[game_edu] Meaningful Play 2008 Early Registration Ends Sept. 8

Brian Winn winnb at msu.edu
Thu Sep 4 10:52:52 EDT 2008


Meaningful Play 2008 is an interdisciplinary academic conference that
explores the potential of games to entertain, inform, educate, and
persuade in meaningful ways.

The conference takes place October 9 - October 11 in East Lansing,
Michigan USA and is hosted by Michigan State University.

The conference is for game designers, researchers, and students. The
two primary themes of the conference are "exploring meaningful
applications of games" and "issues in designing meaningful play". The
first theme includes an examination of games (of all types) from
primarily an academic research perspective. The second theme focuses
on much more practical knowledge from the front-line of actual design,
development, and use of games for meaningful purposes.

The conference includes thought-provoking keynotes from leaders in
academia and industry, peer-reviewed paper presentations, panel
sessions (including academic and industry discussions), roundtable
discussions, an exciting poster session, and an exhibition of games.

The final keynote line-up for Meaningful Play 2008 includes:
* Richard Hilleman, Chief Creative Office, Electronic Arts
* Ian Bogost, Associate Professor at the Georgia Tech and Founding
Partner at Persuasive Games LLC
* Leigh Anne Cappello, Vice President and Play Futurist with the
Future Now division of Hasbro
* Ute Ritterfeld, Professor for Media Psychology at VU University
Amsterdam and co-founded the Center for Advanced Media Research
Amsterdam (CAMeRA at VU)
* Nick Fortugno, co-founder and President of Rebel Monkey
* Tracy Fullerton, Associate Professor in the Interactive Media
Division of the USC School of Cinematic Arts and Director of the
Electronic Arts Game Innovation Lab

The early registration for the conference ends September 8, 2008.

More details are available at:
http://meaningfulplay.msu.edu


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