[game_edu] Open source RTS engine recommendations?

David Michael Bond Mokon at Mokon.net
Sun Sep 26 15:57:10 EDT 2010


The ORTS engine is specially designed for AI hacking:

http://skatgame.net/mburo/orts/index.html
http://webdocs.cs.ualberta.ca/~nathanst/hog.html

Enjoy,
-David



David Bond                
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.University of New Hampshire                      .
.    - InterOperability Laboratory                .
. Layer 2 Technical Manager ,
.        Research and Development Software Eng.   .
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. 121 Technology Drive, Suite 2, Durham NH, 03824 .
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> -----Original Message-----

> From: game_edu-bounces at igda.org [mailto:game_edu-bounces at igda.org] On Behalf Of

> pawlicki at cs.rochester.edu

> Sent: Sunday, September 26, 2010 3:17 PM

> To: game_edu at igda.org

> Subject: [game_edu] Open source RTS engine recommendations?

>

>

>

> Does anyone have recommendations of open source RTS

> development platform?

>

> The CSC department would like to identify an open source RTS engine.

> We want to use it as research tool on a multi-year project and

> also as a tool to teach in our Artificial Intelligence course.

>

> We could use some help figuring out which platform would be best.

>

> Currently, we are looking at

>

> the Spring engine

> http://en.wikipedia.org/wiki/Spring_project

> or warzone

> http://en.wikipedia.org/wiki/Warzone_2100

>

> but if some of you have knowledge or experience with

> other platforms, then we would certainly appreciate the

> input.

>

> In general, our requirements are :

>

> - free: can't require commercial game even for graphic/sound resources

> - cross-platform (linux & mac first, windows is less of a priority)

> - hackability: have to be able to plug in external AI (not necessarily

> sockets, but something better than pure hacking)

> - customizability: have to be able to build new environments

>

> Thanks,

>

> Ted Pawlicki, PhD.

> Undergraduate Program Director

> Department of Computer Science

> University of Rochester,

> pawlicki at cs.rochester.edu

>

>

>

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