[games_access] gameaccessibilityguidelines.com launched

Richard (AudioGames.net) richard at audiogames.net
Tue Sep 4 05:07:07 EDT 2012


Congratulations!! Excellent!



On 3-9-2012 15:31, Ian Hamilton wrote:
> Hi all
>
> I'm very happy to be able to announce a site launch - 
> http://www.gameaccessibilityguidelines.com 
> <http://www.gameaccessibilityguidelines.com/> .
>
> It is intended to be a simple but extensive accessibility checklist 
> for game studios to work from, covering as wide a range of 
> considerations as possible while still remaining a simple to follow 
> checklist - of real value from the accessibility side, but also 
> practical and usable from the developer side.
>
> The guidelines are categorised into basic/intermediate/advanced, based 
> on a few factors but most importantly taking into account cost to 
> develop, something crucial when dealing with any commercial 
> organisation but rarely seen in accessibility guidelines for any 
> industry.
>
> There have been quite a few really nice extensive guideline projects 
> in the past (Sandra has a great archive of them), but for a few 
> reasons this is quite different to other approaches that have been 
> taken in the past, it builds upon them very nicely and should also be 
> quite complimentary to existing advice like GASIG/SE's top tens and 
> another developer accessibility project that's due to be released soon.
>
> It has been a collaborative project between a mix of game studios, 
> specialists and academics. They're quite purposefully unaffiliated, so 
> that the way is paved for them in future to be combined with other 
> efforts and ideally one day taken on by an industry body/consortium.
>
> Although it's not an IGDA-GASIG project, the contributors include 
> several GASIG members - myself, Barrie, Lynsey, Thomas and Dimitris.
>
> As well as the studios that helped to develop the guidelines we've 
> spoken to quite a few others, from small indies to large AAAs, with 
> lots of great support, and several games already in development that 
> are using the guidelines. All of the people working on the project 
> have given up their time for free, so it has been great to see that 
> their efforts are already bearing fruit.
>
> The next step is awareness raising so if you like the project please 
> do pass on word via Twitter etc, either to the site itself or to the 
> press release that Dimoso have put out about it:
>
> http://www.gameaccessibilityguidelines.com 
> <http://www.gameaccessibilityguidelines.com/>
>
> http://www.realwire.com/releases/Making-video-gaming-accessible-to-all-guidelines-to-help-game-developers-meet-the-needs-of-the-20-of-gamers-who-have-disabilities-published-today 
>
>
> Ian
>
>
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> The main SIG website page is http://igda-gasig.org

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