[game_edu] Request for Technical Assistance

Adam Moore amoore at uat.edu
Thu Jun 2 15:18:44 EDT 2011


Here are a couple of programs to look into:

Digitally Speaking - Usually used to record conference sessions. If you've been to the GDC Vault, then you'll recognize this software. They have a couple of demos on their website.

Jing - Free software for video captures. Has a professional version for $14.95/yr.

Adam Moore
The University of Advancing Technology
Online Division | Content Developer
(650) 383-8660

-----Original Message-----
From: game_edu-bounces at igda.org [mailto:game_edu-bounces at igda.org] On Behalf Of George D. Phillies
Sent: Thursday, June 02, 2011 11:59 AM
To: IGDA Game Education Listserv
Subject: [game_edu] Request for Technical Assistance

I sent this yesterday, but I think from the email responders the message went off to the great bit bucket in the sky. If any of you have ehard this before, I apologize.

I have written with Tom Vasel two books on game design. I would like to turn them into a series of lectures that would be internet -accessible to anyone, the way youtube is internet-accessible.

The viewer would see a series of slides, either text or photographic images, and hear my voice making remarks. A single lecture would run about 50 minutes but could be broken into parts. Your sugegstions on software and display locations would be appreciated. The slides should have enough resolution to handle complex equations, say the equivalent of a book page.

To give some background, I teach at the WOrcester Polytechnic Institute.
My nominal core department is Physics. However, we also have a program in Interactive Media and Game Development, with tech and art tracks, that requires all students to take at least some software courses and at least some art courses; these courses are largely taught by computer science and humanities faculty members, though IMGD does have faculty. My attachment to the program is that I have the world's largest collection of board war games (4100 titles, 16 four-drawer filing cabinets), so I teach a course on how to execute the design process for a board game.

While I do do computer work, it is very large molecular dynamics calculations in Fortran, which is of no help here.

Your suggestions on the 'which software' and 'where to place files' would be appreciated. My current kibitzers are suggesting MP4 or AVI files, which they tell me can be produced with an Adobe program whose name I am not clear on. I teach witha chalkboard, so you should assume that whatever software you are proposing I will have to learn, in whcih case I might as well learn something good. I usually use windows, but am considering adding a machine that would also run unix via dual-boot. I am not averse to spending money for software.

Many thanks!
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