[game_edu] Terminology in Professional Communication (was Re: digest)
pawlicki at cs.rochester.edu
pawlicki at cs.rochester.edu
Tue Jan 13 11:28:02 EST 2009
That depends on how big of a fan you are.
> Actually, Man U v Liverpool is not a serious game.
>
> http://en.wikipedia.org/wiki/Serious_game
>
> ./Michael Herring
>
> On Tue, Jan 13, 2009 at 4:32 AM, J. Klabbers <jklabbers at kmpc.nl> wrote:
>> See Item 1: PhD position in Serious Gaming (S. Gold)
>> A matter of terminology in professional communication.
>> In the announcement below the following phrasing is curious: "The
>> Department
>> of Industrial Design at the Eindhoven University of Technology has an
>> opportunity you can take to join a team for development of serious games
>> for
>> medical simulation, with a focus on birth delivery".
>> Suppose we would agree that the forthcoming match between Manchester
>> United
>> and Liverpool is a serious game. For the sake of clear professional
>> communication, wouldn't be more suitable to rephrase the line, reading:
>> "The
>> Department of Industrial Design at the Eindhoven University of
>> Technology
>> has an opportunity you can take to join a team for development of
>> medical
>> simulation, with a focus on birth delivery".
>> That would make the term "serious game" as redundant as it is in this
>> context, or am I missing something special?
>> I am looking forward to the day that we may receive an advert for a PhD
>> position in Non-Serious Gaming, whatever that would mean.
>> J. Klabbers
>> jklabbers at kmpc.nl
>>
>>
>> Op 12-jan-2009, om 23:44 heeft game_edu-request at igda.org het volgende
>> geschreven:
>>
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>> ----------------------------------------------------------------------
>> IGDA Education SIG
>> ----------------------------------------------------------------------
>> Today's Topics:
>> 1. PhD position in Serious Gaming (S. Gold)
>> 2. Labs (m.bernal at roehampton.ac.uk)
>> 3. Re: Labs (John Hopson)
>> 4. Re: Labs (m.bernal at roehampton.ac.uk)
>> 5. REMINDER - CFP - Thinking after Dark: International
>> Conference on Horror Video Games - Montreal, April 23-25, 2009
>> (S. Gold)
>> 6. Re: Labs (Sarah_Lemarie at scee.net)
>>
>> ----------------------------------------------------------------------
>> Message: 1
>> Date: Mon, 12 Jan 2009 09:26:35 -0800
>> From: "S. Gold" <goldfile at gmail.com>
>> Subject: [game_edu] PhD position in Serious Gaming
>> To: IGDA Game Education Listserv <game_edu at igda.org>
>> Message-ID: <C590BD4B.183BD%goldfile at gmail.com>
>> Content-Type: text/plain; charset="us-ascii"
>> Open position for Ph.D. student as Game Developer:
>> Are you computer wise with a genuine passion for programming? Do you
>> like
>> developing your own games? Are you keen on game controller re-design?
>> Would
>> you like to further this into your career?
>> The Department of Industrial Design at the Eindhoven University of
>> Technology has an opportunity you can take to join a team for
>> development of
>> serious games for medical simulation, with a focus on birth delivery.
>> You
>> will join a multidisciplinary team for the development of the game and
>> you
>> will also enroll as a PhD candidate within our department.
>> We are on the lookout for talented and enthusiastic programmers with
>> game
>> development experience. The successful candidate must have 1st class
>> programming skills, game development experience preferably on XBOX or
>> Wii
>> consoles, a flair for realistic graphics and game interaction. You are
>> therefore keen on both developing games and designing/engineering
>> specialized game controllers; you will also have evidences of game
>> development and/or (re)design of game controllers.
>> Because of the short delays for the recruitment, People who have
>> clearance
>> to work in The Netherlands will be given priority.
>> Vacancy also available soon at
>> http://w3.tue.nl/en/services/dpo/excellent_jobs_for_excellent_people/vacanci
>> es/vacancies_industrial_design/
>> Application
>> Please send a written application or e-mail, including a letter
>> explaining
>> your specific interest in the project and extensive curriculum vitae, to
>> the
>> following address:
>> Technische Universiteit Eindhoven
>> Department of Industrial Design
>> Attn. Ms. Julma Braat, room HG 3.93
>> P.O. Box 513
>> 5600 MB Eindhoven
>> The Netherlands
>> Or by e-mail to: j.a.c.l.braat at tue.nl
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>> ------------------------------
>> Message: 2
>> Date: Mon, 12 Jan 2009 19:43:26 +0000
>> From: <m.bernal at roehampton.ac.uk>
>> Subject: [game_edu] Labs
>> To: <game_edu at igda.org>
>> Message-ID:
>> <D92C11BD665FAE42B287AC14ADBBF88B01015A2E514D at RUS-EXMBX-01.rus.roehampton.ac.uk>
>>
>> Content-Type: text/plain; charset="iso-8859-1"
>> Dear all,
>> My name is Miguel ?. Bernal, I am a lecturer here in London.
>> Could anyone tell me or put me in contact we the people (in PlayStation,
>> Xbox and Nintendo) who deal with the setting up of labs with their
>> developer
>> consoles and workstations.
>> Maybe I am being too naive assuming the three big companies do this, but
>> this is the best place to ask and get advice.
>> Thank you very much for your help
>> Miguel ?. Bernal-Merino
>> Lecturer in Game Localisation
>> Roehampton University London
>> Tel: (00 44) (0) 208 392 3799
>> Consider the environment. Please don't print this e-mail unless you
>> really
>> need to.
>> ________________________________
>> This email and any attachments are confidential and intended solely for
>> the
>> addressee and may also be privileged or exempt from disclosure under
>> applicable law. If you are not the addressee, or have received this
>> e-mail
>> in error, please notify the sender immediately, delete it from your
>> system
>> and do not copy, disclose or otherwise act upon any part of this email
>> or
>> its attachments.
>> Internet communications are not guaranteed to be secure or virus-free.
>> Roehampton University does not accept responsibility for any loss
>> arising
>> from unauthorised access to, or interference with, any Internet
>> communications by any third party, or from the transmission of any
>> viruses.
>> Any opinion or other information in this e-mail or its attachments that
>> does
>> not relate to the business of Roehampton University is personal to the
>> sender and is not given or endorsed by Roehampton University.
>> Roehampton University is a company limited by guarantee incorporated in
>> England under number 5161359. Registered Office: Grove House, Roehampton
>> Lane, London SW15 5PJ. An exempt charity.
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>> ------------------------------
>> Message: 3
>> Date: Mon, 12 Jan 2009 11:45:13 -0800
>> From: John Hopson <jhopson at microsoft.com>
>> Subject: Re: [game_edu] Labs
>> To: IGDA Game Education Listserv <game_edu at igda.org>
>> Message-ID:
>> <985668F6DF5FCD41AEC0B1197C02300A629EFE8939 at NA-EXMSG-C108.redmond.corp.microsoft.com>
>>
>> Content-Type: text/plain; charset="iso-8859-1"
>> Hi Miguel,
>> I work in the Microsoft group that handles the Xbox user research labs.
>> What can I do for you?
>> John
>> ________________________________
>> From: game_edu-bounces at igda.org [game_edu-bounces at igda.org] On Behalf Of
>> m.bernal at roehampton.ac.uk [m.bernal at roehampton.ac.uk]
>> Sent: Monday, January 12, 2009 11:43 AM
>> To: game_edu at igda.org
>> Subject: [game_edu] Labs
>> Dear all,
>> My name is Miguel ?. Bernal, I am a lecturer here in London.
>> Could anyone tell me or put me in contact we the people (in PlayStation,
>> Xbox and Nintendo) who deal with the setting up of labs with their
>> developer
>> consoles and workstations.
>> Maybe I am being too naive assuming the three big companies do this, but
>> this is the best place to ask and get advice.
>> Thank you very much for your help
>> Miguel ?. Bernal-Merino
>> Lecturer in Game Localisation
>> Roehampton University London
>> Tel: (00 44) (0) 208 392 3799
>> Consider the environment. Please don't print this e-mail unless you
>> really
>> need to.
>> ________________________________
>> This email and any attachments are confidential and intended solely for
>> the
>> addressee and may also be privileged or exempt from disclosure under
>> applicable law. If you are not the addressee, or have received this
>> e-mail
>> in error, please notify the sender immediately, delete it from your
>> system
>> and do not copy, disclose or otherwise act upon any part of this email
>> or
>> its attachments.
>> Internet communications are not guaranteed to be secure or virus-free.
>> Roehampton University does not accept responsibility for any loss
>> arising
>> from unauthorised access to, or interference with, any Internet
>> communications by any third party, or from the transmission of any
>> viruses.
>> Any opinion or other information in this e-mail or its attachments that
>> does
>> not relate to the business of Roehampton University is personal to the
>> sender and is not given or endorsed by Roehampton University.
>> Roehampton University is a company limited by guarantee incorporated in
>> England under number 5161359. Registered Office: Grove House, Roehampton
>> Lane, London SW15 5PJ. An exempt charity.
>> -------------- next part --------------
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>> ------------------------------
>> Message: 4
>> Date: Mon, 12 Jan 2009 20:05:03 +0000
>> From: <m.bernal at roehampton.ac.uk>
>> Subject: Re: [game_edu] Labs
>> To: <game_edu at igda.org>
>> Message-ID:
>> <D92C11BD665FAE42B287AC14ADBBF88B01015A2E5151 at RUS-EXMBX-01.rus.roehampton.ac.uk>
>>
>> Content-Type: text/plain; charset="iso-8859-1"
>> Well, Hello John! Thank you very much for the quick reply!
>> I am putting together a project to have Video Game Localisation and
>> Linguistic Testing Lab. Our university does not have a games programming
>> degree yet (by 2010 perhaps), but this is where my forte lies (
>> www.gdconf.com/conference/loc.html ) and I know we can help with
>> research in
>> this area if we have some more industry hardware and software.
>> I would like to know what the process is to negotiate, acquire and/or
>> purchase these research labs, prices, etc. We won't need many to start
>> with
>> 2 to 8 depending on pricing (and our budget or course). This would be a
>> lab
>> fully dedicated to localisation, linguistic testing,
>> internationalisation,
>> culturalisation, transcreation, etc.
>> We can continue this conversation privately.
>> This is my email
>> m.bernal at roehampton.ac.uk
>> All the best
>> Miguel ?. Bernal-Merino
>> Lecturer in Media Translation
>> Roehampton University London
>> Tel: (00 44) (0) 208 392 3799
>>
>> Consider the environment. Please don't print this e-mail unless you
>> really
>> need to.
>>
>>
>> ________________________________
>> This email and any attachments are confidential and intended solely for
>> the
>> addressee and may also be privileged or exempt from disclosure under
>> applicable law. If you are not the addressee, or have received this
>> e-mail
>> in error, please notify the sender immediately, delete it from your
>> system
>> and do not copy, disclose or otherwise act upon any part of this email
>> or
>> its attachments.
>> Internet communications are not guaranteed to be secure or virus-free.
>> Roehampton University does not accept responsibility for any loss
>> arising
>> from unauthorised access to, or interference with, any Internet
>> communications by any third party, or from the transmission of any
>> viruses.
>> Any opinion or other information in this e-mail or its attachments that
>> does
>> not relate to the business of Roehampton University is personal to the
>> sender and is not given or endorsed by Roehampton University.
>> Roehampton University is a company limited by guarantee incorporated in
>> England under number 5161359. Registered Office: Grove House, Roehampton
>> Lane, London SW15 5PJ. An exempt charity.
>> -------------- next part --------------
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>> ------------------------------
>> Message: 5
>> Date: Mon, 12 Jan 2009 14:26:12 -0800
>> From: "S. Gold" <goldfile at gmail.com>
>> Subject: [game_edu] REMINDER - CFP - Thinking after Dark:
>> International Conference on Horror Video Games - Montreal, April
>> 23-25, 2009
>> To: IGDA Game Education Listserv <game_edu at igda.org>
>> Message-ID: <C5910384.18401%goldfile at gmail.com>
>> Content-Type: text/plain; charset="ISO-8859-1"
>> The research group Ludicin? from the University of Montreal, in
>> collaboration with the Research Group on the Creation and Formation of
>> Cinematographic and Theatrical Institutions (GRAFICS) from the
>> University of Montreal and the NT2 Laboratory on Hypermedia Art and
>> Literature from the University of Quebec in Montreal, solicits your
>> proposals for the bilingual (French/English) international conference
>> titled ?Thinking after Dark: Welcome to the World of Horror Video
>> Games?. This conference will be held in Montreal from April 23 to 25,
>> 2009.
>> Call for papers
>> As fear is the oldest and strongest emotion of mankind (Lovecraft),
>> human beings have always taken a malicious pleasure in frightening
>> themselves. If literature and cinema were and still represent good means
>> for the expression of horror, nowadays, the experience of fear is as
>> intense in video games.
>> While academia has been studying horrific literature and films for a few
>> decades, such an interest for the videoludic side of horror has not,
>> until now, showed up. Yet, since the cinematic staging of fear in Alone
>> in the Dark in 1992, the Survival Horror has become a prolific genre
>> offering a wide selection of significant games such as the Resident
>> Evil, Silent Hill and Fatal Frame series. Because it is at the
>> crossroads of diverse cultural heritages and the latest technological
>> developments, and because it exhibits the ins and outs of the matrix
>> that governs all but a few games (spatial navigation and survival),
>> horror video games require a deeper study.
>> This international conference wishes to study horror video games (not
>> necessarily labeled survival horror) from an eclectic range of critical
>> and theoretical perspectives. It aims to fill a gap in game studies
>> between general theory and analysis of particular genres and games.
>> Possible Topics
>> Here are some examples of relevant themes we wish to explore in this
>> conference:
>> Historical approach
>> - Origins and history of horror video games
>> - Impact of the technological evolution on horror video games
>> Theoretical approach
>> - Simulation of horror, fear, terror
>> - Narratives and themes of horror video games
>> Transmedial approach
>> - Transmedial study of horror video games (Games/Films/Literature)
>> - Remediation in films, literature and video games
>> Socio-cultural approach
>> - Transnational analysis of horror video games (United States/Japan)
>> - Social and cultural meanings of horror video games
>> - Horror video games and censorship
>> Analytical approach
>> - Aesthetics of horror video games (lighting, sound, editing, 1st/3rd
>> person perspective)
>> - Study of specific games or series (Alone in the Dark, Resident Evil,
>> Fatal Frame, etc.)
>> The organizing committee remains open to proposals that respect the
>> general spirit of this call for papers.
>> Please submit your proposals no later than January 15, 2009 at the
>> following e-mail address: <thinking.after.dark at ca.inter.net>. Acceptance
>> and rejection notifications will be sent by the beginning of February.
>> Your proposal must include:
>> 1. The title of your paper and an abstract (no more that 500 words).
>> 2. Your academic status, your institutional affiliation, your department
>> and your contact information (mailing address, telephone number, fax
>> number and e-mail address).
>> 3. A short biography underlining your work related to the themes of the
>> conference (no more than 250 words).
>> A selection of papers will be published in a special issue of Loading?,
>> the journal of the Canadian Game Study Association.
>> For further information, please visit our website:
>> <http://conference2009.ludicine.ca>.
>> Organizing committee
>> Bernard Perron, Conference Head, Associate Professor, Department of Art
>> History and Film Studies, University of Montreal
>> Martin Picard, coordinator, research group Ludicine, University of
>> Montreal
>> Richard B?gin, Invited Professor in Film Studies, Literatures
>> Department, Laval University.
>> Carl Therrien, research group Ludicine, University of Montreal
>> Dominic Arsenault, research group Ludicine, University of Montreal
>> Guillaume Roux-Girard, research group Ludicine, University of Montreal
>>
>>
>>
>>
>> ------------------------------
>> Message: 6
>> Date: Mon, 12 Jan 2009 22:44:14 +0000
>> From: Sarah_Lemarie at scee.net
>> Subject: Re: [game_edu] Labs
>> To: IGDA Game Education Listserv <game_edu at igda.org>
>> Message-ID:
>> <OF7ADF2C41.B7338445-ON8025753C.007CC7F6-8025753C.007CE3D9 at scee.net>
>> Content-Type: text/plain; charset="iso-8859-1"
>> Hi Miguel,
>> I manage PlayStation's European academic development schemes; drop me an
>> email and I'll be happy to discuss options with you.
>> Kind regards,
>> Sarah.
>> Sarah Lemari?
>> Infrastructure Manager & Academic Liaison
>> Sony Computer Entertainment Europe Limited
>> e: sarah_lemarie at scee.net
>> w: http://research.scee.net
>>
>>
>>
>>
>>
>>
>>
>> <m.bernal at roehampton.ac.uk>
>> Sent by: game_edu-bounces at igda.org
>> 12/01/2009 19:43
>> Please respond to
>> IGDA Game Education Listserv <game_edu at igda.org>
>>
>>
>> To
>> <game_edu at igda.org>
>> cc
>> Subject
>> [game_edu] Labs
>>
>>
>>
>>
>>
>> Dear all,
>> My name is Miguel ?. Bernal, I am a lecturer here in London.
>> Could anyone tell me or put me in contact we the people (in PlayStation,
>> Xbox and Nintendo) who deal with the setting up of labs with their
>> developer consoles and workstations.
>> Maybe I am being too naive assuming the three big companies do this, but
>> this is the best place to ask and get advice.
>> Thank you very much for your help
>> Miguel ?. Bernal-Merino
>> Lecturer in Game Localisation
>> Roehampton University London
>> Tel: (00 44) (0) 208 392 3799
>> Consider the environment. Please don't print this e-mail unless you
>> really
>> need to.
>> This email and any attachments are confidential and intended solely for
>> the addressee and may also be privileged or exempt from disclosure under
>> applicable law. If you are not the addressee, or have received this
>> e-mail
>> in error, please notify the sender immediately, delete it from your
>> system
>> and do not copy, disclose or otherwise act upon any part of this email
>> or
>> its attachments.
>> Internet communications are not guaranteed to be secure or virus-free.
>> Roehampton University does not accept responsibility for any loss
>> arising
>> from unauthorised access to, or interference with, any Internet
>> communications by any third party, or from the transmission of any
>> viruses.
>> Any opinion or other information in this e-mail or its attachments that
>> does not relate to the business of Roehampton University is personal to
>> the sender and is not given or endorsed by Roehampton University.
>> Roehampton University is a company limited by guarantee incorporated in
>> England under number 5161359. Registered Office: Grove House, Roehampton
>> Lane, London SW15 5PJ. An exempt charity.
>> _______________________________________________
>> game_edu mailing list
>> game_edu at igda.org
>> http://seven.pairlist.net/mailman/listinfo/game_edu
>>
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>> End of game_edu Digest, Vol 51, Issue 5
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