[game_edu] Book: The Videogame Ethics Reader

Jose P. Zagal jzagal at cdm.depaul.edu
Wed Apr 4 17:32:54 EDT 2012


Hi,

So there's a new book out...

https://titles.cognella.com/professions-and-careers/the-videogame-ethics-reader-9781609276355.html


The Videogame Ethics Reader(Revised First Edition)
Edited by Jose P. Zagal

Essential reading for anyone interested in the moral dimensions of
contemporary play.
—Chris Bateman, game designer, philosopher, and author of "Game Writing:
Narrative Skills for Videogames" and "Imaginary Games"

...a thoughtful book for anyone interested in the importance and impact
of games in our lives.
—Drew Davidson, Director, Entertainment Technology Center - Pittsburgh
Carnegie Mellon University

Videogames are the dominant art form of the 21st century. How we go
about designing and creating them, what we choose to say and express
with them, and how we engage with and play them, reflects and informs
our behavior and broader understanding of morality and ethics.

In this book, Zagal has collected a series of essays that offer an
amazing array of perspectives and views. Game designers, sociologists,
legal scholars, media theorists, game researchers, philosophers, and
more, all offer their views and insights on varied and diverse sets of
issues. Topics include potential effects of violent content in
videogames, cheating and anti-social behavior, business practices in the
games industry, social and cultural diversity and representation in
games, moral values in games and gameplay, freedom of expression, and
how games are uniquely positioned as an art form to encourage players to
reflect on ethics and morality.

The Videogame Ethics Reader is a unique collection of writings on
videogames and ethics by leading scholars and practitioners. It includes
game analyses, case studies, and thought-provoking essays that serve as
a valuable companion to traditional ethics textbooks. This book provides
an entry point for thinking, deliberating, and discussing ethical topics
surrounding videogames and their accompanying technologies. It also
serves as a springboard for examining how this relatively new medium can
provide us with insights on many of the moral and ethical questions that
have been with us for centuries.

https://titles.cognella.com/professions-and-careers/the-videogame-ethics-reader-9781609276355.html



--
José P. Zagal
Assistant Professor
College of Computing and Digital Media
DePaul University

http://www.ludoliteracy.com/
http://facsrv.cs.depaul.edu/~jzagal


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