[game_edu] SCRUM in Game Development

Nic Colley Nic.Colley at cpcc.edu
Mon Jan 10 17:47:22 EST 2011


Thanks for the reads. Some great info.

Sent from my iPad

On Jan 9, 2011, at 6:55 PM, "Adam Parker" <aparker at qantmcollege.edu.au<mailto:aparker at qantmcollege.edu.au>> wrote:

Maic,

Thanks for the work. There are parallels to what we're already doing, so we'll certainly benefit from the rigor here.

Cheers,
Adam

On Mon, Jan 10, 2011 at 2:50 AM, Masuch, Maic, Prof. Dr. <<mailto:maic.masuch at uni-due.de>maic.masuch at uni-due.de<mailto:maic.masuch at uni-due.de>> wrote:
Hi Nic,
you might want to have a look at our 2010 FDG paper
<http://www.uni-due.de/~hk0377/papers/Schild_ABC-Sprints_Adapting_Scrum_to_Academic_Game_Development_Courses_FDG2010.pdf>http://www.uni-due.de/~hk0377/papers/Schild_ABC-Sprints_Adapting_Scrum_to_Academic_Game_Development_Courses_FDG2010.pdf
where we summed up our experiences of some 3 years in teaching game development courses as part of a M.Sc. computer science curriculum.
We found out that you have to adopt the scrum methodology to an academic environment, but all in all I see a fundamental rise in quality and effectiveness of projects.

Best,
Maic




Prof. Dr. Maic Masuch
Professor for Multimedia Technology|Entertainment Computing
Department for Computer Science and Cognitive Science
Faculty of Engineering
University of Duisburg-Essen

Forsthausweg 2, D-47057 Duisburg, Germany
Tel. +49 (0) 203 / 379 - 1434 - Fax +49 (0) 203 / 379 - 3557






-----Original Message-----
From: <mailto:game_edu-bounces at igda.org> game_edu-bounces at igda.org<mailto:game_edu-bounces at igda.org> [mailto:<mailto:game_edu-bounces at igda.org>game_edu-bounces at igda.org<mailto:game_edu-bounces at igda.org>] On Behalf Of Nic Colley
Sent: Saturday, January 08, 2011 7:48 PM
To: IGDA Game Education Listserv; Games Research Network
Subject: [game_edu] SCRUM in Game Development

Happy New Year All!

What lessons have you learned while using SCRUM and any best practices?

I ask this as I am currently building a class "Agile Game Development". In this class I will be focusing on SCRUM with projects while talking about other development practices. I am able to pull from my experiences with SCRUM, but to better serve the students, I thought I should ask the community on their experiences.

Thanks,
Nic Colley
Faculty, Simulation & Game Development
<mailto:Nic.Colley at cpcc.edu>Nic.Colley at cpcc.edu<mailto:Nic.Colley at cpcc.edu>
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--
Adam Parker
Senior Lecturer, Games Design (Melbourne)

Qantm College Pty Ltd (Brisbane, Sydney, Melbourne)
235 Normanby Road
South Melbourne VIC 3205

Tel. +61 (03) 8632 3450
Fax. +61 (03) 8632 3401
Email: <mailto:aparker at qantmcollege.edu.au> aparker at qantmcollege.edu.au<mailto:aparker at qantmcollege.edu.au>
Web: <http://melbourne.qantm.com> http://melbourne.qantm.com

CRICOS Numbers: 02689A (QLD), 02852F (NSW), 02837E (VIC)
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