[game_edu] game_edu Digest, Vol 87, Issue 10

Dr. Mike Reddy doctormikereddy at gmail.com
Mon Nov 21 10:18:20 EST 2011


I'm doing a # reasons for NOT teaching game dev? Any suggestions?



--
Dr. Mike Reddy, Future Technology, Games Development and A.I., Faculty of Arts and Business, University of Wales, Newport, City Campus, Newport South Wales NP20 2BP

Technoleg y Dyfodol, Datblygu Gemau a D.A., Y Gyfadran Gelfyddydau a Busnes, Prifysgol Cymru, Casnewydd, Campws Ddinas, Casnewydd, De Cymru NP20 2BP

Tel/Ffôn: +44 (0)1633 432452 Fax/Ffacs: +44 (0)1633 432307 Mobile/Symudol: +44 (0)7971 170 199
Email/Ebost: mike.reddy @ newport.ac.uk (remove spaces/dilëwch y bylchau)

On 21 Nov 2011, at 15:00, game_edu-request at igda.org wrote:


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> ----------------------------------------------------------------------

> IGDA Education SIG

> ----------------------------------------------------------------------

>

> Today's Topics:

>

> 1. Re: The Dorklyst: 7 Reasons You Don't Want To Work in the

> Video Game Industry (Ian Schreiber)

> 2. Re: The Dorklyst: 7 Reasons You Don't Want To Work in the

> Video Game Industry (Simon Etienne Rozner)

> 3. Re: The Dorklyst: 7 Reasons You Don't Want To Work in the

> Video Game Industry (Anthony Hart-Jones)

>

>

> ----------------------------------------------------------------------

>

> Message: 1

> Date: Sun, 20 Nov 2011 07:21:45 -0800 (PST)

> From: Ian Schreiber <ai864 at yahoo.com>

> Subject: Re: [game_edu] The Dorklyst: 7 Reasons You Don't Want To Work

> in the Video Game Industry

> To: IGDA Game Education Listserv <game_edu at igda.org>

> Message-ID: <1321802505.9471.YahooMailNeo at web39702.mail.mud.yahoo.com>

> Content-Type: text/plain; charset="us-ascii"

>

> I've been sharing this with students for years, but it's nice to have an article to point to :-)

>

> They left out an eighth reason: supply/demand forces push down salaries, so your pay will be significantly less than if you did comparable work outside the industry.

>

> The only one not really in my experience is #3. (Also, #1 is a bit of a misstatement: you will get "laid off" more than "fired" since firing implies termination with cause.)

>

>

> - Ian

>

>

>

> ________________________________

> From: Sheri Rubin <sheri at designdirectdeliver.com>

> To: game_edu at igda.org

> Sent: Saturday, November 19, 2011 9:42 PM

> Subject: [game_edu] The Dorklyst: 7 Reasons You Don't Want To Work in the Video Game Industry

>

>

> http://www.dorkly.com/article/27379/the-dorklyst-7-reasons-you-dont-want-to-work-in-the-video-game-industry

>

> Something to share with students?

>

> I have lived #4 (go QA!) so many times it's not even funny.

>

> Sheri

>

>

> --

> Sheri Rubin

> Founder and CEO

>

> Design Direct Deliver

> Website: http://www.designdirectdeliver.com

> Email: sheri at designdirectdeliver.com

>

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> Message: 2

> Date: Mon, 21 Nov 2011 02:03:55 +0800

> From: Simon Etienne Rozner <infonaut at gameonaut.com>

> Subject: Re: [game_edu] The Dorklyst: 7 Reasons You Don't Want To Work

> in the Video Game Industry

> To: Ian Schreiber <ai864 at yahoo.com>, IGDA Game Education Listserv

> <game_edu at igda.org>

> Message-ID: <98A07F10-ED51-42E8-B713-DB953271C356 at gameonaut.com>

> Content-Type: text/plain; charset="us-ascii"

>

> Indeed, ahh the wonderul love/hate relationship of our world...good as a link for my students (maybe now they will believe me)

>

> On Nov 20, 2011, at 23:21, Ian Schreiber <ai864 at yahoo.com> wrote:

>

>> I've been sharing this with students for years, but it's nice to have an article to point to :-)

>>

>> They left out an eighth reason: supply/demand forces push down salaries, so your pay will be significantly less than if you did comparable work outside the industry.

>>

>> The only one not really in my experience is #3. (Also, #1 is a bit of a misstatement: you will get "laid off" more than "fired" since firing implies termination with cause.)

>>

>> - Ian

>>

>> From: Sheri Rubin <sheri at designdirectdeliver.com>

>> To: game_edu at igda.org

>> Sent: Saturday, November 19, 2011 9:42 PM

>> Subject: [game_edu] The Dorklyst: 7 Reasons You Don't Want To Work in the Video Game Industry

>>

>> http://www.dorkly.com/article/27379/the-dorklyst-7-reasons-you-dont-want-to-work-in-the-video-game-industry

>>

>> Something to share with students?

>>

>> I have lived #4 (go QA!) so many times it's not even funny.

>>

>> Sheri

>>

>> --

>> Sheri Rubin

>> Founder and CEO

>>

>> Design Direct Deliver

>> Website: http://www.designdirectdeliver.com

>> Email: sheri at designdirectdeliver.com

>>

>> _______________________________________________

>> game_edu mailing list

>> game_edu at igda.org

>> http://seven.pairlist.net/mailman/listinfo/game_edu

>>

>>

>> _______________________________________________

>> game_edu mailing list

>> game_edu at igda.org

>> http://seven.pairlist.net/mailman/listinfo/game_edu

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> ------------------------------

>

> Message: 3

> Date: Sun, 20 Nov 2011 18:35:13 +0000

> From: Anthony Hart-Jones <tony at dragonstalon.co.uk>

> Subject: Re: [game_edu] The Dorklyst: 7 Reasons You Don't Want To Work

> in the Video Game Industry

> To: IGDA Game Education Listserv <game_edu at igda.org>

> Message-ID: <4EC94861.3090801 at dragonstalon.co.uk>

> Content-Type: text/plain; charset="iso-8859-1"

>

> Yeah, that sounds familiar. I have seen most of them. Number 5 is

> the only one I have not seen, surprisingly.

>

> #7 - I worked on a game for pre-teen girls. It actually turned out to

> be more fun than you would have thought...

> #2 - Nobody ever believes you on this one. I have had weeks where the

> only thing I have had time for after work was a shower before bed...

> #1 - Oh yes. Redundancies, 'voluntary' pay-cuts, offering to pay you in

> shares...

>

> On 20/11/2011 18:03, Simon Etienne Rozner wrote:

>> Indeed, ahh the wonderul love/hate relationship of our world...good as

>> a link for my students (maybe now they will believe me)

>>

>> On Nov 20, 2011, at 23:21, Ian Schreiber <ai864 at yahoo.com

>> <mailto:ai864 at yahoo.com>> wrote:

>>

>>> I've been sharing this with students for years, but it's nice to have

>>> an article to point to :-)

>>>

>>> They left out an eighth reason: supply/demand forces push down

>>> salaries, so your pay will be significantly less than if you did

>>> comparable work outside the industry.

>>>

>>> The only one not really in my experience is #3. (Also, #1 is a bit of

>>> a misstatement: you will get "laid off" more than "fired" since

>>> firing implies termination with cause.)

>>>

>>> - Ian

>>>

>>> ------------------------------------------------------------------------

>>> *From:* Sheri Rubin <sheri at designdirectdeliver.com

>>> <mailto:sheri at designdirectdeliver.com>>

>>> *To:* game_edu at igda.org <mailto:game_edu at igda.org>

>>> *Sent:* Saturday, November 19, 2011 9:42 PM

>>> *Subject:* [game_edu] The Dorklyst: 7 Reasons You Don't Want To Work

>>> in the Video Game Industry

>>>

>>> http://www.dorkly.com/article/27379/the-dorklyst-7-reasons-you-dont-want-to-work-in-the-video-game-industry

>>>

>>> Something to share with students?

>>>

>>> I have lived #4 (go QA!) so many times it's not even funny.

>>>

>>> Sheri

>>>

>>> --

>>> *Sheri Rubin*

>>> Founder and CEO

>>>

>>> *Design Direct Deliver*

>>> Website: http://www.designdirectdeliver.com

>>> Email: sheri at designdirectdeliver.com

>>> <mailto:sheri at designdirectdeliver.com>

>>>

>>> _______________________________________________

>>> game_edu mailing list

>>> game_edu at igda.org <mailto:game_edu at igda.org>

>>> http://seven.pairlist.net/mailman/listinfo/game_edu

>>>

>>>

>>> _______________________________________________

>>> game_edu mailing list

>>> game_edu at igda.org <mailto:game_edu at igda.org>

>>> http://seven.pairlist.net/mailman/listinfo/game_edu

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