[game_edu] A book for gaming students which focuses in on production, the hardest part of game development... Have you ever asked yourself what do I have to do first when rolling into development?
Susan Gold
goldfile at gmail.com
Tue Mar 8 11:34:40 EST 2011
A colleague of mine at Full Sail has just writien a book on
production: People, Planning, and Production for Video Game
Development by Gerard Merrit:
http://www.amazon.com/People-Planning-Production-Video-Development/dp/1935715046/ref=sr_1_1?ie=UTF8&s=books&qid=1299601930&sr=8-1
It is very short, direct and to the point.
Susan
On Mar 8, 2011, at 8:08 AM, Peter Border wrote:
> Cool! I have a production course coming up next month. I have been
> using Deborah Todd's book:
> http://www.amazon.com/Game-Design-Blue-Green-Light/dp/156881318X/ref=sr_1_1?ie=UTF8&qid=1299600470&sr=8-1
>
> and then letting the students build their own project. But a new
> book would be nice.
>
> Peter Border
> Game and Application Design Chairman
> Globe University/Minnesota School of Business
> 1401 West 76th St
> Richfield, MN 55423
> pborder at msbcollege.edu
> ________________________________________
> From: game_edu-bounces at igda.org [game_edu-bounces at igda.org] On
> Behalf Of Merritt, Gerard [gmerritt at fullsail.com]
> Sent: Tuesday, March 08, 2011 9:16 AM
> To: game_edu at igda.org
> Subject: [game_edu] A book for gaming students which focuses in
> on production, the hardest part of game development... Have
> you ever asked yourself what do I have to do first when rolling
> into development?
>
> This book is a one-stop shop for video game production. It has
> tools, techniques, and philosophies to aid any student, new
> producer, or game professional. The many thoughts and ideas in this
> book will give the reader a number of different vantage points on
> video game production, in order to address each reader's unique
> needs. It allows for flexibility in the reader's game development
> life cycle while still laying out proper guidelines for management.
>
> http://www.amazon.com/People-Planning-Production-Video-Development/dp/1935715046/ref=sr_1_2?ie=UTF8&s=books&qid=1298470970&sr=8-2
>
> Regards,
>
> Gerard Merritt, MBA CSM CSP | Course Director Game Production Tools
> | Game Design Master of Science
> T 407.679.0100 x8826 | F 407.
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>
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--
Susan Gold
In a completely sane world, madness is the only freedom!
- J. G. Ballard
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