[game_edu] Early Registration DIMEA 2008/Special issue of the International Journal of Computer Games Technology on *Game Technology for Training and Education*
Shannon Jaeger
sdjaeger at ucalgary.ca
Wed Jul 9 13:13:26 EDT 2008
Wouldn't it be nice to go to Greece!
That's one place you haven't made it to, correct?
me
On 9-Jul-08, at 11:02 AM, S. Gold wrote:
>
> 3rd ACM International Conference on Digital Interactive Media in
> Entertainment and Arts
> DIMEA 2008
>
> In cooperation with ACM SIGCHI
>
> 10-12 September 2008
> Athens Information Technology (AIT), Athens, Greece
> Conference Web site: http://www.dimea2008.org
>
> Register Early to benefit from favourable prices up to 11th of
> July!
> Industrial Exhibitors to register their interest up to 15th
> of July!
> Workshops and Tutorials participation to be registered up to 21st
> of July!
> _______________________________________________________________
>
> The 3rd ACM International Conference on Digital Interactive Media in
> Entertainment and Arts (DIMEA 2008), that will take place on September
> 10-12, 2008, at Athens Information Technology's premises in Athens,
> Greece,
> focuses on the presentation of societal, business and technological
> advances
> and research results related with digital interactive media in
> entertainment, art and creative technologies.
>
> A significant number of high quality technical papers as well as
> digital
> artworks and demos have been selected, after peer review, for
> presentation
> and demonstration during the conference. These will be included in the
> conference proceedings and in the ACM Digital library.
>
> Innovations, new research approaches and practices will be presented
> in
> focused technical sessions, which will offer a wide coverage of the
> DIMEA
> 2008 scientific and technological areas, as well as be exhibited and
> demonstrated during its Digital Art Exhibition hosting digital
> interactive
> rich-media works in art and entertainment, co-located and run in
> parallel
> with the technical sessions. The exhibition will be open to all
> interested
> visitors during September 10-14, 2008.
>
> DIMEA 2008 will thus bring together academics, technologists, artists,
> designers, and industry representatives from all over the world, to
> meet,
> discuss and share opinions and practices.
>
> ________________
> Keynote Speakers
> ________________
> Dr. Roberto Cencioni, Head of Unit INFSO.E2 Content and Knowledge,
> European
> Commission
> Prof. Nadia Magnenat-Thalmann, Miralab, University of Geneva,
> Switzerland
>
> ______________________
> Advance Program, Events
> ______________________
> The Advance Conference Program will shortly be published at the
> conference
> web site, including both regular focused technical sessions with oral
> presentations in the Technical track of the conference, as well as
> demonstrations of art works in the Digital Art Exhibition track.
>
> The list of accepted submissions in both conference tracks is
> published at
> http://www.dimea2008.org under Accepted Submissions.
>
> The conference program is further complemented with a number of
> relevant
> events, listed below:
>
> ***Special Sessions***
> 1. Mobile Mixed Reality Games, Organizers: Wolfgang Broll,
> Fraunhofer FIT,
> Germany and Anne-Kathrin Braun, Fraunhofer FIT, Germany
>
> 2. User Centric and Personalised Multimedia Service Platforms,
> Organizers:
> Nikolaos Chr. Papaoulakis, National Technical University of Athens,
> Greece
> and John Soldatos, Athens Information Technology, Greece
>
> ***Technical Workshop, 11th September***
> Pervasive Awareness applications: addressing their Aesthetic and Ludic
> aspects
> Organizers: Monica Divitini, NTNU, Sweden and Irene Mavrommati, CTI,
> Greece
>
> ***Tutorials to be offered, 10th September (based on participation)***
> 1. Inside and Outside the UpStage: Live Participative On-line
> Cyberformance,
> Tutorial speakers: Miljana Perice, University of Arts Belgrade,
> Serbia and
> Helen Varley Jamieson, Queensland University of Technology, Australia
>
> 2. Authoring Tools for Web Comic, Tutorial speakers: Symeon Retalis,
> Petros
> Georgiakakis, M. Boloudakis, J. Arapoglo, University of Pireaus,
> University
> of Pireaus, Department of Technology Education and Digital Systems,
> CoSy-LLab: Computer Supported Learning Engineering Laboratory, Greece
>
> 3. User Experience Design for Interactive TV, Tutorial speakers:
> Konstantinos Chorianopoulos, Ionian University, Greece, and Pablo
> Cesar,
> CWI, the Netherlands
>
> 4. Developing a videogame: from concept to your TV, Tutorial speakers:
> Kostas Anagnostou, Ionian University, Greece
>
> 5. Developing play tacticts in the Web 2.0 era, Tutorial speakers:
> Daphne
> Dragona, Ilias Marmaras, New media artists, Greece
>
> ***Hands-on Workshops to be offered, 12th September (based on
> participation)***
> 1. Employment of tilted hemispherical projection surface for
> creating large
> audience immersive environment, Organizers: Vaggelis Christodoulou,
> Foundation of the Hellenic World, Greece and Abraham Onasiadis,
> Foundation
> of the Hellenic World, Greece
>
> 2. Sketchtools, Organizers: Matt Cottam, Jasper Speicher, Katie Wray,
> Tellart LLC, USA
>
> 3. Encyclopedia as a creative platform, Organizers: Eleni Glinou,
> Technological Institute of Athens, Greece and Katerina Antonaki,
> Digital
> artist
>
> ____________________
> Industrial Exhibitors Call
> ____________________
> Industrial Exhibitions establish the link between research and the
> market,
> allowing for fast adoption of research results by the industry and an
> opportunity for industry representatives and researchers to meet and
> discuss
> on collaboration prospects. The published Call for Industrial
> Exhibitions,
> available at http://www.dimea2008.org under Other Calls, welcomes all
> interested industrial representatives to announce their interest up
> to 15th
> of July.
>
> ____________
> Sponsors Call
> ____________
> The opportunity to sponsor DIMEA 2008 is still open!
>
> Sponsorship offers an effective way of demonstrating your interest
> in and
> commitment to digital interactive media technologies and their
> impact in
> diverse applications fields spanning the entertainment and art areas.
> Corporate sponsorship can offer companies publicity and the ability to
> influence current and future leaders in digital interactive media
> technologies research and development. We will recognize and
> acknowledge the
> generosity of all of our sponsors on the DIMEA 2008 website
> (www.dimea2008.org ) and in the conference program (to be available
> in print
> and on-line).
>
> Please send an e-mail to sots at ait.edu.gr , kpro at ait.edu.gr , mpal at ait.edu.gr
> if you would
> like to pledge your sponsorship. More details can be found at:
> http://www.dimea2008.org under Other Calls
>
>
> We are looking forward to welcoming you in Athens in September!
>
> The DIMEA 2008 Conference Co-chairs,
> Sofia Tsekeridou, Athens Information Technology, Greece
> Adrian David Cheok, ACM SIGCHI Singapore, National University of
> Singapore,
> Singapore
> Konstantinos Giannakis, InExDe, Greece
> John Karigiannis, InExDe, Greece
>
> _____________________
> DIMEA 2008 Organizers
> _____________________
> Athens Information Technology - AIT
> ACM SIGCHI, Singapore Chapter
> InExDe
> ___________________
> DIMEA 2008 Sponsors
> ___________________
> Corporate Sponsors
> INTRALOT
> INTRACOM IT Services
> Sponsors
> Telmaco
> Technical Sponsors
> Multimedia Tools and Applications Journal, Springer
> ACM Computers in Entertainment Journal
> Communication Sponsors
> PC Magazine
> °Ú·Ê›ÛÙ·˜ + Web Design
> ICTplus
> onLine
> Creative Sponsor
> Linakis + Associates
> Powered by:
> HOL
>
> ______________________________
> Dr. Sofia Tsekeridou
> Assistant Professor
> Athens Information Technology - AIT
> Multimedia, Knowledge and Web Technologies Group
> Building B7, 0.8 km Markopoulo Ave., P.O. Box 68,
> PEANIA 190 02, Athens, Greece
> Tel: +30 210 6682804 (Int.: 5804)
> Fax: +30 210 6682703
> E-mail: sots at ait.edu.gr
> sofia at ieee.org
> Web site: www.ait.edu.gr
>
> Special issue of the
>
> International Journal of Computer Games Technology
>
> on
>
> *Game Technology for Training and Education*
>
>
> The special issue 'Game Technology for Training and Education' will
> focus on technical aspects of the development and application of games
> in training and education, so-called serious games.
>
> Though many excellent papers and journal articles currently address
> serious games and elaborate on many relations between learning and
> games, they are often oriented towards specific game design
> methodologies and/or pedagogical motivations. We believe that, besides
> all those developments, serious games can also achieve much progress
> and innovation from developing, combining, and deploying game
> technology in novel ways. Therefore, this special issue will be
> devoted to technical topics including, but not limited to, the
> following:
>
> * Game engine development and customization
> * Game AI
> * Game rendering, physics, and animation
> * Game user interfaces
> * Modeling and simulation techniques
> * Virtual characters/agents
> * Vision and imaging technology in games
> * Virtual reality, augmented reality, and mixed reality
>
> Submission of manuscripts is welcome on any of the above technical
> topics, as long as they clearly relate, influence or apply to serious
> games.
> Prospective authors should follow the International Journal of
> Computer Games Technology manuscript format described at the journal
> site, as well as be acquainted with Hindawi's APC policy (please refer
> to http://www.hindawi.com/journals/ijcgt/).
>
> Authors should submit an electronic copy of their complete manuscript
> through the journal Manuscript Tracking System at
> http://mts.hindawi.com, according to the following timetable:
>
> Manuscript Due September 1, 2008
> First Round of Reviews December 1, 2008
> Publication Date March 1, 2009
>
> For any questions or clarifications, feel free to contact one of the
> Guest Editors:
>
> * Rafael Bidarra, Computer Graphics and CAD/CAM Group, Faculty of
> Electrical Engineering, Mathematics and Computer Science, Delft
> University of Technology, 2600 GA Delft, The Netherlands
> * Xiaopeng Zhang, National Laboratory of Pattern Recognition,
> Institute of Automation, Chinese Academy of Sciences, Beijing 100080,
> China
>
>
> --
> Susan Gold
> goldfile at gmail.com
>
> “In a completely sane world, madness is the only freedom!” - J. G.
> Ballard
> _______________________________________________
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