[game_edu] Computer Game Contest - IEEE: Committee on Earth Observation
jparker
jparker at ucalgary.ca
Tue Jul 20 13:33:48 EDT 2010
Sorry for my mistake - I did not think that a PDF would be a problem as
an attachment. Some groups have not allowed it, so I send this Email
without the PDF and offer to send it to those who are keen on entering
the competition. And who would not be, given the $20000 prize!
The web site is http://www.saveearthgame.org/, but is a trifle out of
date - we'll fix that.
We encourage class projects and research projects so long as the rules
are adhered to.
Jim jparker AT ucalgary DOT ca
----------------------------
> I am pleased to announce Stage 2 of the IEEE: Committee on Earth
> Observation (ICEO) competition to create a computer/video game related
> to using Earth Observations to solve a myriad of environmental issues,
> and demonstrating how real-world events and big issues affect the
> Earth and impact its people.
>
> Ten entries will be selected as finalists on November 1, 2010, and
> those games will be put on display at the ICEO's major conference in
> Beijing. The entries must be playable, but need not be complete.
>
> One overall winner will be chosen from the ten finalists, with the
> prize being *$20,000 US*.
>
> What are these big issues? According to the international Group on
> Earth Observations, comprised
> of 76 countries (www.earthobservations.org), Earth faces big
> challenges in nine societal
> areas, called the “challenge areas”:
> • Disaster Relief/Response,
> • Health,
> • Energy,
> • ClimateFluctuations,
> • Water Conservation,
> • Weather Systems,
> • Ecosystems,
> • Agriculture,
> • Biodiversity.
>
> Through the competition, our desire is that citizens of the earth
> learn the valuable lessons of earth
> observation and the application of this knowledge to preserve and
> conserve our planets resources.
> The three major objectives of this contest are:
>
> • Provide broader visibility and understanding of the availability and
> benefits of Earth Systems Information globally, particularly in a
> younger generation audience (in the 9-18 year age range) in both
> developed and developing countries
>
> • Stimulate participation and interest in Earth information systems
> SaveEarthGame Official Rules 3
> Playable, Prototype Computer Game Design Contest
>
> • Stimulate dialogue and problem-solving related to significant
> societal issues
>
> See the attached document for rules, and send me email with unanswered
> questions.
>
> SPONSORS
> IEEE: Committee on Earth Observation (ICEO) and Computer Society
> DigiPen Institute of Technology
> 1st Playable Productions
> The GLOBE Program
> Group on Earth Observation
>
--
>From Hauptmann
--------------------------------------------------------------------
You can't judge the importance of things by the noise they make.
Dr. J. R. Parker, Digital Media Laboratory
Professor of Play http://www.ucalgary.ca/~jparker
Faculty of Fine Arts jparker@ ucalgary.ca
University of Calgary 403-220-6784 AB606/AB611
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