[game_edu] Games for Helath Game Jam Press Release

Kathleen Harmeyer kharmeyer at ubalt.edu
Fri Sep 5 13:10:49 EDT 2008


Here's more information about the G4H Game Jam:

-----Original Message-----
From: Bethany Bryant [mailto:bbryant at dmill.com]
Sent: Thursday, September 04, 2008 10:25 AM
To: Fronda Cohen; Kathleen Harmeyer
Subject: Game Jam Release

Here you go, let's launch this contest!


Games for Health Project Announces Experimental Health Game Jam at
University of Baltimore October 18 to 19, 2008
Independent, professional and student game developers to build rapid
prototypes in a weekend marathon

(September 4, 2008) - On October 18 at the University of Baltimore,
the Games for Health Project, together with its partners, kicks off
an experimental Health Game Jam to encourage rapid prototype
development of new games that people can play to learn about and
improve their personal health.

The Jam is a marathon session that challenges teams of designers,
programmers and artists to work round-the-clock to create small,
playable games that demonstrate innovative ideas in short amounts of
time. Competitors will then showcase their work, which will be
critiqued and judged by a panel of professional game developers and
educators.

"The goal of Games for Health is to use all the resources that exist
in the greater game development field to provide solutions to health
and health care challenges," said Ben Sawyer, co-founder of the
Games for Health Project. "Experimental game jams, which owe their
heritage to demo jams in Europe, have become popular events in the
past five years. We want to tap into the incredible creativity these
jams foster and put that to use in health domain."

The Jam's Grand Prize winner will receive $3,000 in prize money from
the Games for Health Project. An additional prize of $1,000 will be
offered to the best student-built game. The Health Game Jam's host
partner is the University of Baltimore. Prize partners include the
Baltimore County Department of Economic Development and Microsoft
Corporation. The Robert Wood Johnson Foundation's Pioneer Portfolio,
which supports innovative ideas that may lead to breakthroughs in
the future of heath and health care, is a major supporter of the
Games for Health Project and helps makethe Health Game Jam possible.

The theme for October's Jam is personal health and wellness. Once
participants are gathered, the Games for Health Project will unveil
a simple challenge and set of goals for games to be developed over
the course of a weekend. Beginning Friday evening, teams will
incubate an idea, draw up basic supporting design and art, and then
program it into a playable prototype. Winners will be judged not
only on the originality, quality and playability of their resulting
work, but also by how well the game potentially addresses the
problem presented at the outset.

Game jams work best when led by a dedicated host and core group of
teams. The Health Game Jam's host partner is the University of
Baltimore and its game development program, led by Stuart Moulthrop
and Kathleen Harmeyer. While not limited to students in the program,
student teams, many familiar with the jam concept, will form the
core of groups expected to participate.

"We are honored to host this event for the Games for Health
Project," Harmeyer said. "Our Simulation & Digital Entertainment
program at the University of Baltimore integrates the full range of
concepts and skills needed to launch a career in game and simulation
development. With its internships and capstone development seminar,
the Bachelor of Science program provides an ideal entry point for
aspiring professionals. We look forward as hosts to watching our
students compete with other visiting independent game development
teams from around the region."

"The Games for Health Conference has been a major event in Baltimore
the past three years and is another example of the robust activity
in games and serious games in the greater Baltimore region," said
Fronda Cohen, director of marketing and communications for the
Baltimore County Department of Economic Development. "By bringing
the Health Game Jam to the University of Baltimore, we can showcase
the next generation of designers, programmers, and artists who will
contribute to our local serious games industry."

QUALIFYING & REGISTERING TO COMPETE
The Health Game Jam is open to individuals and teams of all shapes
and sizes, including student groups, independent game developers and
individuals with programming chops. Participants can register for
the jam by sending their information to gamejam at gamesforhealth.org.
Participants must be or have a team with at least one programmer
with demonstrable game development programming experience using
either Flash, XNA, OpenGL, PyGame, etc. Please provide an example
of past work, however basic or advanced, to qualify. Teams may
include up to six members with varying skills. All team members must
be 18 years of age or over to participate, or be accompanied by a
parent or legal guardian at all times during their participation.
All games created at the Jam will remain the property of the
creators, but life-long promotional use of all executables and
screen captures from work produced will be granted to the Games for
Health Project by the Jam's participants. Any questions about
participating may be addressed to gamejam at gamesforhealth.org

ADDITIONAL SUPPORT
The Games for Health Project is supported by the Pioneer Portfolio
of the Robert Wood Johnson Foundation. Joining the Games for Health
Project with additional support for the Health Game Jam are the
Baltimore County Department of Economic Development.

ABOUT GAMES FOR HEALTH
The Games for Health Project, funded by the Robert Wood Johnson
Foundation's Pioneer Portfolio, is a growing community of innovators
that bridge the worlds of games and health. The Project promotes and
advances opportunities to explore the health and economic benefits
of applying games and game technology solutions to pressing health
and health care challenges.

Games for Health was founded by the Serious Games Initiative, a
Woodrow Wilson International Center for Scholars effort, to better
address the needs, innovations and research questions the growing
area of health games posed. The Project also produces the Games for
Health Conference, now in its fourth year.

For more information, visit http://www.gamesforhealth.org.



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