[game_edu] Evaluating Player Experiences in Location Aware Games
S. Gold
goldfile at gmail.com
Thu Jul 3 17:10:04 EDT 2008
--
Susan Gold
goldfile at gmail.com
³In a completely sane world, madness is the only freedom!² - J. G. Ballard
------ Forwarded Message
From: GAMESNETWORK automatic digest system <LISTSERV at uta.fi>
Reply-To: Games Research Network <GAMESNETWORK at uta.fi>
Date: Fri, 4 Jul 2008 00:00:02 +0300
To: GAMESNETWORK at uta.fi
Subject: GAMESNETWORK Digest - 2 Jul 2008 to 3 Jul 2008 (#2008-100)
>> CALL FOR PAPERS - EXTENDED DEADLINE + JOURNAL SPECIAL ISSUE
>> *** WORKSHOP ***
>> Evaluating Player Experiences in Location Aware Games
>> HCI 2008: Culture, Creativity, Interaction
>> 1-5 Sept. 2008, Liverpool, John Moores University, UK
>> http://www.hci2008.org
>> Submission Deadline: July 14th, 2008
>> UPDATE:
>> The authors of the best abstracts may be invited to submit
>> a full paper for inclusion in a special edition of a leading journal.
>> ---------------------------------------------------------------------
>> Location aware technologies such as widespread mobile computers
>> and varying location sensors open up a massive range of
>> possibilities for extending game playing into streets, buildings
>> and even the rural landscape. New and extended forms of location-
>> aware games including mobile or pervasive phone games, smart
>> toys, role-playing games as well as Mixed Reality (MR) games all
>> demonstrate promising new forms of game play. Substantial work
>> has also gone into new game concepts, sophisticated technology
>> and viable business models. However, research on the
>> methodological issues of studying mobile player experiences,
>> pervasive game activity and ubiquitous interaction has become
>> necessary. Furthermore, there is also a need to explore the
>> methodological issues in the evaluation of the intertwined,
>> mutually dependent dimensions related to the usability and
>> playability of location-based games.
>> This workshop will bring together researchers, practitioners, and
>> students with the objective of sharing knowledge, experience and
>> ideas so that the many user experience issues of location aware
>> games can be more thoroughly addressed.
>> We would like to invite papers to be submitted to this workshop
>> that focus on one or several issues of measuring player
>> experience in location-aware games including but not limited to:
>> * User interface design issues on multiple device types: from
>> ideas to guidelines and principals
>> * Devices and modalities, including tangible computing
>> * Appropriateness of existing HCI work to game interfaces e.g.
>> task analysis, heuristics, interviews and other methods
>> * Social dimensions of location gaming technologies, from non-
>> player participation to between player communication
>> * Theoretical issues related space, place and presence
>> * Contextual issues when designing and evaluating location aware
>> games
>> * Using participatory design and probes in design and evaluation
>> * Game design patterns
>> *** SUBMISSIONS ***
>> Authors are invited to submit position or research papers of not
>> more than 4 pages, including tables, figures and references.
>> Submissions will be accepted to be presented in a talk or as a
>> poster. Papers should present original research or summarize
>> experiences related to the above mentioned workshop topics. All
>> submissions should be made via the online workshop paper
>> submission system.
>> Paper submissions should adhere to the HCI 2008 style guidelines.
>> The respective templates may be found at:
>> http://www.cms.livjm.ac.uk/hci2008/documents/
>> HCI_2008_Paper_Template.doc
>> Please include all author and contact information in your submission.
>> Unless clearly indicated otherwise, submission of a workshop
>> contribution implies permission for a publication on the workshop
>> website.
>> *** IMPORTANT DEADLINES ***
>> Paper Submission: July 14th, 2008
>> Notification of Acceptance: End of July
>> *** POST WORKSHOP ***
>> We are currently in advanced stages of negotiation with a leading
>> journal and have provisional acceptance for a special issue. We
>> anticipate being able to make a further announcement shortly. If
>> you require more information please contact us.
>> *** Organising and Programme Committee ***
>> Rod McCall, Fraunhofer FIT, Germany (co-chair)
>> Barbara Grüter, Hochschule Bremen, University of Applied
>> Sciences, Germany (co-chair)
>> Anne-Kathrin Braun, Fraunhofer FIT, Germany (co-chair)
>> Lynne Baillie, Glasgow Caledonian University (UK) and FTW, Austria
>> Andrew Wilson, Blink, UK
>> Richard Wetzel, Fraunhofer FIT, Germany
>> Zachary O'Toups, Texas A&M University, USA
>> Joerg Niesenhaus, University of Duisberg-Essen, Germany
>> ** Further Information ****
>> For more information contact Rod McCall
>> (rod.mccall at fit.fraunhofer.de) or visit www.ipcity.eu
>> The workshop is being held in association with the EC funded
>> IPCity and PEACH projects.
>
------ End of Forwarded Message
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://seven.pairlist.net/pipermail/game_edu/attachments/20080703/ad5b2061/attachment.htm>
More information about the game_edu
mailing list