[game_edu] Evaluating Player Experiences in Location Aware Games
Adrien MARIE
adrijackmarie at gmail.com
Thu Jul 3 17:14:19 EDT 2008
yes
On 3 Jul 2008, at 11:10, S. Gold wrote:
>
> --
> Susan Gold
> goldfile at gmail.com
>
> “In a completely sane world, madness is the only freedom!” - J. G.
> Ballard
>
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> From: GAMESNETWORK automatic digest system <LISTSERV at uta.fi>
> Reply-To: Games Research Network <GAMESNETWORK at uta.fi>
> Date: Fri, 4 Jul 2008 00:00:02 +0300
> To: GAMESNETWORK at uta.fi
> Subject: GAMESNETWORK Digest - 2 Jul 2008 to 3 Jul 2008 (#2008-100)
>
> >> CALL FOR PAPERS - EXTENDED DEADLINE + JOURNAL SPECIAL ISSUE
> >> *** WORKSHOP ***
> >> Evaluating Player Experiences in Location Aware Games
> >> HCI 2008: Culture, Creativity, Interaction
> >> 1-5 Sept. 2008, Liverpool, John Moores University, UK
> >> http://www.hci2008.org
> >> Submission Deadline: July 14th, 2008
> >> UPDATE:
> >> The authors of the best abstracts may be invited to submit
> >> a full paper for inclusion in a special edition of a leading
> journal.
> >>
> ---------------------------------------------------------------------
> >> Location aware technologies such as widespread mobile computers
> >> and varying location sensors open up a massive range of
> >> possibilities for extending game playing into streets, buildings
> >> and even the rural landscape. New and extended forms of location-
> >> aware games including mobile or pervasive phone games, smart
> >> toys, role-playing games as well as Mixed Reality (MR) games all
> >> demonstrate promising new forms of game play. Substantial work
> >> has also gone into new game concepts, sophisticated technology
> >> and viable business models. However, research on the
> >> methodological issues of studying mobile player experiences,
> >> pervasive game activity and ubiquitous interaction has become
> >> necessary. Furthermore, there is also a need to explore the
> >> methodological issues in the evaluation of the intertwined,
> >> mutually dependent dimensions related to the usability and
> >> playability of location-based games.
> >> This workshop will bring together researchers, practitioners, and
> >> students with the objective of sharing knowledge, experience and
> >> ideas so that the many user experience issues of location aware
> >> games can be more thoroughly addressed.
> >> We would like to invite papers to be submitted to this workshop
> >> that focus on one or several issues of measuring player
> >> experience in location-aware games including but not limited to:
> >> * User interface design issues on multiple device types: from
> >> ideas to guidelines and principals
> >> * Devices and modalities, including tangible computing
> >> * Appropriateness of existing HCI work to game interfaces e.g.
> >> task analysis, heuristics, interviews and other methods
> >> * Social dimensions of location gaming technologies, from non-
> >> player participation to between player communication
> >> * Theoretical issues related space, place and presence
> >> * Contextual issues when designing and evaluating location aware
> >> games
> >> * Using participatory design and probes in design and evaluation
> >> * Game design patterns
> >> *** SUBMISSIONS ***
> >> Authors are invited to submit position or research papers of not
> >> more than 4 pages, including tables, figures and references.
> >> Submissions will be accepted to be presented in a talk or as a
> >> poster. Papers should present original research or summarize
> >> experiences related to the above mentioned workshop topics. All
> >> submissions should be made via the online workshop paper
> >> submission system.
> >> Paper submissions should adhere to the HCI 2008 style guidelines.
> >> The respective templates may be found at:
> >> http://www.cms.livjm.ac.uk/hci2008/documents/
> >> HCI_2008_Paper_Template.doc
> >> Please include all author and contact information in your
> submission.
> >> Unless clearly indicated otherwise, submission of a workshop
> >> contribution implies permission for a publication on the workshop
> >> website.
> >> *** IMPORTANT DEADLINES ***
> >> Paper Submission: July 14th, 2008
> >> Notification of Acceptance: End of July
> >> *** POST WORKSHOP ***
> >> We are currently in advanced stages of negotiation with a leading
> >> journal and have provisional acceptance for a special issue. We
> >> anticipate being able to make a further announcement shortly. If
> >> you require more information please contact us.
> >> *** Organising and Programme Committee ***
> >> Rod McCall, Fraunhofer FIT, Germany (co-chair)
> >> Barbara Grüter, Hochschule Bremen, University of Applied
> >> Sciences, Germany (co-chair)
> >> Anne-Kathrin Braun, Fraunhofer FIT, Germany (co-chair)
> >> Lynne Baillie, Glasgow Caledonian University (UK) and FTW, Austria
> >> Andrew Wilson, Blink, UK
> >> Richard Wetzel, Fraunhofer FIT, Germany
> >> Zachary O'Toups, Texas A&M University, USA
> >> Joerg Niesenhaus, University of Duisberg-Essen, Germany
> >> ** Further Information ****
> >> For more information contact Rod McCall
> >> (rod.mccall at fit.fraunhofer.de) or visit www.ipcity.eu
> >> The workshop is being held in association with the EC funded
> >> IPCity and PEACH projects.
> >
>
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