[game_edu] Summer internships in gaming?
Andrew Smith
iceace17 at msn.com
Wed Feb 18 15:40:34 EST 2009
Hey all,
My name is Andrew Smith and I spent last summer doing my internship at Emagination Computer camp in PA.
I was looking for an internship at a game company like EA or Lucas Arts, but when I failed to land one, (It is extremely hard) I chose to spend 6 weeks at Emagination being an instructor / councilor. It was a great experience and it helped me find a love for teaching and being around helping the kids. I plan on going back to Emagination this summer if I do not find a job at GDC in March as a game artist. It may not be the "ideal" internship your students are looking for, but it is a worthwhile experience and I loved every minute of it.
Regards,
Andrew Smith
www.SmithAnimation.com
> From: allison at computercamps.com
> To: pawlicki at cs.rochester.edu
> Date: Wed, 18 Feb 2009 14:28:58 -0600
> CC: game_edu at igda.org
> Subject: Re: [game_edu] Summer internships in gaming?
>
> Hi Ted,
>
> Thank you for contacting Emagination Computer Camps. We are currently
> recruiting college students to teach game design and development to children
> ages 8-17. We offer seasonal jobs and paid internships! Emagination's
> competitive compensation package includes a weekly salary plus room and
> board (worth over $350/week and includes weekend and off duty housing and
> meals!!) We also provide you transportation to and from the local airport at
> the beginning and end of camp.
>
> Qualified candidates are proficient in one or more of the following areas:
> FPS Game Design (FPS Creator), RPG Game Design (Never Winter Nights 2
> Editor), Strategy Game Design (War Craft 3/Frozen Throne), Action Game
> Design (Game Maker 7.0), Puzzle Game Design (Torque), Flash Games, 3D
> Texture Mapping (Photoshop), 3D Animation (3DS Max), 3D Game Modding, 3D
> Character Modeling, Video Game Programming, Audacity.
>
> If you have students who are interested, please direct them to our summer
> jobs page at http://www.computercamps.com/computer/camp/summer_job.html
>
> Please contact me at 781-933-8795 or via email at Allison at computercamps.com,
> if you would like more information.
>
> Kind regards,
> Allison
>
>
>
> Allison Fitzgerald, Assistant Director of Camps
>
> Emagination Computer Camps
>
> 110 Winn St. Suite 205
>
> Woburn, MA 01801
>
>
>
> Toll Free: 877-248-0206
>
> Phone: 781-933-8796
>
> Fax: 781-933-0749
>
> allison at computercamps.com
>
> www.computercamps.com
>
>
>
>
>
> The information contained in this email message is privileged and
> confidential information intended only for the use of the individual or
> entity to whom it is addressed. If the reader of this message is not the
> intended recipient, you are hereby notified that any dissemination,
> distribution or copy of this message is strictly prohibited. If you have
> received this email in error, please immediately notify Emagination Computer
> Camps by telephone (877) 248 - 0206, or email camp at computercamps.com and
> delete the message. Thank you, Education Holdings Inc d/b/a Emagination
> Computer Camps.
>
>
> -----Original Message-----
> From: game_edu-bounces at igda.org [mailto:game_edu-bounces at igda.org] On Behalf
> Of pawlicki at cs.rochester.edu
> Sent: Tuesday, February 17, 2009 9:19 AM
> To: game_edu at igda.org
> Subject: [game_edu] Summer internships in gaming?
>
>
> Can anyone point me to a resource for summer internships
> in game development?
>
> I'm a faculty member in a computer science department.
> I've got a number of bright students who are interested in
> the game industry looking for summer internships. It would
> be nice to point them to some places.
>
> Thanks,
>
> Ted
>
> Thaddeus F. Pawlicki, Ph.D.
> Undergraduate Program Director
> Computer Science Dept. (585) 275-4198
> University of Rochester FAX (585) 273-4556
> Rochester, NY 14627-0226 pawlicki at cs.rochester.edu
> http://www.cs.rochester.edu/u/pawlicki/
>
> "Learning to dance was similar to learning geometry, my best
> subject. Each piece of physical movement could be thought of as a
> theorem that had to be proved."
> - Gelsey Kirkland, 1986
>
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