[game_edu] Responsibilities (was Re: Here goes the first shoe . . .)

Andrew Armstrong andrew at aarmstrong.org
Sun Apr 19 18:12:25 EDT 2009


Since it is the students who are paying for a service, you cannot just
state "It is what the student gets out of it". If you're not actually
taught anything well, it's impossible to learn. This might be the age of
the internet, and great libraries, but text can only get you so far, right?

Teaching standards in the UK Universities are kept up by various
professional organisations, and the government, as far as I'm aware (how
little or much I'm not sure, but my Computer Science degree was checked
by the British Computing Society who requires certain things be taught
to a certain level of satisfaction, and the Universities are accountable
to the government for the money they get from them).

I've no idea how it is done in the USA though, which is implied here :)
but it might be a good starting point - what or who is overseeing these
educational facilities?

Andrew

Ian Schreiber wrote:

> I think this whole discussion leads to a question worth asking:

>

> How are the educational/resource responsibilities shared between

> student, professor, and institution?

>

> Yes, the student gets out of their education what they put in, and it

> is their responsibility to take advantage of the learning

> opportunities that come their way. If too much focus is put on the

> school, it opens the door for lazy students to do nothing on their

> own, expect to be spoon-fed everything from information to

> opportunities, and then complain about the school when they don't make

> it into an industry that is very competitive and demanding. I don't

> think any of us want that.

>

> On the other hand, if we go too far the other way and say that

> everything is up to the student, then what is the role of schools and

> professors? It is easy to just have really strict admissions, invite

> only the most outstanding, self-driven students to your school... and

> then teach them nothing, after all who cares, because they'll learn

> plenty on their own anyway. And then they go out there and do

> something amazing, and the school gets credit. I don't think we should

> want this either... the school does have to offer some kind of value,

> and given the cost of tuition that had better be a really amazing

> value. (I mean, for the cost of tuition, you could go out and found a

> game company, fail terribly, and learn from the experience just as well.)

>

> So, what is the minimum standard here that schools need to provide, so

> that they can say that they aren't just ripping off their students and

> that they should not be sued by some kids who had unfair and

> unrealistic expectations?

>

> - Ian

>

>

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