[game_edu] Fwd: Position in Game Design at Concordia University - Montreal

Jose P. Zagal jzagal at cdm.depaul.edu
Thu Aug 4 11:02:11 EDT 2011




-------- Original Message --------
Subject: [GAMESNETWORK] Position in Game Design at Concordia University
- Montreal
Date: Wed, 3 Aug 2011 12:24:46 -0400
From: Bart Simon <bart.simon at GMAIL.COM>

Happy mid-Summer all,

I'm happy to report that despite rough times in academia generally we
are still able to grow and develop game studies in Montreal. Please
send this position ad to any and all who might be interested.

cheers,
Bart

============================
Bart Simon, Director
Technoculture, Art and Games
Concordia University, Montreal

simonb [at] alcor.concordia.ca
www.tag.hexagram.ca
============================


DEPARTMENT OF DESIGN AND COMPUTATION ARTS FACULTY OF FINE ARTS,
CONCORDIA UNIVERSITY
Tenure-Track Faculty Position in Game and Virtual Environment Design

Concordia University’s Department of Design and Computation Arts invites
applications for one tenure-track position in Game and Virtual
Environment Design for July 1, 2012. The Department of Design and
Computation Arts offers programs that examine the broad vision and
culture of design within contemporary society. We have five degree
programs: a BFA in Design; a BFA Specialization in Computation Arts; a
BSc or BFA Major in Computation Arts (integrated major with Computer
Science); a BFA Minor in Computation Arts; and a Graduate Certificate,
Digital Technologies in Design Art Practice. We are currently in the
process of obtaining approval for an MDes program.

The Computation Arts programs provide students with a rich foundation in
creative work at the intersection of design, art and technology. The
program guides students in developing digital media work that is
aesthetically engaging, conceptually provocative, and technically
innovative. Our approach to teaching emphasizes an awareness of the
cultural and political implications of a society that is increasingly
wired and networked together. The core curriculum incorporates
conceptual and technical aspects of dynamic image, sound and space.
Teaching emphasizes non-traditional digital applications while also
developing awareness of the cultural and political implications of new
technologies. Areas of interest in the program include interaction
design, physical computing, video, 3d animation, experimental sound,
real time performance, games and immersive environments. In the Major
program students take an equal number of courses between Computation
Arts and Computer Science. In the!

Specialization program students concentrate on their Computation Arts
courses and Fine Arts electives.

The successful candidate will normally be expected to teach game design
as well as digital media production and theory courses at the
undergraduate and graduate levels. In addition to teaching, the
candidate will be expected to develop a national/international profile
in collaborative and cross-disciplinary research/creation on game and
virtual environment design while leveraging opportunities to coordinate
with other departments and Faculties within the university with an
interest in the domain. Such collaborations would include participation
in the Technoculture, Art and Games (TAG) and the Hexagram Research
Centres, as well as developing partnerships with Montreal’s vibrant game
industry. This position will also lead cross-departmental research and
teaching initiatives within the Faculty of Fine Arts, including with the
Studio Arts and Cinema departments. The candidate will also be expected
to participate in administration across Design and Computation Arts,
including cur!

riculum development, student advising and recruitment, organization of
special events, committee participation, and program and department
direction.

Preferred candidates will have an active research/creation practice in
the domain of games and/or virtual environments that encompasses
creative, conceptual, technological and historical issues implicated in
the past evolution and future trajectories of the domain. Areas of
research, creation and teaching can include: interactive narrative,
virtual environment design, game design, serious and alternative games,
game studies, interaction design, interactive media and/or animation as
well as an understanding of digital game creation as practiced in
industry and in the ‘garage’. Candidates with substantial experience in
industrial or independent game production are highly encouraged to apply.

Applicants should have an MFA, MA, MSc, PhD or equivalent; teaching
experience and research/studio design practice at the university level;
a strong emerging profile or an established design practice and research
profile; industry experience in game production; and administrative
experience and committee work at the university level. Although classes
are taught in English, fluency in French would be considered an asset.

Submissions should consist of a letter of application; an up-to-date
curriculum vitae; a summary of research and practice focused on game
and/or virtual environment design, and a .pdf portfolio documenting a
high degree of knowledge in game design, art and development. The
dossier must also include a statement of teaching philosophy and
interests; evidence of teaching effectiveness including course syllabi,
evaluations and examples of student work; and the names and contact
information of three referees.
Applications should be submitted by November 1, 2011 directly to:

Mailing address:
Rhona Richman Kenneally,
Chair Department of Design and Computation Arts
Concordia University
1455 De Maisonneuve Blvd. West, EV 6-773
Montreal, Quebec, Canada H3G 1M8
Fax: (514) 848-4252

All inquiries regarding this position should be directed to: Rhona
Richman Kenneally, Chair, Department of Design and Computation Arts
Tel: (514) 848-2424 ext. 4276 Email: rrk at alcor.concordia.ca

For further information, applicants are encouraged to consult:

Departmental website: http://design.concordia.ca
Faculty of Fine Arts website: http://finearts.concordia.ca
Technoculture, Art and Games (TAG) website: http://www.tag.hexagram.ca
Academic Services for Fine Arts Faculty:
http://finearts.concordia.ca/officeofthedean/servicesandresourcesforfaculty/

Subject to budgetary approval, we anticipate filling this position,
normally at the rank of Assistant Professor, for July 1, 2012.
Appointments at a more senior level may also be considered. Review of
applications will begin immediately and will continue until the position
is filled.

All qualified candidates are encouraged to apply; however, Canadian
citizens and permanent residents of Canada will be given priority.
Concordia University is committed to employment equity.

--


--
José P. Zagal
Assistant Professor
College of Computing and Digital Media
DePaul University

http://www.ludoliteracy.com/
http://facsrv.cs.depaul.edu/~jzagal


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