[game_edu] Terminology in Professional Communication (was Re: digest)

Michael Herring khakionion at gmail.com
Tue Jan 13 11:17:47 EST 2009


Actually, Man U v Liverpool is not a serious game.

http://en.wikipedia.org/wiki/Serious_game

./Michael Herring

On Tue, Jan 13, 2009 at 4:32 AM, J. Klabbers <jklabbers at kmpc.nl> wrote:

> See Item 1: PhD position in Serious Gaming (S. Gold)

> A matter of terminology in professional communication.

> In the announcement below the following phrasing is curious: "The Department

> of Industrial Design at the Eindhoven University of Technology has an

> opportunity you can take to join a team for development of serious games for

> medical simulation, with a focus on birth delivery".

> Suppose we would agree that the forthcoming match between Manchester United

> and Liverpool is a serious game. For the sake of clear professional

> communication, wouldn't be more suitable to rephrase the line, reading: "The

> Department of Industrial Design at the Eindhoven University of Technology

> has an opportunity you can take to join a team for development of medical

> simulation, with a focus on birth delivery".

> That would make the term "serious game" as redundant as it is in this

> context, or am I missing something special?

> I am looking forward to the day that we may receive an advert for a PhD

> position in Non-Serious Gaming, whatever that would mean.

> J. Klabbers

> jklabbers at kmpc.nl

>

>

> Op 12-jan-2009, om 23:44 heeft game_edu-request at igda.org het volgende

> geschreven:

>

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> ----------------------------------------------------------------------

> IGDA Education SIG

> ----------------------------------------------------------------------

> Today's Topics:

> 1. PhD position in Serious Gaming (S. Gold)

> 2. Labs (m.bernal at roehampton.ac.uk)

> 3. Re: Labs (John Hopson)

> 4. Re: Labs (m.bernal at roehampton.ac.uk)

> 5. REMINDER - CFP - Thinking after Dark: International

> Conference on Horror Video Games - Montreal, April 23-25, 2009

> (S. Gold)

> 6. Re: Labs (Sarah_Lemarie at scee.net)

>

> ----------------------------------------------------------------------

> Message: 1

> Date: Mon, 12 Jan 2009 09:26:35 -0800

> From: "S. Gold" <goldfile at gmail.com>

> Subject: [game_edu] PhD position in Serious Gaming

> To: IGDA Game Education Listserv <game_edu at igda.org>

> Message-ID: <C590BD4B.183BD%goldfile at gmail.com>

> Content-Type: text/plain; charset="us-ascii"

> Open position for Ph.D. student as Game Developer:

> Are you computer wise with a genuine passion for programming? Do you like

> developing your own games? Are you keen on game controller re-design? Would

> you like to further this into your career?

> The Department of Industrial Design at the Eindhoven University of

> Technology has an opportunity you can take to join a team for development of

> serious games for medical simulation, with a focus on birth delivery. You

> will join a multidisciplinary team for the development of the game and you

> will also enroll as a PhD candidate within our department.

> We are on the lookout for talented and enthusiastic programmers with game

> development experience. The successful candidate must have 1st class

> programming skills, game development experience preferably on XBOX or Wii

> consoles, a flair for realistic graphics and game interaction. You are

> therefore keen on both developing games and designing/engineering

> specialized game controllers; you will also have evidences of game

> development and/or (re)design of game controllers.

> Because of the short delays for the recruitment, People who have clearance

> to work in The Netherlands will be given priority.

> Vacancy also available soon at

> http://w3.tue.nl/en/services/dpo/excellent_jobs_for_excellent_people/vacanci

> es/vacancies_industrial_design/

> Application

> Please send a written application or e-mail, including a letter explaining

> your specific interest in the project and extensive curriculum vitae, to the

> following address:

> Technische Universiteit Eindhoven

> Department of Industrial Design

> Attn. Ms. Julma Braat, room HG 3.93

> P.O. Box 513

> 5600 MB Eindhoven

> The Netherlands

> Or by e-mail to: j.a.c.l.braat at tue.nl

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> Message: 2

> Date: Mon, 12 Jan 2009 19:43:26 +0000

> From: <m.bernal at roehampton.ac.uk>

> Subject: [game_edu] Labs

> To: <game_edu at igda.org>

> Message-ID:

> <D92C11BD665FAE42B287AC14ADBBF88B01015A2E514D at RUS-EXMBX-01.rus.roehampton.ac.uk>

>

> Content-Type: text/plain; charset="iso-8859-1"

> Dear all,

> My name is Miguel ?. Bernal, I am a lecturer here in London.

> Could anyone tell me or put me in contact we the people (in PlayStation,

> Xbox and Nintendo) who deal with the setting up of labs with their developer

> consoles and workstations.

> Maybe I am being too naive assuming the three big companies do this, but

> this is the best place to ask and get advice.

> Thank you very much for your help

> Miguel ?. Bernal-Merino

> Lecturer in Game Localisation

> Roehampton University London

> Tel: (00 44) (0) 208 392 3799

> Consider the environment. Please don't print this e-mail unless you really

> need to.

> ________________________________

> This email and any attachments are confidential and intended solely for the

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> applicable law. If you are not the addressee, or have received this e-mail

> in error, please notify the sender immediately, delete it from your system

> and do not copy, disclose or otherwise act upon any part of this email or

> its attachments.

> Internet communications are not guaranteed to be secure or virus-free.

> Roehampton University does not accept responsibility for any loss arising

> from unauthorised access to, or interference with, any Internet

> communications by any third party, or from the transmission of any viruses.

> Any opinion or other information in this e-mail or its attachments that does

> not relate to the business of Roehampton University is personal to the

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> ------------------------------

> Message: 3

> Date: Mon, 12 Jan 2009 11:45:13 -0800

> From: John Hopson <jhopson at microsoft.com>

> Subject: Re: [game_edu] Labs

> To: IGDA Game Education Listserv <game_edu at igda.org>

> Message-ID:

> <985668F6DF5FCD41AEC0B1197C02300A629EFE8939 at NA-EXMSG-C108.redmond.corp.microsoft.com>

>

> Content-Type: text/plain; charset="iso-8859-1"

> Hi Miguel,

> I work in the Microsoft group that handles the Xbox user research labs.

> What can I do for you?

> John

> ________________________________

> From: game_edu-bounces at igda.org [game_edu-bounces at igda.org] On Behalf Of

> m.bernal at roehampton.ac.uk [m.bernal at roehampton.ac.uk]

> Sent: Monday, January 12, 2009 11:43 AM

> To: game_edu at igda.org

> Subject: [game_edu] Labs

> Dear all,

> My name is Miguel ?. Bernal, I am a lecturer here in London.

> Could anyone tell me or put me in contact we the people (in PlayStation,

> Xbox and Nintendo) who deal with the setting up of labs with their developer

> consoles and workstations.

> Maybe I am being too naive assuming the three big companies do this, but

> this is the best place to ask and get advice.

> Thank you very much for your help

> Miguel ?. Bernal-Merino

> Lecturer in Game Localisation

> Roehampton University London

> Tel: (00 44) (0) 208 392 3799

> Consider the environment. Please don't print this e-mail unless you really

> need to.

> ________________________________

> This email and any attachments are confidential and intended solely for the

> addressee and may also be privileged or exempt from disclosure under

> applicable law. If you are not the addressee, or have received this e-mail

> in error, please notify the sender immediately, delete it from your system

> and do not copy, disclose or otherwise act upon any part of this email or

> its attachments.

> Internet communications are not guaranteed to be secure or virus-free.

> Roehampton University does not accept responsibility for any loss arising

> from unauthorised access to, or interference with, any Internet

> communications by any third party, or from the transmission of any viruses.

> Any opinion or other information in this e-mail or its attachments that does

> not relate to the business of Roehampton University is personal to the

> sender and is not given or endorsed by Roehampton University.

> Roehampton University is a company limited by guarantee incorporated in

> England under number 5161359. Registered Office: Grove House, Roehampton

> Lane, London SW15 5PJ. An exempt charity.

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> ------------------------------

> Message: 4

> Date: Mon, 12 Jan 2009 20:05:03 +0000

> From: <m.bernal at roehampton.ac.uk>

> Subject: Re: [game_edu] Labs

> To: <game_edu at igda.org>

> Message-ID:

> <D92C11BD665FAE42B287AC14ADBBF88B01015A2E5151 at RUS-EXMBX-01.rus.roehampton.ac.uk>

>

> Content-Type: text/plain; charset="iso-8859-1"

> Well, Hello John! Thank you very much for the quick reply!

> I am putting together a project to have Video Game Localisation and

> Linguistic Testing Lab. Our university does not have a games programming

> degree yet (by 2010 perhaps), but this is where my forte lies (

> www.gdconf.com/conference/loc.html ) and I know we can help with research in

> this area if we have some more industry hardware and software.

> I would like to know what the process is to negotiate, acquire and/or

> purchase these research labs, prices, etc. We won't need many to start with

> 2 to 8 depending on pricing (and our budget or course). This would be a lab

> fully dedicated to localisation, linguistic testing, internationalisation,

> culturalisation, transcreation, etc.

> We can continue this conversation privately.

> This is my email

> m.bernal at roehampton.ac.uk

> All the best

> Miguel ?. Bernal-Merino

> Lecturer in Media Translation

> Roehampton University London

> Tel: (00 44) (0) 208 392 3799

>

> Consider the environment. Please don't print this e-mail unless you really

> need to.

>

>

> ________________________________

> This email and any attachments are confidential and intended solely for the

> addressee and may also be privileged or exempt from disclosure under

> applicable law. If you are not the addressee, or have received this e-mail

> in error, please notify the sender immediately, delete it from your system

> and do not copy, disclose or otherwise act upon any part of this email or

> its attachments.

> Internet communications are not guaranteed to be secure or virus-free.

> Roehampton University does not accept responsibility for any loss arising

> from unauthorised access to, or interference with, any Internet

> communications by any third party, or from the transmission of any viruses.

> Any opinion or other information in this e-mail or its attachments that does

> not relate to the business of Roehampton University is personal to the

> sender and is not given or endorsed by Roehampton University.

> Roehampton University is a company limited by guarantee incorporated in

> England under number 5161359. Registered Office: Grove House, Roehampton

> Lane, London SW15 5PJ. An exempt charity.

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> ------------------------------

> Message: 5

> Date: Mon, 12 Jan 2009 14:26:12 -0800

> From: "S. Gold" <goldfile at gmail.com>

> Subject: [game_edu] REMINDER - CFP - Thinking after Dark:

> International Conference on Horror Video Games - Montreal, April

> 23-25, 2009

> To: IGDA Game Education Listserv <game_edu at igda.org>

> Message-ID: <C5910384.18401%goldfile at gmail.com>

> Content-Type: text/plain; charset="ISO-8859-1"

> The research group Ludicin? from the University of Montreal, in

> collaboration with the Research Group on the Creation and Formation of

> Cinematographic and Theatrical Institutions (GRAFICS) from the

> University of Montreal and the NT2 Laboratory on Hypermedia Art and

> Literature from the University of Quebec in Montreal, solicits your

> proposals for the bilingual (French/English) international conference

> titled ?Thinking after Dark: Welcome to the World of Horror Video

> Games?. This conference will be held in Montreal from April 23 to 25, 2009.

> Call for papers

> As fear is the oldest and strongest emotion of mankind (Lovecraft),

> human beings have always taken a malicious pleasure in frightening

> themselves. If literature and cinema were and still represent good means

> for the expression of horror, nowadays, the experience of fear is as

> intense in video games.

> While academia has been studying horrific literature and films for a few

> decades, such an interest for the videoludic side of horror has not,

> until now, showed up. Yet, since the cinematic staging of fear in Alone

> in the Dark in 1992, the Survival Horror has become a prolific genre

> offering a wide selection of significant games such as the Resident

> Evil, Silent Hill and Fatal Frame series. Because it is at the

> crossroads of diverse cultural heritages and the latest technological

> developments, and because it exhibits the ins and outs of the matrix

> that governs all but a few games (spatial navigation and survival),

> horror video games require a deeper study.

> This international conference wishes to study horror video games (not

> necessarily labeled survival horror) from an eclectic range of critical

> and theoretical perspectives. It aims to fill a gap in game studies

> between general theory and analysis of particular genres and games.

> Possible Topics

> Here are some examples of relevant themes we wish to explore in this

> conference:

> Historical approach

> - Origins and history of horror video games

> - Impact of the technological evolution on horror video games

> Theoretical approach

> - Simulation of horror, fear, terror

> - Narratives and themes of horror video games

> Transmedial approach

> - Transmedial study of horror video games (Games/Films/Literature)

> - Remediation in films, literature and video games

> Socio-cultural approach

> - Transnational analysis of horror video games (United States/Japan)

> - Social and cultural meanings of horror video games

> - Horror video games and censorship

> Analytical approach

> - Aesthetics of horror video games (lighting, sound, editing, 1st/3rd

> person perspective)

> - Study of specific games or series (Alone in the Dark, Resident Evil,

> Fatal Frame, etc.)

> The organizing committee remains open to proposals that respect the

> general spirit of this call for papers.

> Please submit your proposals no later than January 15, 2009 at the

> following e-mail address: <thinking.after.dark at ca.inter.net>. Acceptance

> and rejection notifications will be sent by the beginning of February.

> Your proposal must include:

> 1. The title of your paper and an abstract (no more that 500 words).

> 2. Your academic status, your institutional affiliation, your department

> and your contact information (mailing address, telephone number, fax

> number and e-mail address).

> 3. A short biography underlining your work related to the themes of the

> conference (no more than 250 words).

> A selection of papers will be published in a special issue of Loading?,

> the journal of the Canadian Game Study Association.

> For further information, please visit our website:

> <http://conference2009.ludicine.ca>.

> Organizing committee

> Bernard Perron, Conference Head, Associate Professor, Department of Art

> History and Film Studies, University of Montreal

> Martin Picard, coordinator, research group Ludicine, University of Montreal

> Richard B?gin, Invited Professor in Film Studies, Literatures

> Department, Laval University.

> Carl Therrien, research group Ludicine, University of Montreal

> Dominic Arsenault, research group Ludicine, University of Montreal

> Guillaume Roux-Girard, research group Ludicine, University of Montreal

>

>

>

>

> ------------------------------

> Message: 6

> Date: Mon, 12 Jan 2009 22:44:14 +0000

> From: Sarah_Lemarie at scee.net

> Subject: Re: [game_edu] Labs

> To: IGDA Game Education Listserv <game_edu at igda.org>

> Message-ID:

> <OF7ADF2C41.B7338445-ON8025753C.007CC7F6-8025753C.007CE3D9 at scee.net>

> Content-Type: text/plain; charset="iso-8859-1"

> Hi Miguel,

> I manage PlayStation's European academic development schemes; drop me an

> email and I'll be happy to discuss options with you.

> Kind regards,

> Sarah.

> Sarah Lemari?

> Infrastructure Manager & Academic Liaison

> Sony Computer Entertainment Europe Limited

> e: sarah_lemarie at scee.net

> w: http://research.scee.net

>

>

>

>

>

>

>

> <m.bernal at roehampton.ac.uk>

> Sent by: game_edu-bounces at igda.org

> 12/01/2009 19:43

> Please respond to

> IGDA Game Education Listserv <game_edu at igda.org>

>

>

> To

> <game_edu at igda.org>

> cc

> Subject

> [game_edu] Labs

>

>

>

>

>

> Dear all,

> My name is Miguel ?. Bernal, I am a lecturer here in London.

> Could anyone tell me or put me in contact we the people (in PlayStation,

> Xbox and Nintendo) who deal with the setting up of labs with their

> developer consoles and workstations.

> Maybe I am being too naive assuming the three big companies do this, but

> this is the best place to ask and get advice.

> Thank you very much for your help

> Miguel ?. Bernal-Merino

> Lecturer in Game Localisation

> Roehampton University London

> Tel: (00 44) (0) 208 392 3799

> Consider the environment. Please don't print this e-mail unless you really

> need to.

> This email and any attachments are confidential and intended solely for

> the addressee and may also be privileged or exempt from disclosure under

> applicable law. If you are not the addressee, or have received this e-mail

> in error, please notify the sender immediately, delete it from your system

> and do not copy, disclose or otherwise act upon any part of this email or

> its attachments.

> Internet communications are not guaranteed to be secure or virus-free.

> Roehampton University does not accept responsibility for any loss arising

> from unauthorised access to, or interference with, any Internet

> communications by any third party, or from the transmission of any

> viruses.

> Any opinion or other information in this e-mail or its attachments that

> does not relate to the business of Roehampton University is personal to

> the sender and is not given or endorsed by Roehampton University.

> Roehampton University is a company limited by guarantee incorporated in

> England under number 5161359. Registered Office: Grove House, Roehampton

> Lane, London SW15 5PJ. An exempt charity.

> _______________________________________________

> game_edu mailing list

> game_edu at igda.org

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