[game_edu] ESA Foundation Computer and Video Game Scholarship Program

Casey O'Donnell odonnc at rpi.edu
Sat Feb 28 17:02:52 EST 2009


Ian, this is a perfect point, that terminology matters a great deal
and many programs have been created at all sorts of institutions that
don't realize the complexity of what they've gotten into. I tend to
point people to the IGDA EDU SIG's work on the curriculum framework
and other SIG efforts.

You would actually be surprised (or maybe you wouldn't) that a lot of
people have created "game design"/"game development" programs that
don't know the IGDA, let alone the fact that there is a difference in
the terms.

I'm not saying that is the case for folks on this list, because you're
on the IGDA EDU SIG list. ;) It is simply an observation more broadly
and it really frustrates me.

Cheers.
Casey

On Sat, Feb 28, 2009 at 4:19 PM, Ian Schreiber <ai864 at yahoo.com> wrote:

> Does the degree focus on design, or graphics? Those are two very different

> things. Any use of the word "design" implies game design: creating the rules

> of the game. Design is not visual art, nor is it programming. See latest

> iteration of the IGDA curriculum framework for details.

>

> I bring this up here because these are the very kinds of things that are

> potentially confusing, both for students and for the game companies that

> will ultimately decide whether to hire those students.

>


--
Casey O'Donnell, Ph.D.
Assistant Professor, Department of Telecommunications
Grady College, University of Georgia

http://www.caseyodonnell.org


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