[game_edu] CreyEngine in Collages

carl carl at measurand.com
Wed Mar 3 17:38:39 EST 2010


I was at crytek 2 months (Germany). I was told they have now an office
in Orlando. Jjjc, I was there last year. Are in Kansas than?

Sent from my iPhone


On 2010-03-03, at 6:20 PM, Richard Fleming <rflemin1 at jccc.edu> wrote:


> @David:

>

> Did you have any issues with legal? JCCC is a public institution,

> and I suspect that’s where a lot of the hesitation about the contrac

> t being governed in Germany is coming from.

>

>

>

> @Greg:

>

> Combination of just wanting to get my hands on the tech, my personal

> love for maps and outdoor environments, and the fact that the

> CryEngine would be perfect for some research projects I have in mind.

>

>

>

> @Carl:

>

> Unity3D is a good tool, currently experimenting with it for my

> online Intro to Games course for the ‘Into to 3D’ portion of the

> class.

>

> ----

>

> Richard Fleming x4838

>

>

>

> From: game_edu-bounces at igda.org [mailto:game_edu-bounces at igda.org]

> On Behalf Of David Wessman

> Sent: Tuesday, March 02, 2010 5:32 PM

> To: IGDA Game Education Listserv

> Subject: Re: [game_edu] CreyEngine in Collages

>

>

>

> We've installed it and will start using it this summer at the

> University of Advancing Technology. We actually have a variety of

> different game authoring tools (Torque, Dark Game Studio, XNA) as

> well as a number of different editors (UE3, Warcraft3, G.E.C.K., etc.)

>

>

>

> Our philosophy is that students should be familiar with a number of

> different tools, not just for games in different genres, but also

> within a single genre. Each game engine / toolset has it's own

> strengths and weaknesses, and it's very valuable for students to

> make comparative analyses based on actual experience.

>

>

>

> Many of them are shocked to discover just how unstable, poorly

> documented, and horribly difficult to use many of the "industry

> standard" tools are. One nice benefit of this approach is the

> increased interest that our programming majors acquire for tools

> development!

>

>

>

> - David Wessman

>

>

>

> On Tue, Mar 2, 2010 at 10:33 AM, Gregory Walek <gwalek at ccsnh.edu>

> wrote:

>

> Hi Richard,

>

> I'd love to talk with you about how you came to select CryEngine for

> your program.

> You're the first program I've encountered that is planning to use it

> in the classroom

>

> - Greg

>

>

>

>

> -----Original Message-----

> From: game_edu-bounces at igda.org on behalf of Richard Fleming

> Sent: Mon 3/1/2010 3:13 PM

> To: game_edu at igda.org

> Subject: [game_edu] CreyEngine in Collages

>

> I'm trying to get the CryEngine into my school, but I'm running into

> issues with the agreement. Has anyone in the USA signed the

> educational license with them to get the engine in their school?

> If so, did you have any legal issues with the contract being in

> Germany?

>

> Dragons are awesome and dragons are fun.

> But if you get one angry...

> then you'll be well done.

> ---------------------------------------

> Richard Fleming

> RC 332G, x4838

> Interested in creating computer games?

> Then check out JCCC's Game Development AA Degree!

> http://www.jccc.edu/home/depts.php/1287

>

>

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