[game_edu] ESA Foundation Computer and Video Game Scholarship Program
Casey O'Donnell
odonnc at rpi.edu
Sat Feb 28 17:02:52 EST 2009
Ian, this is a perfect point, that terminology matters a great deal
and many programs have been created at all sorts of institutions that
don't realize the complexity of what they've gotten into. I tend to
point people to the IGDA EDU SIG's work on the curriculum framework
and other SIG efforts.
You would actually be surprised (or maybe you wouldn't) that a lot of
people have created "game design"/"game development" programs that
don't know the IGDA, let alone the fact that there is a difference in
the terms.
I'm not saying that is the case for folks on this list, because you're
on the IGDA EDU SIG list. ;) It is simply an observation more broadly
and it really frustrates me.
Cheers.
Casey
On Sat, Feb 28, 2009 at 4:19 PM, Ian Schreiber <ai864 at yahoo.com> wrote:
> Does the degree focus on design, or graphics? Those are two very different
> things. Any use of the word "design" implies game design: creating the rules
> of the game. Design is not visual art, nor is it programming. See latest
> iteration of the IGDA curriculum framework for details.
>
> I bring this up here because these are the very kinds of things that are
> potentially confusing, both for students and for the game companies that
> will ultimately decide whether to hire those students.
>
--
Casey O'Donnell, Ph.D.
Assistant Professor, Department of Telecommunications
Grady College, University of Georgia
http://www.caseyodonnell.org
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