[game_edu] Game Developer Survey
S. Gold
goldfile at gmail.com
Tue Mar 3 11:21:52 EST 2009
I received this survey and hopefully you can assist the researchers by
participating in this survey:
> Dear Susan,
>
> You are receiving this email, because we either know each other directly or
> we have been referred to you by another game industry professional or
> fellow IGDA colleague.
>
> We would appreciate it a lot, if you could take the time to answer the
> International Game Developer Survey at:
>
> http://gamescience.bth.se/gamedevsurvey
>
> Please also distribute this survey widely to your colleagues in the game
> industry (please, do NOT post this to public email lists, but rather send
> it to your game industry colleagues directly). It is very much appreciated
> if this creates a chain mail effect by having your colleagues forward this
> survey to their colleagues and so on, making sure to reach the widest
> possible audience of game developers worldwide while maintaining target
> audience integrity.
>
> The survey is conducted as part of an EU-funded project researching fun in
> games (FUGA). We hope to get deep insights into current international game
> development trends with this. It also serves as a reality check for our
> research project outcomes. The more professional game developers answer the
> survey, the more accurate our results will be. (You will also have the
> opportunity to leave an email address at the end of the survey to be
> informed about its results.)
>
> We thank you wholeheartedly for your time to forward this to all your game
> industry colleagues and your own participation, of course.
>
> On behalf of all FUGA researchers,
>
> Lennart
>
> --
> Lennart Nacke, PhD Candidate
> Game and Media Arts Laboratory
> Blekinge Institute of Technology
> Box 214, SE-37424 Karlshamn
> http://gamescience.bth.se
> http://www.hse.fi/fuga
>
>
>
--
Susan Gold
Skype: tahoegold
"To live is the rarest thing in the world. Most people exist, that is all."
Oscar Wilde
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