[game_edu] HTML 5 2D

Angel Rivera arivera at utica.edu
Thu Jun 26 22:53:00 EDT 2014


Would you write back to the mailing list with the frameworks/engines you
picked and why you picked them.

Thanks


On Thu, Jun 26, 2014 at 5:57 PM, Siobhan Thomas <four at nucleus.com> wrote:

> Thank you everyone for your very helpful responses! You've given me a lot
> to think about:)
>
> Sent from my iPhone
>
> On 26 Jun 2014, at 07:02, Angel Rivera <arivera at utica.edu> wrote:
>
> There are so many.
>
> ImpactJs is popular and well maintained and you can also use it to create
> HTML5 games for the WiiU. Impactjs.com
>
> Construct2 exports games in html5+js. It has a javascript SDK for deep
> acess and to implement custom features. You can also make WiiU games with
> it and almost for any other platform. Good for beginners and advanced
> developers. Integration with Spriter for sprite animations, advanced
> collision boxes, etc. We use Construct2 in my school for introduction to
> gamedev. Www.scirra.com
>
> Maybe others have more information.
>
> Cheers.
>  On Jun 25, 2014 8:46 AM, "Siobhan Thomas" <four at nucleus.com> wrote:
>
>> Hi everyone,
>>
>> Just need a quick bit of advice. We currently use flash+as3+flash builder
>> for our first year first semester 2d games module.
>>
>> I'd like to move to HTML5. Anyone have any suggestions in this regard?
>> Can anyone suggest a good engine? Framework? Etc?
>>
>> We already use Unity, so this would be something other than that.
>>
>> Thanks
>> Siobhan
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