[game_edu] game_edu Digest, Vol 87, Issue 10
Dr. Mike Reddy
doctormikereddy at gmail.com
Mon Nov 21 10:18:20 EST 2011
I'm doing a # reasons for NOT teaching game dev? Any suggestions?
--
Dr. Mike Reddy, Future Technology, Games Development and A.I., Faculty of Arts and Business, University of Wales, Newport, City Campus, Newport South Wales NP20 2BP
Technoleg y Dyfodol, Datblygu Gemau a D.A., Y Gyfadran Gelfyddydau a Busnes, Prifysgol Cymru, Casnewydd, Campws Ddinas, Casnewydd, De Cymru NP20 2BP
Tel/Ffôn: +44 (0)1633 432452 Fax/Ffacs: +44 (0)1633 432307 Mobile/Symudol: +44 (0)7971 170 199
Email/Ebost: mike.reddy @ newport.ac.uk (remove spaces/dilëwch y bylchau)
On 21 Nov 2011, at 15:00, game_edu-request at igda.org wrote:
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> ----------------------------------------------------------------------
> IGDA Education SIG
> ----------------------------------------------------------------------
>
> Today's Topics:
>
> 1. Re: The Dorklyst: 7 Reasons You Don't Want To Work in the
> Video Game Industry (Ian Schreiber)
> 2. Re: The Dorklyst: 7 Reasons You Don't Want To Work in the
> Video Game Industry (Simon Etienne Rozner)
> 3. Re: The Dorklyst: 7 Reasons You Don't Want To Work in the
> Video Game Industry (Anthony Hart-Jones)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Sun, 20 Nov 2011 07:21:45 -0800 (PST)
> From: Ian Schreiber <ai864 at yahoo.com>
> Subject: Re: [game_edu] The Dorklyst: 7 Reasons You Don't Want To Work
> in the Video Game Industry
> To: IGDA Game Education Listserv <game_edu at igda.org>
> Message-ID: <1321802505.9471.YahooMailNeo at web39702.mail.mud.yahoo.com>
> Content-Type: text/plain; charset="us-ascii"
>
> I've been sharing this with students for years, but it's nice to have an article to point to :-)
>
> They left out an eighth reason: supply/demand forces push down salaries, so your pay will be significantly less than if you did comparable work outside the industry.
>
> The only one not really in my experience is #3. (Also, #1 is a bit of a misstatement: you will get "laid off" more than "fired" since firing implies termination with cause.)
>
>
> - Ian
>
>
>
> ________________________________
> From: Sheri Rubin <sheri at designdirectdeliver.com>
> To: game_edu at igda.org
> Sent: Saturday, November 19, 2011 9:42 PM
> Subject: [game_edu] The Dorklyst: 7 Reasons You Don't Want To Work in the Video Game Industry
>
>
> http://www.dorkly.com/article/27379/the-dorklyst-7-reasons-you-dont-want-to-work-in-the-video-game-industry
>
> Something to share with students?
>
> I have lived #4 (go QA!) so many times it's not even funny.
>
> Sheri
>
>
> --
> Sheri Rubin
> Founder and CEO
>
> Design Direct Deliver
> Website: http://www.designdirectdeliver.com
> Email: sheri at designdirectdeliver.com
>
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> ------------------------------
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> Message: 2
> Date: Mon, 21 Nov 2011 02:03:55 +0800
> From: Simon Etienne Rozner <infonaut at gameonaut.com>
> Subject: Re: [game_edu] The Dorklyst: 7 Reasons You Don't Want To Work
> in the Video Game Industry
> To: Ian Schreiber <ai864 at yahoo.com>, IGDA Game Education Listserv
> <game_edu at igda.org>
> Message-ID: <98A07F10-ED51-42E8-B713-DB953271C356 at gameonaut.com>
> Content-Type: text/plain; charset="us-ascii"
>
> Indeed, ahh the wonderul love/hate relationship of our world...good as a link for my students (maybe now they will believe me)
>
> On Nov 20, 2011, at 23:21, Ian Schreiber <ai864 at yahoo.com> wrote:
>
>> I've been sharing this with students for years, but it's nice to have an article to point to :-)
>>
>> They left out an eighth reason: supply/demand forces push down salaries, so your pay will be significantly less than if you did comparable work outside the industry.
>>
>> The only one not really in my experience is #3. (Also, #1 is a bit of a misstatement: you will get "laid off" more than "fired" since firing implies termination with cause.)
>>
>> - Ian
>>
>> From: Sheri Rubin <sheri at designdirectdeliver.com>
>> To: game_edu at igda.org
>> Sent: Saturday, November 19, 2011 9:42 PM
>> Subject: [game_edu] The Dorklyst: 7 Reasons You Don't Want To Work in the Video Game Industry
>>
>> http://www.dorkly.com/article/27379/the-dorklyst-7-reasons-you-dont-want-to-work-in-the-video-game-industry
>>
>> Something to share with students?
>>
>> I have lived #4 (go QA!) so many times it's not even funny.
>>
>> Sheri
>>
>> --
>> Sheri Rubin
>> Founder and CEO
>>
>> Design Direct Deliver
>> Website: http://www.designdirectdeliver.com
>> Email: sheri at designdirectdeliver.com
>>
>> _______________________________________________
>> game_edu mailing list
>> game_edu at igda.org
>> http://seven.pairlist.net/mailman/listinfo/game_edu
>>
>>
>> _______________________________________________
>> game_edu mailing list
>> game_edu at igda.org
>> http://seven.pairlist.net/mailman/listinfo/game_edu
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> ------------------------------
>
> Message: 3
> Date: Sun, 20 Nov 2011 18:35:13 +0000
> From: Anthony Hart-Jones <tony at dragonstalon.co.uk>
> Subject: Re: [game_edu] The Dorklyst: 7 Reasons You Don't Want To Work
> in the Video Game Industry
> To: IGDA Game Education Listserv <game_edu at igda.org>
> Message-ID: <4EC94861.3090801 at dragonstalon.co.uk>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Yeah, that sounds familiar. I have seen most of them. Number 5 is
> the only one I have not seen, surprisingly.
>
> #7 - I worked on a game for pre-teen girls. It actually turned out to
> be more fun than you would have thought...
> #2 - Nobody ever believes you on this one. I have had weeks where the
> only thing I have had time for after work was a shower before bed...
> #1 - Oh yes. Redundancies, 'voluntary' pay-cuts, offering to pay you in
> shares...
>
> On 20/11/2011 18:03, Simon Etienne Rozner wrote:
>> Indeed, ahh the wonderul love/hate relationship of our world...good as
>> a link for my students (maybe now they will believe me)
>>
>> On Nov 20, 2011, at 23:21, Ian Schreiber <ai864 at yahoo.com
>> <mailto:ai864 at yahoo.com>> wrote:
>>
>>> I've been sharing this with students for years, but it's nice to have
>>> an article to point to :-)
>>>
>>> They left out an eighth reason: supply/demand forces push down
>>> salaries, so your pay will be significantly less than if you did
>>> comparable work outside the industry.
>>>
>>> The only one not really in my experience is #3. (Also, #1 is a bit of
>>> a misstatement: you will get "laid off" more than "fired" since
>>> firing implies termination with cause.)
>>>
>>> - Ian
>>>
>>> ------------------------------------------------------------------------
>>> *From:* Sheri Rubin <sheri at designdirectdeliver.com
>>> <mailto:sheri at designdirectdeliver.com>>
>>> *To:* game_edu at igda.org <mailto:game_edu at igda.org>
>>> *Sent:* Saturday, November 19, 2011 9:42 PM
>>> *Subject:* [game_edu] The Dorklyst: 7 Reasons You Don't Want To Work
>>> in the Video Game Industry
>>>
>>> http://www.dorkly.com/article/27379/the-dorklyst-7-reasons-you-dont-want-to-work-in-the-video-game-industry
>>>
>>> Something to share with students?
>>>
>>> I have lived #4 (go QA!) so many times it's not even funny.
>>>
>>> Sheri
>>>
>>> --
>>> *Sheri Rubin*
>>> Founder and CEO
>>>
>>> *Design Direct Deliver*
>>> Website: http://www.designdirectdeliver.com
>>> Email: sheri at designdirectdeliver.com
>>> <mailto:sheri at designdirectdeliver.com>
>>>
>>> _______________________________________________
>>> game_edu mailing list
>>> game_edu at igda.org <mailto:game_edu at igda.org>
>>> http://seven.pairlist.net/mailman/listinfo/game_edu
>>>
>>>
>>> _______________________________________________
>>> game_edu mailing list
>>> game_edu at igda.org <mailto:game_edu at igda.org>
>>> http://seven.pairlist.net/mailman/listinfo/game_edu
>>
>>
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