[games_access] Game Accessibility Conference

d. michelle hinn hinn at uiuc.edu
Wed May 23 20:47:57 EDT 2007


I think that's a great opportunity to do as well -- I think we'd hit 
two different communities (Games for Health doesn't always cross over 
to the mainstream game dev community and vice versa) and that would 
give us a chance to get the folks doing stuff in health together and 
the folks doing stuff with the mainstream together.

Michelle

>We would like to support a one day conference as part of Games for 
>Health in May 2008 and I think a portion of our audience would 
>definitely respond to it.
>
>- Ben
>
>On May 23, 2007, at 5:59 PM, Reid Kimball wrote:
>
>>"I'm kind of concerned whether we will be able to attract an audience
>>for it" I think the first GDC had 7 attendees. We shouldn't put
>>unrealistic pressure on ourselves with our first conference to bring
>>in huge numbers or big names. The other questions you ask are right.
>>If it's a conference, I'd want to see some sessions geared towards the
>>academic/research crowd talking about ways to improve accessibility
>>and others geared to developers talking about the practical
>>implementations that work now.
>>
>>On 5/23/07, Eelke Folmer <eelke.folmer at gmail.com> wrote:
>>>
>>>Hi,
>>>
>>>The idea of a conference focusing on game accessibility is great but I'm
>>>kind of concerned whether we will be able to attract an audience for it.
>>>What is the goal? 'spreading the word' e.g. convincing game developers of
>>>the importance of making games accessible? or or do we target our fellow
>>>researchers and discuss & explore new ways of making games more accessible
>>>and putting accessibility on the roadmap of developers?
>>>
>>>I think it is important to distinguish between these goals.
>>>
>>>cheers Eelke
>>>
>>>
>>>
>>>
>>>On May 20, 2007, at 12:01 PM, d. michelle hinn wrote:
>>>
>>>Hi all,
>>>
>>>So I've mentioned this before but we should probably start discussing it for
>>>real. The IGDA would like to support our efforts in creating a one-day
>>>conference on Game Accessibility. Now this could be something attached to
>>>another conference (like GDC) or on it's own as a "summit" at a time where
>>>we aren't so frazzled from GDC.
>>>
>>>This is one of the things I'll be bringing up at the online meetings this
>>>week so I'd appreciate ideas for location, dates, how wide we cast the net
>>>(ie, do we personally court a person from every major game company we can to
>>>attend), do we want it to be small the first year and then cast the net
>>>wider the next year?
>>>
>>>What are your thoughts? Basically the IGDA now has a group that does
>>>conference/summit set ups for us so we tell them what we want and they deal
>>>with the registration, hotel block reservations, venue, some advertising,
>>>etc. So that's what make it's a very cool opportunity!
>>>
>>>Michelle
>>>_______________________________________________
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>>>
>>>----------------------------------------------------------------------------
>>>Eelke Folmer                                          Assistant Professor
>>>Department of Computer Science &       Engineering/171
>>>University of Nevada                         Reno, Nevada 89557
>>>Game Quality
>>>usability|accessibility.eelke.com
>>>----------------------------------------------------------------------------
>>>
>>>
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>>>games_access at igda.org
>>>http://seven.pairlist.net/mailman/listinfo/games_access
>>>
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