[game_edu] Fwd: [IFIP-EC-NEWS] Call for Papers: Future and Reality of Gaming 2010 (Vienna, Austria), Deadline May 15, 2010
Susan Gold
goldfile at gmail.com
Mon Mar 15 10:24:01 EDT 2010
Begin forwarded message:
> From: "Klimmt, Dr. Christoph" <klimmt at uni-mainz.de>
> Date: March 15, 2010 5:33:07 AM EDT
> To: "icec at listserver.tue.nl" <icec at listserver.tue.nl>
> Subject: [IFIP-EC-NEWS] Call for Papers: Future and Reality of
> Gaming 2010 (Vienna, Austria), Deadline May 15, 2010
>
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> Call for Papers & Games
> 4th Vienna Games Conference
> Future and Reality of Gaming - F.R.O.G. 2010
>
> Vienna City Hall, Austria, Friday 24 to Sunday 26 September 2010; www.bupp.at/frog
>
> Vienna’s annual Games Conference FROG offers an open and
> international platform for leading game studies researchers and
> scholars, game designers, education professionals and gamers from
> around the world. The main objective of FROG 10 is to explore the
> relations between gaming, society and culture and to discuss
> insights into how to think ahead and beyond common limits of theory
> and practice of game and play. FROG 2010 is jointly organized by the
> Austrian Federal Ministry of Economy, Family and Youth, the City of
> Vienna, wienXtra, the University of Vienna and the Danube-University
> Krems.
>
> Conference Theme: "GAME\\PLAY\\SOCIETY"
> Computer games abandoned their reclusion on our screens and invaded
> our world, society and culture. While in its beginning the digital
> form of play was restricted to a specific circle of gamers, today we
> find people of all ages and personal circumstances playing computer
> games in almost every part of the public. Furthermore we play with
> our computers, dedicated game systems, mobile phones or handhelds
> and extravagate the boarders between different territories of our
> culture. Thereby the relation between play, society and culture is
> transforming and novel potentials and possibilities but also
> questions, challenges and problems arise. This year the FROG
> Conference will focus on questions, challenges and innovation
> exploring the relation of games, playing, society and culture. The
> organizers seek proposals covering all aspects of cutting-edge
> research on digital gaming, gaming culture, game studies, therapy
> and economy within or across academic disciplines.
>
> We encourage participation from a wide range of disciplines
> including Education, Psychology, Computer Science, Cultural
> Anthropology, Fine Arts, Human-Computer Interaction, Media and
> Communication Studies, Philosophy, Social Science, etc. .... The
> FROG Conference facilitates the exchange of ideas and current
> research findings in an engaging and convivial atmosphere.
> Submissions are welcome on a wide range of topics, such as:
>
> ... Game Studies & Game Design
> · Innovative forms of gaming (e.g. Alternative Reality Games)
> · Innovations in game design, development and production
> · New forms of interactivity and revolutionary game
> interfaces
>
> ... Learning & Education
> · Methodology of exploring learning
> · New challenges of media literacy & playing across
> generations
> · Teaching through digital games
>
> ... Consumption & Use & Culture
> · Game, gaming and gamer cultures (e.g. eSports, Modding,
> Clans)
> · Community building and (self-)regulation
> · Games and social change
> · Barrier-free playing and learning / Inclusion and
> exclusion & Protection of minors & youth policies
>
> ... Economy & Industry
> · Economical challenges and trends
> · The rise of independent games (e.g. casual games, art
> games)
> · Games as Social Software (e.g. XBox Live, Facebook)
>
> ... Therapy
> · Games as therapeutically tools
> · Play as an expression of needs, beliefs and values
> · Questions of violence, addiction, etc. ...
>
>
> Abstract Submission:
> All authors are invited to submit an abstract of research (as an
> anonymized doc.file) work relating to the FROG 2010 subject of
> "Game, Play, Society" in either English or German. Authors are
> required to submit their abstracts online at: http://www.easychair.org/conferences/?conf=frog2010
> no later than 15 May 2010. In the forms of:
>
> PRESENTATIONS: In assignment to the FROG topics authors are
> required to submit profound extended abstract outlining the thesis
> and methodology of the paper abstracts (1000-1200 words) for their
> talks (30 min.).
>
> FROGA KUCHA: This is the Viennese Version of Pecha Kucha but limited
> to 10 mini-presentations in a row, in which you show 20 slides, each
> for 20 seconds. The images forward automatically and you talk
> along.... and the audience will give immediate Austrian-like
> feedback: "Muhh or Juhu"! (6'40'' - Abstracts 300-500 words).
>
> FROG GAME: FROG is searching for its own game. Submit a game that
> can be played by the participants of the FROG 2010. The game can
> either (a) last for the whole conference or just fill a short
> session at the FROG Conference Dinner (b). The only limits are: It
> has to be good; it should not cost more than 1.500(a)/500(b) Euro
> (for material, equipment, etc.); it should be technically
> accomplishable and ethical. (Abstracts 1000-1200 words)
>
> All abstracts will be reviewed and judged on originality, quality
> and relevance to the Conference. All accepted abstracts will be
> printed in a book of abstracts, which will be distributed during the
> Conference. Authors of accepted abstracts (for regular
> presentations) will be invited to prepare a full paper for
> publication in the printed proceedings of FROG 2010
>
> Important Dates:
> Abstract submission: 15 May 2010
> Notification: 07 June 2010
> Conference: 24-26 September 2010
> Full paper: October 2010
>
> Registration for the Conference & Conference Fee:
> · Early bird: 07 June – 27 July 2010
> · Registration: 28 July – 24 September 2010
> · Conference fee: € 120,- / Early bird: € 100,-
> · Conference fee for students & staff members of youth
> organizations: € 50,- / Early Bird: € 35,-
> · The registration fees includes admission to all sessions,
> a printed copy of the Book of Abstracts, coffee breaks, lunch on 25
> September, the Conference Dinner and the Gamers' Party.
>
> Conference Programme Co-Chairs:
> Jennifer Berger (University of Vienna); Christoph Klimmt (Johannes
> Gutenberg University Mainz);
> Konstantin Mitgutsch (Massachusetts Institute of Technology); Claus
> Pias (University of Vienna);
> Martin Pichlmair (Studio Radiolaris; Vienna University of
> Technology); Maja Pivec (University of Applied Sciences FH
> Joanneum); Herbert Rosenstingl (Austrian Federal Ministry of
> Economy, Family and Youth);
> Doris Rusch (Massachusetts Institute of Technology); Christian
> Swertz (University of Vienna);
> Michael Wagner (Danube-University Krems); Jeffrey Wimmer (TU Ilmenau)
>
> For any questions, please contact k_mitgut at mit.edu or visit the
> Conference website www.bupp.at/frog.
>
> The FROG is held in partnership with the 3rd International Games
> Conference Cologne "Clash of Realities", 21-23 April 2010, http://www.clashofrealities.de/
>
>
>
>
>
>
>
>
> Dr. Christoph Klimmt
>
> Assistant Professor
>
> Department of Communication
>
> Johannes Gutenberg University of Mainz
>
> Colonel-Kleinmann-Weg 2
>
> D-55099 Mainz, Germany
>
> Tel. +49.(0)6131.39.25638
>
> Fax +49.(0)6131.39.24239
>
> Web http://www.ifp.uni-mainz.de/klimmt/index.php
>
> E-Mail klimmt at uni-mainz.de
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--
Susan Gold
In a completely sane world, madness is the only freedom!
- J. G. Ballard
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