[game_edu] Call for papers SLACTIONS 2012 conference

Pedro Pinto Neves nevespedropinto at zoho.com
Thu May 17 06:20:14 EDT 2012


Call for Papers for SLACTIONS 2012 conference is transcribed below.

People working in gaming education might find SLACTIONS worth their while. Plenty of people in there who train students to develop genuinely game-like environments in metaverse platforms. The students then go on to develop game-like metaverse environments for business, culture, training, entertainment... Worth it for the exchange of views alone.

Besides all the educators and game-like development going on, there's the necessary overlap between gaming education and all the different fields in SLACTIONS. SLACTIONS seems to highly value contributions from gaming education, and gaming education can get a lot out of SLACTIONS.

Even the way the conference is 'delivered' can contain insights for gaming education. It's both a physical (conference host country and chapters in four continents) and live online conference (every participant in the world, all local chapters and the host live in Second-Life).

Best submissions on five of the tracks will be invited to submit extended versions to the following journals -- JVWR (Journal of Virtual Worlds Research), International Journal of Systems &
Applications in Computer Graphics (Elsevier), VIRtual (Electronic Journal of Visualization, Interactive Systems and Pattern Recognition), Journal of Theoretical and Applied Electronic Commerce Research, and International Journal of Web Portals -- or otherwise fast-tracked for publication in these journals.


+++++++Cfp transcribed below+++++++

===============

SLACTIONS 2012

Research conference on virtual worlds - Life, imagination, and work
using metaverse platforms

November 2012
http://www.slactions.org/
http://www.facebook.com/pages/SLACTIONS-Life-imagination-and-work-using-metaverse-platforms/242464792497177
http://twitter.com/slactions


CALL FOR PAPERS


The metaverse is emerging, through the increasing use of virtual world
technologies that act as platforms for end-users to create, develop,
and interact, expanding the realm of human cooperation, interaction,
and creativity. The conference focus is scientific research on
applications and developments of these metaverse platforms: Habbo
Hotel, IMVU, Second Life, OpenSimulator, Open Croquet, Activeworlds,
Open Wonderland, Minecraft, and others, including MMORPGs such as
World of Warcraft, and virtual worlds based on social networks, such
as *-ville and others, providing a forum for the research community to
present and discuss innovative approaches, techniques, processes, and
research results.

SLACTIONS 2012 is the fourth edition of SLACTIONS, which was the first
international conference held simultaneously in several countries on
the topic of metaverse platforms. SLACTIONS aims at covering most
areas currently enabled by metaverse platforms, from educational
research to content production, from gender studies to media
distribution, and from metaverse-based branding, advertising, and
fundraising to emerging mash-ups and technology applications.
SLACTIONS is unique in its format too, as a one-of-a kind event
conducted both in a metaverse platform (Second Life) and on-site in
multiple countries throughout the world. SLACTIONS will thus
contribute to the current redefinition of the way we think about
hybrid online and on-site scholarly collaborations.

Whereas metaverse platforms are no longer a novel topic, they still
pose challenges for the adaption of conventional instructional and
business practices, research methodologies, and communication
practices. We are looking forward to presenting a program of research
results, case studies, panel discussions, and demonstrations that
scholars, educators, and businesses can port to their own environments
and apply in their research, teaching, and business strategy. We will
accept papers from the full spectrum of intellectual disciplines and
technological endeavors in which metaverse platforms are currently
being used: from Education to Business, Sociology to Social Sciences,
Media Production to Technology Development, Architecture and Urban
Planning to the Arts.

Topics covered may include but are not limited to:

- Accessibility in metaverse platforms
- Advanced scientific visualization in metaverse platforms
- Automatic content generation
- Behavioral studies in the metaverse
- Combination of metaverse platforms with external systems (e-
learning, e-business, etc.)
- Communicational paradigms in the metaverse
- Content management and production
- Creativity, design, and arts on the metaverse
- E-business and e-commerce applications
- Educational research, applications, and case studies
- Embodiment in metaverses and Gender Studies
- GIS/metaverse mash-ups
- Integration between metaverse platforms
- Nonprofit activities and fundraising
- Adapting and developing research methodologies for metaverses
- Social Sciences studies in or through metaverse platforms
- Space representation, use, and management in metaverses
- Using metaverse platforms for cooperation

FORMAT

SLACTIONS has the format of a hybrid online and physical conference.
All paper presentations and plenary sessions by guest speakers will be
held on-line in the Second Life virtual world, and projected locally
at local chapters, for participants attending physically. Physical
participants can interact with the online participants via a "physical
chapter avatar" and microphone.
Participants will also be able to follow the proceedings broadcast on
the Web and interact via a text chat applet.
Workshops and other events are conducted locally – or in mixed format
across several participating chapters – and local chapters may held
local topical round tables.

SUBMISSIONS

Authors are invited to submit:
- A full paper of eight to ten pages for oral presentation
- A "work in progress" paper of 4 pages for oral presentation
- A Flickr image or YouTube video, indexed with the tag
“slactions2012” for poster presentations ‘in-world’
- A live presentation in Second Life.

All submissions are subject to a double blind review process and
should be professionally proofread before submission. All manuscripts
should be formatted according to the ASIS&T proceedings template,
available at http://www.asis.org/Conferences/AM04/proceedingstemplate.doc.
(Disclaimer: SLACTIONS is not associated with ASIS&T.)

PUBLICATION VENUES - JOURNAL AGREEMENTS

All accepted papers and posters will be published on-line and in ISBN-
registered digital proceedings. Video posters and live presentations
can submit an abstract for inclusion in the digital proceedings.

The authors of the best papers will be invited to provide revised and
expanded versions for publications in special editions of journals or
as single contributions to theme-specific journals.

- Journal of Virtual Worlds Research
(ISSN 1941-8477)
Selected papers will be fast-tracked for publication in early
2013 issues of JVWR.

- Computer & Graphics - International Journal of Systems &
Applications in Computer Graphics
(ISSN: 0097-8493 / Imprint: ELSEVIER / impact factor 2010:
0.720)
Authors of the Best Paper in computer graphics themes will be
invited to submit an extended version to be considered for journal
publication.

- VIRtual - Electronic Journal of Visualization, Interactive
Systems and Pattern Recognition
(ISSN 0873-1837)
Authors of selected papers on visualization and graphics will be
invited to submit extended versions to a special Issue of the journal.

- Journal of Theoretical and Applied Electronic Commerce Research
(ISSN 0718-1876)
Authors of selected papers on e-business/e-commerce/m-commerce/
e-
learning/e-government will be invited to submit extended versions the
journal.

- International Journal of Web Portals
(ISSN 1938-0194, SCOPUS index)
Authors of the Best Paper in Web portals themes will be invited
to submit an extended version to be considered for journal
publication.

Check out www.slactions.org regularly for more information and
developments on the proceedings publisher and journal venues for best
papers.

Official language of the conference:
The official language for the on-line space and all submissions is
English only. However, at the physical site of local chapters you can
also use the native language of that location.

IMPORTANT DATES

Submissions deadline: June 30th, 2012
July 15th, 2012 - Submission results provided to authors September
15th, 2012 - Deadline for early registration October 15th, 2012 -
Deadline for print-ready versions of accepted papers November 15-17th,
2012 - Conference

LOCAL CHAPTERS

Portugal

Venue:
Tagus Park, Oeiras, Portugal

About the Tagus Park:
www.ist.utl.pt/pt/sobre-IST/localizacao/#tagusapresentacao/html/descricao.html

Coordinators:
António Quintas-Mendes [quintas at uab.pt]
Lina Morgado [lmorgado at univ-ab.pt]
Isabel Valverde [isabelv63 at yahoo.com]

____________________________________________________________________
New Zealand

Venue:
Wellington Institute of Technology, New Zealand

About the Wellington Institute of Technology:
http://www.weltec.ac.nz/ABOUTWELTEC/CampusLocationsMaps.aspx

Coordinator:
Todd Cochrane [Todd.Cochrane at weltec.ac.nz]

____________________________________________________________________
Florida

Central Florida - Orlando/Space Coast area

About the 1 Virtual World Development:
https://sites.google.com/site/1virtualworlddevelopment/

Coordinator:
Gwenette Sinclair [gwenettewriter at gmail.com]
____________________________________________________________________

Italy

Rome - in preparation, more data soon

____________________________________________________________________

Ireland

In preparation, more data soon
____________________________________________________________________

Brazil

In preparation, more data soon
____________________________________________________________________

Argentina

In preparation, more data soon
____________________________________________________________________

Peru

In preparation, more data soon
____________________________________________________________________

Check out www.slactions.org for updated lists and contacts.

Note: If you believe your institution can hold a physical chapter in
an as-yet unsupported region, please contact the organization at
info at slactions.org
____________________________________________________________________

Steering Committee
Leonel Morgado - University of Trás-os-Montes e Alto Douro, Portugal
Nelson Zagalo - University of Minho, Portugal Ana Boa-Ventura,
University of Texas-Austin, USA

Programme Committee

Ahmer Iqbal – University of Jyvaskyla, Finland Ana Amélia Carvalho –
University of Coimbra, Portugal Ana Boa-Ventura – University of Texas,
Austin, USA Ângela Pereira – Leiria Polytechnic Institute, Portugal
António Fernando Coelho - University of Porto, Portugal António Lopes
– Lusófona University, Portugal António Quintas Mendes - Open
University, Portugal Benjamim Fonseca – University of Trás-os-Montes e
Alto Douro, Portugal Clare Atkins – Nelson Marlborough Institute of
Technology, New Zealand Daiana Trein – University of Vale do Rio dos
Sinos, Brazil Daniel Gonçalves – Higher Technical Institute, Portugal
David Deeds – Changchun American International School, China David
Herold – Hong Kong Polytechnic University, Hong Kong Donizetti Louro –
Catholic University of Sao Paulo, Brazil Emanuel Peres – University of
Trás-os-Montes e Alto Douro, Portugal Filipe Santos – Leiria
Polytechnic Institute, Portugal Greg Lastowka - Rutgers School of Law /
Camden, USA Helen Farley - University of Southern Queensland,
Australia Hugo Paredes – University of Trás-os-Montes e Alto Douro,
Portugal Isabel Valverde - Lisbon Technical University, Portugal James
Corbett - CEO at MissionV Education/ Business Development Manager at
Daynuv Owner at GlobalGreyhounds Ltd., Ireland João Varajão –
University of Trás-os-Montes e Alto Douro, Portugal José Luís Ramos -
Évora University, Portugal Leonel Morgado – University of Trás-os-
Montes e Alto Douro, Portugal Lina Morgado - Open University, Portugal
Luís Magalhães – University of Trás-os-Montes e Alto Douro, Portugal
Luís Pedro – University of Aveiro, Portugal Marco António Chávez-
Aguayo – University of Barcelona, Spain Margarita Pérez-García -
Catholic University College Limburg & Provincial University College
Limburg, Belgium Marja Kankaanranta - University of Jyvaskyla, Finland
Micaela Esteves – Leiria Polytechnic Institute, Portugal Narciso Cerpa
– University of Talca, Chile Nelson Zagalo – University of Minho,
Portugal Nuno Silva – Higher Institute of Engineering of Porto,
Portugal Paulo Frias – University of Porto, Portugal Paulo Martins –
University of Trás-os-Montes e Alto Douro, Portugal Pedro Sequeira -
Higher School of Sport of Rio Maior, Portugal Pilar Lacasa –
University of Alcalá, Spain Ramiro Gonçalves – University of Trás-os-
Montes e Alto Douro, Portugal Sara de Freitas - Serious Games
Institute, UK Steven Warburton – King’s College London, United Kingdom
Teresa Bettencourt – University of Aveiro, Portugal Theng Yin Leng -
Nanyang Technological University, Singapore Vincent Ng – Hong Kong
Polytechnic University, Hong Kong Yesha Sivan – The Academic College
of Tel Aviv-Yaffo, Israel, and Metaverse Labs Ltd., Israel/Managing
Editor of the Journal of Virtual Worlds Research


Global Organization

Ana Margarida Maia – University of Trás-os-Montes e Alto Douro,
Portugal Daniela Pedrosa – University of Coimbra / University of Trás-
os-Montes e Alto Douro, Portugal Fernando José Cassola Marques –
University of Trás-os-Montes e Alto Douro, Portugal Gonçalo Cruz Matos
– University of Trás-os-Montes e Alto Douro, Portugal Maria da Glória
Fraga - University of Trás-os-Montes e Alto Douro, Portugal Leonel
Morgado – University of Trás-os-Montes e Alto Douro, Portugal Ricardo
Rodrigues Nunes – University of Trás-os-Montes e Alto Douro, Portugal
Vinicius Loureiro – University of Trás-os-Montes e Alto Douro,
Portugal Yesha Sivan – The Academic College of Tel Aviv-Yaffo, Israel,
and Metaverse Labs Ltd., Israel/Managing Editor of the Journal of
Virtual Worlds Research

Contacts

Organization: info at slactions.org

http://www.slactions.org/
http://www.facebook.com/pages/SLACTIONS-Life-imagination-and-work-using-metaverse-platforms/242464792497177
http://twitter.com/slactions


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