[game_edu] looking for support data
Beth Aileen Dillon
beth.a.dillon at gmail.com
Tue Dec 11 17:19:59 EST 2007
Check out this paper by Libero Ficocelli in the Canadian Game Studies
Association Loading journal, particularly from the "A Window of
Opportunity" section onward. He directly addresses how a game related
segment improves enrollment for Computer Science programs.
- Beth
On Dec 11, 2007 1:04 PM, S. Gold <goldfile at gmail.com> wrote:
>
> I am going to make the school anonymous to hide the fact that some are
> still rather archaic in their thinking, but I would like your help in
> getting data to help dissuade the "powers that be" at that institution
> regarding games as a part of CS education.
>
> Here is the abbreviated story:
>
>
> Dean of school wanted to have an outside reviewer of CS curriculum.
> Reviewers were picked because of their high profile in computer science
> education through the ACM. They also both are familiar with the mindset of a
> small liberal arts college. The two reviewers were both computer science
> professors (one male, one female) at very respectable schools. Both are long
> time active (at a high level) members in education in the ACM. One has
> played a big role in designing the ACM curriculum. These same reviewer is
> very frequently called on to review departments.
> Came back to CS Chair and their comments were that school should "downplay
> games".
>
> note Chair of department said to me: This struck me as odd given that 1) we
> don't even do a lot with games at the moment and 2) it goes against ACM
> recommendations, not to mention a lot of computer science educators.
>
> Now this particular school wants to go with the reviewers comments. The
> department would like to get some data and other details showing information
> to contrary. Ideally, that games do have a positive effect on CS program
> development. Or possibly encouraging more students to pursue CS as a degree.
> More so, that it would not scare away any potential female applicants.
>
> Has anyone put together these type of materials for their own programs?
> What have you had to do to get games in your CS program? I am very curious
> to find out if we can put together a body of resources to share to help
> combat situations like these.
>
> Again, I would be most interested in not only finding out how you managed
> to succeed in getting games in your program or how these situations finally
> get resolved at your institution. Learning from each other is the best
> resource I know.
> I personally was asked to start our game program, so I did not fall into
> this situation. Getting the rest of the faculty to concur is another issue,
> as so many do not feel that games are worthy academic pursuit. But that is
> not the battle today, the issue is how to educate administrators to the
> benefits of games in computer science programs. Any new white papers, known
> data resources, etc.. would be most beneficial.
>
> Sincerely,
> Susan
>
> --
> Prof. Susan Gold
> Chair, IGDA Education SIG
>
> "There's this game where you put in a dollar and you win four quarters. I
> win every time." - Chris Griffin, Family Guy
>
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>
>
--
Beth Aileen Dillon
PhD Student, Simon Fraser University
School of Interactive Arts and Technology
Research Assistant, Aboriginal Territories in Cyberspace
http://www.bethadillon.com
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