[game_edu] CFP

S. Gold goldfile at gmail.com
Mon Jun 30 17:25:37 EDT 2008


Evaluating Player Experiences in Location Aware Games

HCI 2008: Culture, Creativity, Interaction
1-5 Sept. 2008, Liverpool, John Moores University, UK
http://www.hci2008.org

Submission Deadline: July 14th, 2008

UPDATE:
The authors of the best abstracts may be invited to submit
a full paper for inclusion in a special edition of a leading journal.
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Location aware technologies such as widespread mobile computers and
varying location sensors open up a massive range of possibilities for
extending game playing into streets, buildings and even the rural
landscape. New and extended forms of location-aware games including
mobile or pervasive phone games, smart toys, role-playing games as
well as Mixed Reality (MR) games all demonstrate promising new forms
of game play. Substantial work has also gone into new game concepts,
sophisticated technology and viable business models. However,
research on the methodological issues of studying mobile player
experiences, pervasive game activity and ubiquitous interaction has
become necessary. Furthermore, there is also a need to explore the
methodological issues in the evaluation of the intertwined, mutually
dependent dimensions related to the usability and playability of
location-based games.

This workshop will bring together researchers, practitioners, and
students with the objective of sharing knowledge, experience and
ideas so that the many user experience issues of location aware games
can be more thoroughly addressed.

We would like to invite papers to be submitted to this workshop that
focus on one or several issues of measuring player experience in
location-aware games including but not limited to:
* User interface design issues on multiple device types: from ideas
to guidelines and principals
* Devices and modalities, including tangible computing
* Appropriateness of existing HCI work to game interfaces e.g. task
analysis, heuristics, interviews and other methods
* Social dimensions of location gaming technologies, from non-player
participation to between player communication
* Theoretical issues related space, place and presence
* Contextual issues when designing and evaluating location aware games
* Using participatory design and probes in design and evaluation
* Game design patterns

*** SUBMISSIONS ***

Authors are invited to submit position or research papers of not more
than 4 pages, including tables, figures and references. Submissions
will be accepted to be presented in a talk or as a poster. Papers
should present original research or summarize experiences related to
the above mentioned workshop topics. All submissions should be made
via the online workshop paper submission system.

Paper submissions should adhere to the HCI 2008 style guidelines. The
respective templates may be found at:
http://www.cms.livjm.ac.uk/hci2008/documents/HCI_2008_Paper_Template.doc
Please include all author and contact information in your submission.

Unless clearly indicated otherwise, submission of a workshop
contribution implies permission for a publication on the workshop
website.

*** IMPORTANT DEADLINES ***

Paper Submission: July 14th, 2008
Notification of Acceptance: End of July


*** POST WORKSHOP ***

We are currently in advanced stages of negotiation with a leading
journal and have provisional acceptance for a special issue. We
anticipate being able to make a further announcement shortly. If you
require more information please contact us.

*** Organising and Programme Committee ***

Rod McCall, Fraunhofer FIT, Germany (co-chair)
Barbara Grüter, Hochschule Bremen, University of Applied Sciences,
Germany (co-chair)
Anne-Kathrin Braun, Fraunhofer FIT, Germany (co-chair)
Lynne Baillie, Glasgow Caledonian University (UK) and FTW, Austria
Andrew Wilson, Blink, UK
Richard Wetzel, Fraunhofer FIT, Germany
Zachary O'Toups, Texas A&M University, USA
Joerg Niesenhaus, University of Duisberg-Essen, Germany

** Further Information ****
For more information contact Rod McCall
(rod.mccall at fit.fraunhofer.de) or visit www.ipcity.eu

The workshop is being held in association with the EC funded IPCity
and PEACH projects.

--
Dr Rod McCall, Research Scientist
Collaborative, Virtual and Augmented Environments Department
Fraunhofer FIT, Sankt Augustin, Germany
http://www.fit.fraunhofer.de/services/cvae_en.html

Call: Evaluating Player Experiences in Location Aware Games
www.ipcity.eu

--
Susan Gold
goldfile at gmail.com

³In a completely sane world, madness is the only freedom!² - J. G. Ballard

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