[game_edu] UConn Game Design and Development Faculty Position

Lee Sheldon clsheldo at gmail.com
Sun Nov 25 19:33:10 EST 2012


UNIVERSITY OF CONNECTICUT GAME DESIGN AND DEVELOPMENT FACULTY POSITION



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Assistant/Associate Professor

Game Design and Development

School of Fine Arts, Digital Media & Design Program

University of Connecticut

The University of Connecticut School of Fine Arts Digital Media and Design
Program invites applications for a full-time nine-month, tenured or
tenure-track faculty position at the level of Assistant or Associate
Professor in the area of Game Design and Development. The successful
candidate will teach undergraduate and graduate-level classes within the
context of a new BFA/MFA digital games program, in addition to supporting
faculty collaborations in game design and implementation through the Digital
Media Center ( <http://dmc.uconn.edu/%29.%20> http://dmc.uconn.edu/).The
position begins 8/26/2013.

The successful candidate will have working knowledge of the underlying
academic disciplines and professional practices involved in game design,
including graphic design and animation, artificial intelligence, theater,
narrative development, human cognition, computer programming, and
human-computer interaction. This candidate will develop and deliver core
courses in game studies and game design. These courses may include "History
and Culture of Games," "Introduction to Game Design," "Advanced Game Design
and Mechanics," and "Narrative Design." The candidate will participate in
building collaborations across the disciplines intersecting with game
studies, including the fields within the humanities and social sciences;
art; design; education; engineering; and business. Excellent communication
skills and a collaborative predisposition are essential.

Minimum Qualifications

The following are the minimum qualifications for a successful candidate:

. BFA, BS, BA, or equivalent foreign degrees are acceptable.

. Significant professional game creation experience;

. Demonstrated expertise in developing engaging and dynamic digital
games;

. Familiarity with major game engines, game programming languages,
and game platforms;

. Familiarity with a range of game genres including single and
multi-player, role playing, simulation, and alternate or mixed-reality
games;

. Knowledge of the complete process of game creation and
implementation, including character development, game narrative structures,
and associated game mechanics;

. An understanding of the game project management process;

. Familiarity with supporting graphics and animation software
applications;

. A strong portfolio demonstrating ideation, design, final project
implementation in the field of digital games.

Preferred Qualifications

. MFA or Ph.D. degree;

. Experience working on published commercial games, especially AAA
titles,

. Production experience in one or more major game engines such as:
Unreal, CryEngine, Unity, or Source;

. Experience in developing games in an academic setting;

. Strong ability in at least one or more programming language:
JavaScript, C++, C#, Python, PHP, Actionscript, or other language commonly
used in game implementation;

. Experience with major middleware, Game Engines, and asset
management software.

. Experience with game development processes including 3D and 2D
workflow, play testing, and post-mortem project evaluation techniques;

. AI experience with a full understanding of the core concepts;

. Game modification experience;

. Experience creating a complete Game Design Document;

. Experience with Serious Games as well as Entertainment Games;

. iOS publishing experience;

. The ability to contribute to the diversity and excellence of the
learning experience through innovative research, teaching, and public
engagement;

. A record of distinguished teaching and mentoring at the
undergraduate/graduate level.

Salary is competitive and based on qualifications and professional
experience. The successful candidate's primary academic appointment will be
at the Storrs campus with the possibility of work at UConn's Stamford
campus.

Applications must be submitted to Husky Hire:
<http://jobs.uconn.edu/cg_interim.html>
http://jobs.uconn.edu/cg_interim.html. Provide a cover letter, CV, evidence
of teaching effectiveness, and a digital portfolio and/or reel of
professional work including unpublished but completed games;. Three letters
of recommendation should be sent to: Randall Hoyt, Chair: Game Design and
Development Search Committee, Digital Media and Design Program,
<mailto:Randall.hoyt at uconn.edu> randall.hoyt at uconn.edu). Review of
applications for this position will begin January 7, 2012. The University
of Connecticut is an EEO/AA employer.



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