[game_edu] Job: Non-tenure track faculty opening at DePaul University (Game Design / Game Production)

Jose P. Zagal jzagal at cdm.depaul.edu
Tue Jul 10 15:02:55 EDT 2012


Hi,

If you have any questions, feel free to ask via (via email). Also, note
the deadline! (July 23).

thanks,

Jose Zagal

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Instructor in Game Design and/or Game Production
College of Computing and Digital Media (CDM) DePaul University, Chicago

The College of Computing and Digital Media (CDM) at DePaul University in
Chicago invites Game Designers and Producers to apply for a full-time,
non-tenure-track position in one of the most innovative and established
Game Development programs in the country. An advanced degree is not
required for candidates with extensive experience in game development or
a related area.

Located in the heart of Chicago's vibrant Loop and Lincoln Park
communities, our Game Development degree program features concentrations
in game design, gameplay programming, and systems programming. The
program is highly cross-disciplinary and is linked with our programs in
Animation, Interactive Media, Computer Science, Software Engineering,
Graphic Design, and Digital Cinema. The undergraduate degree, started in
2004, has grown quickly to more than 300 students. The graduate degree,
first offered in 2009, is also showing strong growth. Students are
enthusiastic, engaged, and productive. For example, two DePaul student
games, Devil’s Tuning Fork and Octodad, were Independent Games Festival
Student Showcase winners in 2010 and 2011. You can learn more about the
game program at http://gamedev.depaul.edu and CDM at http://cdm.depaul.edu

Ideal candidates for the position will have an active interest in game
design or game production and have teaching and research/professional
experience in one or more of the following areas:

Game Design
- game mechanic design
- level design, creation and evaluation
- design prototyping and evaluation
- playtesting, game usability

Game Production
- project management
- contracts, licensing and budgeting
- project tools, systems and software

Industry experience is a plus. Job responsibilities include teaching,
advising, service, supervising student game projects and continued
creative activities and/or scholarship in the field. The position begins
Fall of 2012. Rank and salary are commensurate with qualifications and
experience.

DePaul draws students of many backgrounds and cultures from a diverse
urban setting, thus we are interested in recruiting and maintaining a
diverse group of faculty. Members of all underrepresented groups, women,
veterans, and persons with disabilities are invited and encouraged to apply.

For priority consideration, apply by July 23rd to:
https://facultyopportunities.depaul.edu/applicants/Central?quickFind=50941
and include a cover letter, curriculum vitae, one page statement of
teaching philosophy, three references or letters of recommendation, and
a URL of samples of relevant creative work and/or scholarship.

As an Equal Employment Opportunity (EEO) employer, DePaul University
provides job opportunities to qualified individuals without regard to
race, color, ethnicity, religion, sex, sexual orientation, national
origin, age, marital status, physical or mental disability, parental
status, housing status, source of income or military status, in
accordance with applicable federal, state and local EEO laws.
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