aware

>> games

>> * Using participatory design and probes in design and evaluation

>> * Game design patterns

>> *** SUBMISSIONS ***

>> Authors are invited to submit position or research papers of not

>> more than 4 pages, including tables, figures and references.

>> Submissions will be accepted to be presented in a talk or as a

>> poster. Papers should present original research or summarize

>> experiences related to the above mentioned workshop topics. All

>> submissions should be made via the online workshop paper

>> submission system.

>> Paper submissions should adhere to the HCI 2008 style guidelines.

>> The respective templates may be found at:

>> http://www.cms.livjm.ac.uk/hci2008/documents/

>> HCI_2008_Paper_Template.doc

>> Please include all author and contact information in your submission.

>> Unless clearly indicated otherwise, submission of a workshop

>> contribution implies permission for a publication on the workshop

>> website.

>> *** IMPORTANT DEADLINES ***

>> Paper Submission: July 14th, 2008

>> Notification of Acceptance: End of July

>> *** POST WORKSHOP ***

>> We are currently in advanced stages of negotiation with a leading

>> journal and have provisional acceptance for a special issue. We

>> anticipate being able to make a further announcement shortly. If

>> you require more information please contact us.

>> *** Organising and Programme Committee ***

>> Rod McCall, Fraunhofer FIT, Germany (co-chair)

>> Barbara Grüter, Hochschule Bremen, University of Applied

>> Sciences, Germany (co-chair)

>> Anne-Kathrin Braun, Fraunhofer FIT, Germany (co-chair)

>> Lynne Baillie, Glasgow Caledonian University (UK) and FTW, Austria

>> Andrew Wilson, Blink, UK

>> Richard Wetzel, Fraunhofer FIT, Germany

>> Zachary O'Toups, Texas A&M University, USA

>> Joerg Niesenhaus, University of Duisberg-Essen, Germany

>> ** Further Information ****

>> For more information contact Rod McCall

>> (rod.mccall at fit.fraunhofer.de) or visit www.ipcity.eu

>> The workshop is being held in association with the EC funded

>> IPCity and PEACH projects.

>


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