[game_edu] CreyEngine in Collages
carl
carl at measurand.com
Wed Mar 3 17:38:39 EST 2010
I was at crytek 2 months (Germany). I was told they have now an office
in Orlando. Jjjc, I was there last year. Are in Kansas than?
Sent from my iPhone
On 2010-03-03, at 6:20 PM, Richard Fleming <rflemin1 at jccc.edu> wrote:
> @David:
>
> Did you have any issues with legal? JCCC is a public institution,
> and I suspect that’s where a lot of the hesitation about the contrac
> t being governed in Germany is coming from.
>
>
>
> @Greg:
>
> Combination of just wanting to get my hands on the tech, my personal
> love for maps and outdoor environments, and the fact that the
> CryEngine would be perfect for some research projects I have in mind.
>
>
>
> @Carl:
>
> Unity3D is a good tool, currently experimenting with it for my
> online Intro to Games course for the ‘Into to 3D’ portion of the
> class.
>
> ----
>
> Richard Fleming x4838
>
>
>
> From: game_edu-bounces at igda.org [mailto:game_edu-bounces at igda.org]
> On Behalf Of David Wessman
> Sent: Tuesday, March 02, 2010 5:32 PM
> To: IGDA Game Education Listserv
> Subject: Re: [game_edu] CreyEngine in Collages
>
>
>
> We've installed it and will start using it this summer at the
> University of Advancing Technology. We actually have a variety of
> different game authoring tools (Torque, Dark Game Studio, XNA) as
> well as a number of different editors (UE3, Warcraft3, G.E.C.K., etc.)
>
>
>
> Our philosophy is that students should be familiar with a number of
> different tools, not just for games in different genres, but also
> within a single genre. Each game engine / toolset has it's own
> strengths and weaknesses, and it's very valuable for students to
> make comparative analyses based on actual experience.
>
>
>
> Many of them are shocked to discover just how unstable, poorly
> documented, and horribly difficult to use many of the "industry
> standard" tools are. One nice benefit of this approach is the
> increased interest that our programming majors acquire for tools
> development!
>
>
>
> - David Wessman
>
>
>
> On Tue, Mar 2, 2010 at 10:33 AM, Gregory Walek <gwalek at ccsnh.edu>
> wrote:
>
> Hi Richard,
>
> I'd love to talk with you about how you came to select CryEngine for
> your program.
> You're the first program I've encountered that is planning to use it
> in the classroom
>
> - Greg
>
>
>
>
> -----Original Message-----
> From: game_edu-bounces at igda.org on behalf of Richard Fleming
> Sent: Mon 3/1/2010 3:13 PM
> To: game_edu at igda.org
> Subject: [game_edu] CreyEngine in Collages
>
> I'm trying to get the CryEngine into my school, but I'm running into
> issues with the agreement. Has anyone in the USA signed the
> educational license with them to get the engine in their school?
> If so, did you have any legal issues with the contract being in
> Germany?
>
> Dragons are awesome and dragons are fun.
> But if you get one angry...
> then you'll be well done.
> ---------------------------------------
> Richard Fleming
> RC 332G, x4838
> Interested in creating computer games?
> Then check out JCCC's Game Development AA Degree!
> http://www.jccc.edu/home/depts.php/1287
>
>
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