[game_edu] 1600 participants over 300 games

Matt Grile MattGrile at otsegops.org
Mon Feb 2 14:39:07 EST 2009


Got them in my room ready to go...

-----Original Message-----
From: game_edu-bounces at igda.org [mailto:game_edu-bounces at igda.org] On
Behalf Of steve graham
Sent: Monday, February 02, 2009 2:26 PM
To: IGDA Game Education Listserv
Subject: Re: [game_edu] 1600 participants over 300 games

Susan, I don't know if you can go to sleep yet!

I need to know -- what dates are next year's game jam? Gotta get it on
the calendar right away.

Also, put me/DSU down on the site list. Definitely ready to do it over,
bigger and better! (And very happy that there are 50 or so weeks for
sleeping betwixt and between.)

Oh -- and a *huge* vote of thanks to you and the other organizers. It
was an amazing event.Everyone here was thrilled to be a part of it.

cheers,
skg


S. Gold wrote:

> Wow what a weekend, I can't believe that it is over. I had never been

> a part of a game jam before deciding to hold the world's largest (53

> locations, 23 countries), so the experience was a learning one as well



> as a successful one. We are still uploading games (we have a lot of

> games that were ftp'd up). I wanted to thank everyone who

> participated, volunteered, mentored, visited and had some connection

> to this years 1st Annual Global Game Jam. One thing you don't want to

> miss is the global keynote - http://tinyurl.com/GGJKeynote - Kyle

> Gabler did an incredible job. I did not do this whole thing alone, you



> should know that our own IGDA EdSIG Student Outreach chair, Ian

> Schreiber did an outstanding job running the Jam. Gorm Lai, one of the



> founders of the Nordic Game Jam mentored us and took on a lot of

> responsibility in making sure we did things right. Without them, we

> would have never been able to do this. I am thankful to many more, but



> this quick note will end up a novel if I write it all out.

>

> I wanted to point everyone to the website http://globalgamejam.org and



> suggest you go play some games. They are up there for you and everyone



> to enjoy. As educators you can look at all of these games as lessons

> to share with your students, opportunities to explore new programming

> languages, software, ideas and art. Please use the GGJ website as one

> of your new resources to study game mechanics, design and play. You

> can even have your students look at the games and critique them, ask

> them how would they do it better, then challenge them to join us next

> year. I am amazed at how many of the games are really playable and

> good, you try to make a game in 48 hours.

>

> I really need to sleep for a week, but as soon as I really digest what



> happened, play a few hundred games, I promise to share it with you.

>

>

>

> Susan

>

> --

>

> /Prof. Susan Gold

> Chair, IGDA Education SIG

> /

> "It is the supreme art of the teacher to awaken joy in creative

> expression and knowledge." - Albert Einstein

>

>

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