[game_edu] Implications of students going into a male-dominatedindustry?

Gillian Smith gsmith at soe.ucsc.edu
Tue Sep 20 13:16:28 EDT 2011


On Tue, Sep 20, 2011 at 1:12 AM, Nathan Runge <contact at nathanrunge.com> wrote:

> It is our responsibility to ensure equal accessibility, but not our right to

> attempt to enforce quotas or ideal ratios. In this same manner, any

> education must remain focused on student outcomes and industry-relevant

> practice, rather than compromising to entice more females into classes.


Why do you feel that encouraging women to enroll in a game design or
game programming course necessitates a compromise? What is being
compromised?

I am honestly baffled as to what you could mean here and would like
clarification.

-Gillian


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