[games_access] Game Accessibility Info label
blazeeagle at suddenlink.net
blazeeagle at suddenlink.net
Mon Jun 25 03:53:19 EDT 2012
That symbol is an excellent idea! By having a wheelchair sitting on a
gamepad, It shows that a game has accessibility options specific to disabled
GAMERS.
BlazeEagle
-----Original Message-----
From: games_access-request at igda.org
Sent: Sunday, June 24, 2012 5:28 PM
To: games_access at igda.org
Subject: games_access Digest, Vol 101, Issue 23
Send games_access mailing list submissions to
games_access at igda.org
To subscribe or unsubscribe via the World Wide Web, visit
http://seven.pairlist.net/mailman/listinfo/games_access
or, via email, send a message with subject or body 'help' to
games_access-request at igda.org
You can reach the person managing the list at
games_access-owner at igda.org
When replying, please edit your Subject line so it is more specific
than "Re: Contents of games_access digest..."
Today's Topics:
1. Game Accessibility Info label (Barrie Ellis)
2. Re: suits about discrimination onthebasisofdisability?
(Barrie Ellis)
----------------------------------------------------------------------
Message: 1
Date: Sun, 24 Jun 2012 22:25:26 +0100
From: "Barrie Ellis" <oneswitch at gmail.com>
Subject: [games_access] Game Accessibility Info label
To: "IGDA Games Accessibility SIG Mailing List"
<games_access at igda.org>
Message-ID: <6F2CA09B2CA446369FFD94C75105C1E8 at OneSwitchPC>
Content-Type: text/plain; charset="iso-8859-1"
Changing the subject back to a good one Eleanor made on a Game Accessibility
labelling system... Hope people might find this of interest:
http://www.gamebase.info/magazine/read/game-accessibility-information-symbol_881.html
Presently, it's a pilot system sitting with SpecialEffect, but I'm hopeful I
can persuade them to free it up for anyone to use, with guidance on how best
to use it.
Best wishes all,
Barrie
--------------------------------------------------
From: "Eleanor Robinson" <eleanor at 7128.com>
Sent: Friday, June 22, 2012 3:16 PM
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Subject: [games_access] games access
> Hi - I agree with most of you that not all games can be accessible to
> all people. BUT, they can be more accessible than they currently are.
> A combination of accommodations that are not excessively costly to
> include would improve accessibility for many. Variable speeds,
> re-mappable controls, color blind accommodation, and pre-sets like
> auto-aiming and so forth could make a game much more playable. Closed
> captioning for speech and meaningful sounds for the deaf, and audio
> descriptions for the blind would be more expensive, but doable.
>
> One of the things I feel strongly would help developers to think about
> accessibility would be to label games as to their accessibility. If
> developers had to say a game was not accessible to (whatever), they
> would be more inclined to build in something that would improve the
> accessibility to that group. It also would encourage thinking about
> what accommodations might improve the accessibility.
>
> I do agree that our efforts should be focused on making games
> accessible to more people, not looking for the silver bullet of
> universal accessibility. I think we should also focus on the fact that
> making games more flexible in their play, increases the appeal of the
> games and increases the revenue for those games. And we, as gamers,
> need to take care of ourselves and others as we age and make sure we can
> still play the games we want to because they have that flexibility we
> need in order to see, hear and manipulate the controls.
>
> Eleanor Robinson
> 7-128 Software
> _______________________________________________
> games_access mailing list
> games_access at igda.org
> http://seven.pairlist.net/mailman/listinfo/games_access
> The main SIG website page is http://igda-gasig.org
-------------- next part --------------
An HTML attachment was scrubbed...
URL:
<http://seven.pairlist.net/pipermail/games_access/attachments/20120624/096191b2/attachment-0001.html>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: image/png
Size: 2237 bytes
Desc: not available
Url :
<http://seven.pairlist.net/pipermail/games_access/attachments/20120624/096191b2/attachment-0002.png>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: image/png
Size: 5806 bytes
Desc: not available
Url :
<http://seven.pairlist.net/pipermail/games_access/attachments/20120624/096191b2/attachment-0003.png>
------------------------------
Message: 2
Date: Sun, 24 Jun 2012 22:28:35 +0100
From: "Barrie Ellis" <oneswitch at gmail.com>
Subject: Re: [games_access] suits about discrimination
onthebasisofdisability?
To: "IGDA Games Accessibility SIG Mailing List"
<games_access at igda.org>
Cc: Scott Puckett <puckett101 at yahoo.com>
Message-ID: <6CE4B6B86B7B424AA8A088B5D55D6CB1 at OneSwitchPC>
Content-Type: text/plain; charset="iso-8859-1"
Oh, and didn't want to seem rude. Of course there are some great and
important efforts going on. No doubt about it.
From: Steve Spohn
Sent: Sunday, June 24, 2012 10:07 PM
To: IGDA Games Accessibility SIG Mailing List
Cc: Scott Puckett
Subject: Re: [games_access] suits about discrimination
onthebasisofdisability?
I think AG, SE with individuals like John and Ian pushing we ARE making huge
change. Look at the accessibility landscape today versus years ago before
any of us got into the fight. Heck, I don't think most developers even knew
accessibility existed before we started this movement. Now they know, now
developers are starting to care and now is the time where we will effect
change without the need for legislation.
What we are doing is working.
On Sun, Jun 24, 2012 at 4:28 PM, Barrie Ellis <oneswitch at gmail.com> wrote:
Perhaps I'm just more impatient, but I believe there will be no huge
change without some legislation. One angry and frustrated man, taking that
law-suit did cause anger, annoyance and resistance. It also highlighted some
important issues to my mind (access rights to public accommodations vs.
access rights to virtual public accommodations). I think some useful stuff
will come from that eventually. And agreed, lawsuits are irritating. I just
wince looking at Apple and Samsung taking constant bites out of each other.
Not nice.
I'm actually far less dogmatic than I may come across, can see both sides
pretty clearly, and have empathy for both. I don't always express it that
well, I grant you.
All the best,
Barrie
From: John R. Porter
Sent: Sunday, June 24, 2012 8:58 PM
To: IGDA Games Accessibility SIG Mailing List
Subject: Re: [games_access] suits about discrimination on
thebasisofdisability?
Barrie,
You're absolutely correct that the DDA (and the ADA on this side of the
Atlantic) were hugely, and positively, influential developments in the push
for accessibility. However, it's necessary to point out that your counter
argument has to do with the efficacy of legislation, not judgments. There's
obviously a certain amount of overlap, but they are not one and the same.
Positive changes are brought about through legislation because they are
carefully constructed umbrella statements that are universally applied to
myriad different entities at the time of their passing. Some entities might
at first be frustrated by their impositions, but no one feels singled out,
and more importantly there isn't an air of aggressiveness or negativity to
them (or at least not much).
Lawsuits, on the other hand, are never received well except by those
attempting to file them. Sometimes, they can be successful and result in
very small amounts of positive change, but that change is incredibly
begrudging and accompanied by a great deal of engendered ill will. The
resulting attitude of people on the receiving end of a lawsuit tend to be
"fine, we'll give you exactly what we are forced to, and absolutely nothing
more."
Lobbying and open dialogs, while they are of course much slower processes
that might not have the flash and publicity of legal action, are generally
practices that produce a more amiable relationship between involved parties
and results that are most beneficial to everyone involved.
Now, there are always exceptions (i.e. the cases of overlap). Legal
judgments that set precedent can be incredibly effective as they produce the
same type of blanket applicability as legislation. These are few and far
between, though, and I wouldn't count on them being very common in this
particular field of concern. Because digital entertainment is already such a
grey area in the eyes of the law, any judge would be extremely hesitant to
drop their gavel in such a way that threatened to cause a ripple effect
throughout the entire game industry.
-John
On Sun, Jun 24, 2012 at 12:14 PM, Barrie Ellis <oneswitch at gmail.com>
wrote:
My counter argument to that is pretty simple I think.
In the UK, until the 1995 Disability Discrimination Act came into place,
very few shops made any effort to provide "reasonably practicable access" to
people such as wheelchair users. They complained that it would be far too
expensive. All these years later, you'd be very hard pressed to find a shop
that doesn't have wheelchair access. The legislation really has made a
positive and lasting difference, and few people would worry about it now, or
think it unfair.
The reasonably practicable element is where good reason comes in (and
yes with some grey areas). There's no pointing a gun to people's head. If it
wasn't for anti-discrimination laws coming in, you'd probably still have
racially segregated buses in the US, and such like around the world.
Yes, developers worry, but if everyone has to take into account
accessibility, it's far less of a worry. Altrusism and education only goes
so far. I think we'll have to agree to differ though Steve, from previous
discussions.
Barrie
From: Steve Spohn
Sent: Sunday, June 24, 2012 8:03 PM
To: IGDA Games Accessibility SIG Mailing List
Subject: Re: [games_access] suits about discrimination on the
basisofdisability?
I would like to hear your counterargument. Being that I have to
personally deal with developers every day in a number of things associated
with AG, I can tell you that many of them had trepidation after that suit
fearing that it may be the first of such lawsuits. Laws and lawsuits are not
the way to bring about change.
Hell, some people used to say the tactics AbleGamers uses (pointing out
videogame flaws in accessibility, doing reviews, and God for bid, talking to
developers directly) were bullying tactics and repeatedly asked us to stop
in favor of doing studies. Yet trying to force developers, particularly
indies, to make adaptations to their product or face the consequence of the
law, is acceptable?
I think that is a bit of a double standard.
Walking down the road of virtually pointing a gun in the face of the
developers saying "add a colorblind mode or else" is a very slippery slope.
On Sun, Jun 24, 2012 at 2:47 PM, Barrie Ellis <oneswitch at gmail.com>
wrote:
Also would say that it doing more harm than good is up for dispute.
From: Steve Spohn
Sent: Sunday, June 24, 2012 7:21 PM
To: IGDA Games Accessibility SIG Mailing List
Subject: Re: [games_access] suits about discrimination on the basis
ofdisability?
It was thrown out. Also, many of AG SE & SIG condemned the law suit as
it is not a good way to bring about change. Many devs clammed up for awhile
after this law suit. It did more harm than anything.
On Sun, Jun 24, 2012 at 10:28 AM, Sandra Uhling <sandra_uhling at web.de>
wrote:
Hi,
do we have a list with suits about discrimination on the basis of
disability?
I have only this:
http://www.gamespot.com/news/visually-impaired-gamer-sues-sony-online-623933
9
Does someone have information about the result?
Was ist because it was no "public service" or/and error in form?
Best regards,
Sandra
_______________________________________________
games_access mailing list
games_access at igda.org
http://seven.pairlist.net/mailman/listinfo/games_access
The main SIG website page is http://igda-gasig.org
--
Steve Spohn
Editor-In-Chief
The AbleGamers Foundation
AbleGamers.com | AbleGamers.org | Facebook | Twitter
--------------------------------------------------------------------------
_______________________________________________
games_access mailing list
games_access at igda.org
http://seven.pairlist.net/mailman/listinfo/games_access
The main SIG website page is http://igda-gasig.org
_______________________________________________
games_access mailing list
games_access at igda.org
http://seven.pairlist.net/mailman/listinfo/games_access
The main SIG website page is http://igda-gasig.org
--
Steve Spohn
Editor-In-Chief
The AbleGamers Foundation
AbleGamers.com | AbleGamers.org | Facebook | Twitter
----------------------------------------------------------------------------
_______________________________________________
games_access mailing list
games_access at igda.org
http://seven.pairlist.net/mailman/listinfo/games_access
The main SIG website page is http://igda-gasig.org
_______________________________________________
games_access mailing list
games_access at igda.org
http://seven.pairlist.net/mailman/listinfo/games_access
The main SIG website page is http://igda-gasig.org
------------------------------------------------------------------------------
_______________________________________________
games_access mailing list
games_access at igda.org
http://seven.pairlist.net/mailman/listinfo/games_access
The main SIG website page is http://igda-gasig.org
_______________________________________________
games_access mailing list
games_access at igda.org
http://seven.pairlist.net/mailman/listinfo/games_access
The main SIG website page is http://igda-gasig.org
--
Steve Spohn
Editor-In-Chief
The AbleGamers Foundation
AbleGamers.com | AbleGamers.org | Facebook | Twitter
--------------------------------------------------------------------------------
_______________________________________________
games_access mailing list
games_access at igda.org
http://seven.pairlist.net/mailman/listinfo/games_access
The main SIG website page is http://igda-gasig.org
-------------- next part --------------
An HTML attachment was scrubbed...
URL:
<http://seven.pairlist.net/pipermail/games_access/attachments/20120624/82d9a5c4/attachment.htm>
------------------------------
_______________________________________________
games_access mailing list
games_access at igda.org
http://seven.pairlist.net/mailman/listinfo/games_access
The main SIG website page is http://igda-gasig.org
End of games_access Digest, Vol 101, Issue 23
*********************************************
More information about the games_access
mailing list