[game_edu] opportunities and CFP's

S. Gold goldfile at gmail.com
Tue Mar 11 15:18:29 EDT 2008


For the first time the MEDIA Programme of the European Commission offers a
separate funding scheme (up to EUR 100 000/max. 50% of the budget) for the
development of on and off-line interactive works (eligible projects:
interactive works for computer, internet, mobile phone, games console
including handheld presenting interactivity, scenario and innovation; new
format concepts destined for digital television, the internet or mobile
handsets where interactivity and narrative elements are significant).

For details, guidelines and application forms please see:
http://ec.europa.eu/information_society/media/producer/develop/interactive/i
ndex_en.htm


IADIS INTERNATIONAL CONFERENCE GAMING 2008:
DESIGN FOR ENGAGING EXPERIENCE AND SOCIAL INTERACTION
Amsterdam, The Netherlands, July, 25 - 27 2008

CALL FOR PAPERS
As gaming becomes more pervasive in our job, learning and personal life,
research is challenged by designers, educators, and policy makers to point
out new directions in engaging our cognitive, social, expressive and
experiential capabilities.
Which new types of interaction methods, scenario metaphors and methods for
in-depth co-creation may empower game design? Which kind of learning
processes can be supported by games? How is game design and gaming shaping
our social world?
This conference brings together innovative research and best practices in
creative design: is research meeting its challenges?
Since theory and practice need to feed on each other there are plans to
support opportunities for inventing collaborative projects.

Deadline for submissions (new date): 31 March 2008
Details: http://www.gaming-conf.org/



In conjunction with the 2008 Prix Ars Electronica, the Ludwig Boltzmann
Institute Media.Art.Research will be awarding a prize honoring an
outstanding theoretical work on the subject of <Interactive Artforms>.

Prix Ars Electronica Media.Art.Research Award wants to further scholarly
investigation of media artforms that have not yet gotten established in the
context of art museums or in the commercial art world, and of processual,
conceptual and interactive art that assumes subversive, situational and
committed positions at the interface of art, technology and society.

This new theory prize (prize money: 5.000 euros) is designed to accord due
recognition to the important work being done by art historians and media
scholars in the field of media art, which has emerged over the last two
decades as an innovative, wide-ranging discipline in its own right.

Theoretical works dealing with some aspect of <interactive artforms> can be
entered this year. The work must either be in the form of a completed
manuscript or have already been published. Individuals or groups of people
of any nationality are eligible to enter.

Deadline for submission: March 19 2008 (extended)

More information about the Prix (and the establishd Prix Ars Electronica
categories a.o.: Interactive Art; Hybrid Art; Digital Communities) and
online registration:
http://www.aec.at/en/prix/index.asp
http://www.aec.at/en/prix/cat_media_art_research.asp



Call for Submissions

Game artists and designers from around the world are invited to submit
their work. IndieCade welcomes independent interactive media of all
types, from art to commercial to academic, from ARG to abstract, from
serious to shooter. Entrants will also be considered for year-round
international showcase exhibitions.

Deadline for submissions April 11, 2008 PST.
Details:
http://www.IndieCade.com
http://www.indiecade.com/index.php?/events/submissions/


Starting February 15, the 2008 Game Demo Contest is accepting demo
abstracts.

more information:
http://softwarecontests.intel.com/gamedemo/index.php




--
Susan Gold
goldfile at gmail.com

³In a completely sane world, madness is the only freedom!² - J. G. Ballard

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