[game_edu] Game-based Learning Return on Investment

DSeelow at excelsior.edu DSeelow at excelsior.edu
Thu Mar 3 09:03:42 EST 2016


We are creating a formal process to incorporate game-based learning into
our Online courses. One of the key elements for the pilot program of 7
courses will be assessment. The leadership always wants to know Return on
Investment. If anyone could give sample responses or ideas for the
following 3 questions I would  most appreciative:

1) What measures have you used to demonstrate effectiveness of gaming or
simulations in courses?
2) If you have measured student engagement, how was engagement defined?
What did you use to measure engagement?
3) What information or measures are you using to demonstrate ROI for
implementing games within courses?

David Seelow, PhD
Excelsior College
Center for Game and Simulation-Based Learning

Sincerely,


David Seelow

David Seelow, PhD
Founding Executive Director, The Center for Game and Simulation-Based
Learning,
& Founder of  the Online Writing Lab
Center for Online Education, Learning and Academic Services
Excelsior College
7 Columbia Circle
Albany, New York 12203
dseelow at excelsior.edu
drseelow at caa.columbia.edu
www.gameandsimulationbasedlearning.org/
http://owl.excelsior.edu
@davidfreeplay
518-608-8242


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