[games_access] Game Accessibility Conference

Ben Sawyer bsawyer at dmill.com
Wed May 23 19:53:51 EDT 2007


We would like to support a one day conference as part of Games for  
Health in May 2008 and I think a portion of our audience would  
definitely respond to it.

- Ben

On May 23, 2007, at 5:59 PM, Reid Kimball wrote:

> "I'm kind of concerned whether we will be able to attract an audience
> for it" I think the first GDC had 7 attendees. We shouldn't put
> unrealistic pressure on ourselves with our first conference to bring
> in huge numbers or big names. The other questions you ask are right.
> If it's a conference, I'd want to see some sessions geared towards the
> academic/research crowd talking about ways to improve accessibility
> and others geared to developers talking about the practical
> implementations that work now.
>
> On 5/23/07, Eelke Folmer <eelke.folmer at gmail.com> wrote:
>>
>> Hi,
>>
>> The idea of a conference focusing on game accessibility is great  
>> but I'm
>> kind of concerned whether we will be able to attract an audience  
>> for it.
>> What is the goal? 'spreading the word' e.g. convincing game  
>> developers of
>> the importance of making games accessible? or or do we target our  
>> fellow
>> researchers and discuss & explore new ways of making games more  
>> accessible
>> and putting accessibility on the roadmap of developers?
>>
>> I think it is important to distinguish between these goals.
>>
>> cheers Eelke
>>
>>
>>
>>
>> On May 20, 2007, at 12:01 PM, d. michelle hinn wrote:
>>
>> Hi all,
>>
>> So I've mentioned this before but we should probably start  
>> discussing it for
>> real. The IGDA would like to support our efforts in creating a one- 
>> day
>> conference on Game Accessibility. Now this could be something  
>> attached to
>> another conference (like GDC) or on it's own as a "summit" at a  
>> time where
>> we aren't so frazzled from GDC.
>>
>> This is one of the things I'll be bringing up at the online  
>> meetings this
>> week so I'd appreciate ideas for location, dates, how wide we cast  
>> the net
>> (ie, do we personally court a person from every major game company  
>> we can to
>> attend), do we want it to be small the first year and then cast  
>> the net
>> wider the next year?
>>
>> What are your thoughts? Basically the IGDA now has a group that does
>> conference/summit set ups for us so we tell them what we want and  
>> they deal
>> with the registration, hotel block reservations, venue, some  
>> advertising,
>> etc. So that's what make it's a very cool opportunity!
>>
>> Michelle
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>>
>> --------------------------------------------------------------------- 
>> -------
>> Eelke Folmer                                          Assistant  
>> Professor
>> Department of Computer Science &       Engineering/171
>> University of Nevada                         Reno, Nevada 89557
>> Game Quality
>> usability|accessibility.eelke.com
>> --------------------------------------------------------------------- 
>> -------
>>
>>
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>>
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