[game_edu] Terminology in Professional Communication (was Re: digest)

pawlicki at cs.rochester.edu pawlicki at cs.rochester.edu
Tue Jan 13 11:28:02 EST 2009



That depends on how big of a fan you are.


> Actually, Man U v Liverpool is not a serious game.

>

> http://en.wikipedia.org/wiki/Serious_game

>

> ./Michael Herring

>

> On Tue, Jan 13, 2009 at 4:32 AM, J. Klabbers <jklabbers at kmpc.nl> wrote:

>> See Item 1: PhD position in Serious Gaming (S. Gold)

>> A matter of terminology in professional communication.

>> In the announcement below the following phrasing is curious: "The

>> Department

>> of Industrial Design at the Eindhoven University of Technology has an

>> opportunity you can take to join a team for development of serious games

>> for

>> medical simulation, with a focus on birth delivery".

>> Suppose we would agree that the forthcoming match between Manchester

>> United

>> and Liverpool is a serious game. For the sake of clear professional

>> communication, wouldn't be more suitable to rephrase the line, reading:

>> "The

>> Department of Industrial Design at the Eindhoven University of

>> Technology

>> has an opportunity you can take to join a team for development of

>> medical

>> simulation, with a focus on birth delivery".

>> That would make the term "serious game" as redundant as it is in this

>> context, or am I missing something special?

>> I am looking forward to the day that we may receive an advert for a PhD

>> position in Non-Serious Gaming, whatever that would mean.

>> J. Klabbers

>> jklabbers at kmpc.nl

>>

>>

>> Op 12-jan-2009, om 23:44 heeft game_edu-request at igda.org het volgende

>> geschreven:

>>

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>> ----------------------------------------------------------------------

>> IGDA Education SIG

>> ----------------------------------------------------------------------

>> Today's Topics:

>> 1. PhD position in Serious Gaming (S. Gold)

>> 2. Labs (m.bernal at roehampton.ac.uk)

>> 3. Re: Labs (John Hopson)

>> 4. Re: Labs (m.bernal at roehampton.ac.uk)

>> 5. REMINDER - CFP - Thinking after Dark: International

>> Conference on Horror Video Games - Montreal, April 23-25, 2009

>> (S. Gold)

>> 6. Re: Labs (Sarah_Lemarie at scee.net)

>>

>> ----------------------------------------------------------------------

>> Message: 1

>> Date: Mon, 12 Jan 2009 09:26:35 -0800

>> From: "S. Gold" <goldfile at gmail.com>

>> Subject: [game_edu] PhD position in Serious Gaming

>> To: IGDA Game Education Listserv <game_edu at igda.org>

>> Message-ID: <C590BD4B.183BD%goldfile at gmail.com>

>> Content-Type: text/plain; charset="us-ascii"

>> Open position for Ph.D. student as Game Developer:

>> Are you computer wise with a genuine passion for programming? Do you

>> like

>> developing your own games? Are you keen on game controller re-design?

>> Would

>> you like to further this into your career?

>> The Department of Industrial Design at the Eindhoven University of

>> Technology has an opportunity you can take to join a team for

>> development of

>> serious games for medical simulation, with a focus on birth delivery.

>> You

>> will join a multidisciplinary team for the development of the game and

>> you

>> will also enroll as a PhD candidate within our department.

>> We are on the lookout for talented and enthusiastic programmers with

>> game

>> development experience. The successful candidate must have 1st class

>> programming skills, game development experience preferably on XBOX or

>> Wii

>> consoles, a flair for realistic graphics and game interaction. You are

>> therefore keen on both developing games and designing/engineering

>> specialized game controllers; you will also have evidences of game

>> development and/or (re)design of game controllers.

>> Because of the short delays for the recruitment, People who have

>> clearance

>> to work in The Netherlands will be given priority.

>> Vacancy also available soon at

>> http://w3.tue.nl/en/services/dpo/excellent_jobs_for_excellent_people/vacanci

>> es/vacancies_industrial_design/

>> Application

>> Please send a written application or e-mail, including a letter

>> explaining

>> your specific interest in the project and extensive curriculum vitae, to

>> the

>> following address:

>> Technische Universiteit Eindhoven

>> Department of Industrial Design

>> Attn. Ms. Julma Braat, room HG 3.93

>> P.O. Box 513

>> 5600 MB Eindhoven

>> The Netherlands

>> Or by e-mail to: j.a.c.l.braat at tue.nl

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>> ------------------------------

>> Message: 2

>> Date: Mon, 12 Jan 2009 19:43:26 +0000

>> From: <m.bernal at roehampton.ac.uk>

>> Subject: [game_edu] Labs

>> To: <game_edu at igda.org>

>> Message-ID:

>> <D92C11BD665FAE42B287AC14ADBBF88B01015A2E514D at RUS-EXMBX-01.rus.roehampton.ac.uk>

>>

>> Content-Type: text/plain; charset="iso-8859-1"

>> Dear all,

>> My name is Miguel ?. Bernal, I am a lecturer here in London.

>> Could anyone tell me or put me in contact we the people (in PlayStation,

>> Xbox and Nintendo) who deal with the setting up of labs with their

>> developer

>> consoles and workstations.

>> Maybe I am being too naive assuming the three big companies do this, but

>> this is the best place to ask and get advice.

>> Thank you very much for your help

>> Miguel ?. Bernal-Merino

>> Lecturer in Game Localisation

>> Roehampton University London

>> Tel: (00 44) (0) 208 392 3799

>> Consider the environment. Please don't print this e-mail unless you

>> really

>> need to.

>> ________________________________

>> This email and any attachments are confidential and intended solely for

>> the

>> addressee and may also be privileged or exempt from disclosure under

>> applicable law. If you are not the addressee, or have received this

>> e-mail

>> in error, please notify the sender immediately, delete it from your

>> system

>> and do not copy, disclose or otherwise act upon any part of this email

>> or

>> its attachments.

>> Internet communications are not guaranteed to be secure or virus-free.

>> Roehampton University does not accept responsibility for any loss

>> arising

>> from unauthorised access to, or interference with, any Internet

>> communications by any third party, or from the transmission of any

>> viruses.

>> Any opinion or other information in this e-mail or its attachments that

>> does

>> not relate to the business of Roehampton University is personal to the

>> sender and is not given or endorsed by Roehampton University.

>> Roehampton University is a company limited by guarantee incorporated in

>> England under number 5161359. Registered Office: Grove House, Roehampton

>> Lane, London SW15 5PJ. An exempt charity.

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>> ------------------------------

>> Message: 3

>> Date: Mon, 12 Jan 2009 11:45:13 -0800

>> From: John Hopson <jhopson at microsoft.com>

>> Subject: Re: [game_edu] Labs

>> To: IGDA Game Education Listserv <game_edu at igda.org>

>> Message-ID:

>> <985668F6DF5FCD41AEC0B1197C02300A629EFE8939 at NA-EXMSG-C108.redmond.corp.microsoft.com>

>>

>> Content-Type: text/plain; charset="iso-8859-1"

>> Hi Miguel,

>> I work in the Microsoft group that handles the Xbox user research labs.

>> What can I do for you?

>> John

>> ________________________________

>> From: game_edu-bounces at igda.org [game_edu-bounces at igda.org] On Behalf Of

>> m.bernal at roehampton.ac.uk [m.bernal at roehampton.ac.uk]

>> Sent: Monday, January 12, 2009 11:43 AM

>> To: game_edu at igda.org

>> Subject: [game_edu] Labs

>> Dear all,

>> My name is Miguel ?. Bernal, I am a lecturer here in London.

>> Could anyone tell me or put me in contact we the people (in PlayStation,

>> Xbox and Nintendo) who deal with the setting up of labs with their

>> developer

>> consoles and workstations.

>> Maybe I am being too naive assuming the three big companies do this, but

>> this is the best place to ask and get advice.

>> Thank you very much for your help

>> Miguel ?. Bernal-Merino

>> Lecturer in Game Localisation

>> Roehampton University London

>> Tel: (00 44) (0) 208 392 3799

>> Consider the environment. Please don't print this e-mail unless you

>> really

>> need to.

>> ________________________________

>> This email and any attachments are confidential and intended solely for

>> the

>> addressee and may also be privileged or exempt from disclosure under

>> applicable law. If you are not the addressee, or have received this

>> e-mail

>> in error, please notify the sender immediately, delete it from your

>> system

>> and do not copy, disclose or otherwise act upon any part of this email

>> or

>> its attachments.

>> Internet communications are not guaranteed to be secure or virus-free.

>> Roehampton University does not accept responsibility for any loss

>> arising

>> from unauthorised access to, or interference with, any Internet

>> communications by any third party, or from the transmission of any

>> viruses.

>> Any opinion or other information in this e-mail or its attachments that

>> does

>> not relate to the business of Roehampton University is personal to the

>> sender and is not given or endorsed by Roehampton University.

>> Roehampton University is a company limited by guarantee incorporated in

>> England under number 5161359. Registered Office: Grove House, Roehampton

>> Lane, London SW15 5PJ. An exempt charity.

>> -------------- next part --------------

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>> ------------------------------

>> Message: 4

>> Date: Mon, 12 Jan 2009 20:05:03 +0000

>> From: <m.bernal at roehampton.ac.uk>

>> Subject: Re: [game_edu] Labs

>> To: <game_edu at igda.org>

>> Message-ID:

>> <D92C11BD665FAE42B287AC14ADBBF88B01015A2E5151 at RUS-EXMBX-01.rus.roehampton.ac.uk>

>>

>> Content-Type: text/plain; charset="iso-8859-1"

>> Well, Hello John! Thank you very much for the quick reply!

>> I am putting together a project to have Video Game Localisation and

>> Linguistic Testing Lab. Our university does not have a games programming

>> degree yet (by 2010 perhaps), but this is where my forte lies (

>> www.gdconf.com/conference/loc.html ) and I know we can help with

>> research in

>> this area if we have some more industry hardware and software.

>> I would like to know what the process is to negotiate, acquire and/or

>> purchase these research labs, prices, etc. We won't need many to start

>> with

>> 2 to 8 depending on pricing (and our budget or course). This would be a

>> lab

>> fully dedicated to localisation, linguistic testing,

>> internationalisation,

>> culturalisation, transcreation, etc.

>> We can continue this conversation privately.

>> This is my email

>> m.bernal at roehampton.ac.uk

>> All the best

>> Miguel ?. Bernal-Merino

>> Lecturer in Media Translation

>> Roehampton University London

>> Tel: (00 44) (0) 208 392 3799

>>

>> Consider the environment. Please don't print this e-mail unless you

>> really

>> need to.

>>

>>

>> ________________________________

>> This email and any attachments are confidential and intended solely for

>> the

>> addressee and may also be privileged or exempt from disclosure under

>> applicable law. If you are not the addressee, or have received this

>> e-mail

>> in error, please notify the sender immediately, delete it from your

>> system

>> and do not copy, disclose or otherwise act upon any part of this email

>> or

>> its attachments.

>> Internet communications are not guaranteed to be secure or virus-free.

>> Roehampton University does not accept responsibility for any loss

>> arising

>> from unauthorised access to, or interference with, any Internet

>> communications by any third party, or from the transmission of any

>> viruses.

>> Any opinion or other information in this e-mail or its attachments that

>> does

>> not relate to the business of Roehampton University is personal to the

>> sender and is not given or endorsed by Roehampton University.

>> Roehampton University is a company limited by guarantee incorporated in

>> England under number 5161359. Registered Office: Grove House, Roehampton

>> Lane, London SW15 5PJ. An exempt charity.

>> -------------- next part --------------

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>> ------------------------------

>> Message: 5

>> Date: Mon, 12 Jan 2009 14:26:12 -0800

>> From: "S. Gold" <goldfile at gmail.com>

>> Subject: [game_edu] REMINDER - CFP - Thinking after Dark:

>> International Conference on Horror Video Games - Montreal, April

>> 23-25, 2009

>> To: IGDA Game Education Listserv <game_edu at igda.org>

>> Message-ID: <C5910384.18401%goldfile at gmail.com>

>> Content-Type: text/plain; charset="ISO-8859-1"

>> The research group Ludicin? from the University of Montreal, in

>> collaboration with the Research Group on the Creation and Formation of

>> Cinematographic and Theatrical Institutions (GRAFICS) from the

>> University of Montreal and the NT2 Laboratory on Hypermedia Art and

>> Literature from the University of Quebec in Montreal, solicits your

>> proposals for the bilingual (French/English) international conference

>> titled ?Thinking after Dark: Welcome to the World of Horror Video

>> Games?. This conference will be held in Montreal from April 23 to 25,

>> 2009.

>> Call for papers

>> As fear is the oldest and strongest emotion of mankind (Lovecraft),

>> human beings have always taken a malicious pleasure in frightening

>> themselves. If literature and cinema were and still represent good means

>> for the expression of horror, nowadays, the experience of fear is as

>> intense in video games.

>> While academia has been studying horrific literature and films for a few

>> decades, such an interest for the videoludic side of horror has not,

>> until now, showed up. Yet, since the cinematic staging of fear in Alone

>> in the Dark in 1992, the Survival Horror has become a prolific genre

>> offering a wide selection of significant games such as the Resident

>> Evil, Silent Hill and Fatal Frame series. Because it is at the

>> crossroads of diverse cultural heritages and the latest technological

>> developments, and because it exhibits the ins and outs of the matrix

>> that governs all but a few games (spatial navigation and survival),

>> horror video games require a deeper study.

>> This international conference wishes to study horror video games (not

>> necessarily labeled survival horror) from an eclectic range of critical

>> and theoretical perspectives. It aims to fill a gap in game studies

>> between general theory and analysis of particular genres and games.

>> Possible Topics

>> Here are some examples of relevant themes we wish to explore in this

>> conference:

>> Historical approach

>> - Origins and history of horror video games

>> - Impact of the technological evolution on horror video games

>> Theoretical approach

>> - Simulation of horror, fear, terror

>> - Narratives and themes of horror video games

>> Transmedial approach

>> - Transmedial study of horror video games (Games/Films/Literature)

>> - Remediation in films, literature and video games

>> Socio-cultural approach

>> - Transnational analysis of horror video games (United States/Japan)

>> - Social and cultural meanings of horror video games

>> - Horror video games and censorship

>> Analytical approach

>> - Aesthetics of horror video games (lighting, sound, editing, 1st/3rd

>> person perspective)

>> - Study of specific games or series (Alone in the Dark, Resident Evil,

>> Fatal Frame, etc.)

>> The organizing committee remains open to proposals that respect the

>> general spirit of this call for papers.

>> Please submit your proposals no later than January 15, 2009 at the

>> following e-mail address: <thinking.after.dark at ca.inter.net>. Acceptance

>> and rejection notifications will be sent by the beginning of February.

>> Your proposal must include:

>> 1. The title of your paper and an abstract (no more that 500 words).

>> 2. Your academic status, your institutional affiliation, your department

>> and your contact information (mailing address, telephone number, fax

>> number and e-mail address).

>> 3. A short biography underlining your work related to the themes of the

>> conference (no more than 250 words).

>> A selection of papers will be published in a special issue of Loading?,

>> the journal of the Canadian Game Study Association.

>> For further information, please visit our website:

>> <http://conference2009.ludicine.ca>.

>> Organizing committee

>> Bernard Perron, Conference Head, Associate Professor, Department of Art

>> History and Film Studies, University of Montreal

>> Martin Picard, coordinator, research group Ludicine, University of

>> Montreal

>> Richard B?gin, Invited Professor in Film Studies, Literatures

>> Department, Laval University.

>> Carl Therrien, research group Ludicine, University of Montreal

>> Dominic Arsenault, research group Ludicine, University of Montreal

>> Guillaume Roux-Girard, research group Ludicine, University of Montreal

>>

>>

>>

>>

>> ------------------------------

>> Message: 6

>> Date: Mon, 12 Jan 2009 22:44:14 +0000

>> From: Sarah_Lemarie at scee.net

>> Subject: Re: [game_edu] Labs

>> To: IGDA Game Education Listserv <game_edu at igda.org>

>> Message-ID:

>> <OF7ADF2C41.B7338445-ON8025753C.007CC7F6-8025753C.007CE3D9 at scee.net>

>> Content-Type: text/plain; charset="iso-8859-1"

>> Hi Miguel,

>> I manage PlayStation's European academic development schemes; drop me an

>> email and I'll be happy to discuss options with you.

>> Kind regards,

>> Sarah.

>> Sarah Lemari?

>> Infrastructure Manager & Academic Liaison

>> Sony Computer Entertainment Europe Limited

>> e: sarah_lemarie at scee.net

>> w: http://research.scee.net

>>

>>

>>

>>

>>

>>

>>

>> <m.bernal at roehampton.ac.uk>

>> Sent by: game_edu-bounces at igda.org

>> 12/01/2009 19:43

>> Please respond to

>> IGDA Game Education Listserv <game_edu at igda.org>

>>

>>

>> To

>> <game_edu at igda.org>

>> cc

>> Subject

>> [game_edu] Labs

>>

>>

>>

>>

>>

>> Dear all,

>> My name is Miguel ?. Bernal, I am a lecturer here in London.

>> Could anyone tell me or put me in contact we the people (in PlayStation,

>> Xbox and Nintendo) who deal with the setting up of labs with their

>> developer consoles and workstations.

>> Maybe I am being too naive assuming the three big companies do this, but

>> this is the best place to ask and get advice.

>> Thank you very much for your help

>> Miguel ?. Bernal-Merino

>> Lecturer in Game Localisation

>> Roehampton University London

>> Tel: (00 44) (0) 208 392 3799

>> Consider the environment. Please don't print this e-mail unless you

>> really

>> need to.

>> This email and any attachments are confidential and intended solely for

>> the addressee and may also be privileged or exempt from disclosure under

>> applicable law. If you are not the addressee, or have received this

>> e-mail

>> in error, please notify the sender immediately, delete it from your

>> system

>> and do not copy, disclose or otherwise act upon any part of this email

>> or

>> its attachments.

>> Internet communications are not guaranteed to be secure or virus-free.

>> Roehampton University does not accept responsibility for any loss

>> arising

>> from unauthorised access to, or interference with, any Internet

>> communications by any third party, or from the transmission of any

>> viruses.

>> Any opinion or other information in this e-mail or its attachments that

>> does not relate to the business of Roehampton University is personal to

>> the sender and is not given or endorsed by Roehampton University.

>> Roehampton University is a company limited by guarantee incorporated in

>> England under number 5161359. Registered Office: Grove House, Roehampton

>> Lane, London SW15 5PJ. An exempt charity.

>> _______________________________________________

>> game_edu mailing list

>> game_edu at igda.org

>> http://seven.pairlist.net/mailman/listinfo/game_edu

>>

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>> End of game_edu Digest, Vol 51, Issue 5

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