[game_edu] Early Registration DIMEA 2008/Special issue of the International Journal of Computer Games Technology on *Game Technology for Training and Education*

Shannon Jaeger sdjaeger at ucalgary.ca
Wed Jul 9 13:13:26 EDT 2008


Wouldn't it be nice to go to Greece!

That's one place you haven't made it to, correct?

me

On 9-Jul-08, at 11:02 AM, S. Gold wrote:


>

> 3rd ACM International Conference on Digital Interactive Media in

> Entertainment and Arts

> DIMEA 2008

>

> In cooperation with ACM SIGCHI

>

> 10-12 September 2008

> Athens Information Technology (AIT), Athens, Greece

> Conference Web site: http://www.dimea2008.org

>

> Register Early to benefit from favourable prices up to 11th of

> July!

> Industrial Exhibitors to register their interest up to 15th

> of July!

> Workshops and Tutorials participation to be registered up to 21st

> of July!

> _______________________________________________________________

>

> The 3rd ACM International Conference on Digital Interactive Media in

> Entertainment and Arts (DIMEA 2008), that will take place on September

> 10-12, 2008, at Athens Information Technology's premises in Athens,

> Greece,

> focuses on the presentation of societal, business and technological

> advances

> and research results related with digital interactive media in

> entertainment, art and creative technologies.

>

> A significant number of high quality technical papers as well as

> digital

> artworks and demos have been selected, after peer review, for

> presentation

> and demonstration during the conference. These will be included in the

> conference proceedings and in the ACM Digital library.

>

> Innovations, new research approaches and practices will be presented

> in

> focused technical sessions, which will offer a wide coverage of the

> DIMEA

> 2008 scientific and technological areas, as well as be exhibited and

> demonstrated during its Digital Art Exhibition hosting digital

> interactive

> rich-media works in art and entertainment, co-located and run in

> parallel

> with the technical sessions. The exhibition will be open to all

> interested

> visitors during September 10-14, 2008.

>

> DIMEA 2008 will thus bring together academics, technologists, artists,

> designers, and industry representatives from all over the world, to

> meet,

> discuss and share opinions and practices.

>

> ________________

> Keynote Speakers

> ________________

> Dr. Roberto Cencioni, Head of Unit INFSO.E2 Content and Knowledge,

> European

> Commission

> Prof. Nadia Magnenat-Thalmann, Miralab, University of Geneva,

> Switzerland

>

> ______________________

> Advance Program, Events

> ______________________

> The Advance Conference Program will shortly be published at the

> conference

> web site, including both regular focused technical sessions with oral

> presentations in the Technical track of the conference, as well as

> demonstrations of art works in the Digital Art Exhibition track.

>

> The list of accepted submissions in both conference tracks is

> published at

> http://www.dimea2008.org under Accepted Submissions.

>

> The conference program is further complemented with a number of

> relevant

> events, listed below:

>

> ***Special Sessions***

> 1. Mobile Mixed Reality Games, Organizers: Wolfgang Broll,

> Fraunhofer FIT,

> Germany and Anne-Kathrin Braun, Fraunhofer FIT, Germany

>

> 2. User Centric and Personalised Multimedia Service Platforms,

> Organizers:

> Nikolaos Chr. Papaoulakis, National Technical University of Athens,

> Greece

> and John Soldatos, Athens Information Technology, Greece

>

> ***Technical Workshop, 11th September***

> Pervasive Awareness applications: addressing their Aesthetic and Ludic

> aspects

> Organizers: Monica Divitini, NTNU, Sweden and Irene Mavrommati, CTI,

> Greece

>

> ***Tutorials to be offered, 10th September (based on participation)***

> 1. Inside and Outside the UpStage: Live Participative On-line

> Cyberformance,

> Tutorial speakers: Miljana Perice, University of Arts Belgrade,

> Serbia and

> Helen Varley Jamieson, Queensland University of Technology, Australia

>

> 2. Authoring Tools for Web Comic, Tutorial speakers: Symeon Retalis,

> Petros

> Georgiakakis, M. Boloudakis, J. Arapoglo, University of Pireaus,

> University

> of Pireaus, Department of Technology Education and Digital Systems,

> CoSy-LLab: Computer Supported Learning Engineering Laboratory, Greece

>

> 3. User Experience Design for Interactive TV, Tutorial speakers:

> Konstantinos Chorianopoulos, Ionian University, Greece, and Pablo

> Cesar,

> CWI, the Netherlands

>

> 4. Developing a videogame: from concept to your TV, Tutorial speakers:

> Kostas Anagnostou, Ionian University, Greece

>

> 5. Developing play tacticts in the Web 2.0 era, Tutorial speakers:

> Daphne

> Dragona, Ilias Marmaras, New media artists, Greece

>

> ***Hands-on Workshops to be offered, 12th September (based on

> participation)***

> 1. Employment of tilted hemispherical projection surface for

> creating large

> audience immersive environment, Organizers: Vaggelis Christodoulou,

> Foundation of the Hellenic World, Greece and Abraham Onasiadis,

> Foundation

> of the Hellenic World, Greece

>

> 2. Sketchtools, Organizers: Matt Cottam, Jasper Speicher, Katie Wray,

> Tellart LLC, USA

>

> 3. Encyclopedia as a creative platform, Organizers: Eleni Glinou,

> Technological Institute of Athens, Greece and Katerina Antonaki,

> Digital

> artist

>

> ____________________

> Industrial Exhibitors Call

> ____________________

> Industrial Exhibitions establish the link between research and the

> market,

> allowing for fast adoption of research results by the industry and an

> opportunity for industry representatives and researchers to meet and

> discuss

> on collaboration prospects. The published Call for Industrial

> Exhibitions,

> available at http://www.dimea2008.org under Other Calls, welcomes all

> interested industrial representatives to announce their interest up

> to 15th

> of July.

>

> ____________

> Sponsors Call

> ____________

> The opportunity to sponsor DIMEA 2008 is still open!

>

> Sponsorship offers an effective way of demonstrating your interest

> in and

> commitment to digital interactive media technologies and their

> impact in

> diverse applications fields spanning the entertainment and art areas.

> Corporate sponsorship can offer companies publicity and the ability to

> influence current and future leaders in digital interactive media

> technologies research and development. We will recognize and

> acknowledge the

> generosity of all of our sponsors on the DIMEA 2008 website

> (www.dimea2008.org ) and in the conference program (to be available

> in print

> and on-line).

>

> Please send an e-mail to sots at ait.edu.gr , kpro at ait.edu.gr , mpal at ait.edu.gr

> if you would

> like to pledge your sponsorship. More details can be found at:

> http://www.dimea2008.org under Other Calls

>

>

> We are looking forward to welcoming you in Athens in September!

>

> The DIMEA 2008 Conference Co-chairs,

> Sofia Tsekeridou, Athens Information Technology, Greece

> Adrian David Cheok, ACM SIGCHI Singapore, National University of

> Singapore,

> Singapore

> Konstantinos Giannakis, InExDe, Greece

> John Karigiannis, InExDe, Greece

>

> _____________________

> DIMEA 2008 Organizers

> _____________________

> Athens Information Technology - AIT

> ACM SIGCHI, Singapore Chapter

> InExDe

> ___________________

> DIMEA 2008 Sponsors

> ___________________

> Corporate Sponsors

> INTRALOT

> INTRACOM IT Services

> Sponsors

> Telmaco

> Technical Sponsors

> Multimedia Tools and Applications Journal, Springer

> ACM Computers in Entertainment Journal

> Communication Sponsors

> PC Magazine

> °Ú·Ê›ÛÙ·˜ + Web Design

> ICTplus

> onLine

> Creative Sponsor

> Linakis + Associates

> Powered by:

> HOL

>

> ______________________________

> Dr. Sofia Tsekeridou

> Assistant Professor

> Athens Information Technology - AIT

> Multimedia, Knowledge and Web Technologies Group

> Building B7, 0.8 km Markopoulo Ave., P.O. Box 68,

> PEANIA 190 02, Athens, Greece

> Tel: +30 210 6682804 (Int.: 5804)

> Fax: +30 210 6682703

> E-mail: sots at ait.edu.gr

> sofia at ieee.org

> Web site: www.ait.edu.gr

>

> Special issue of the

>

> International Journal of Computer Games Technology

>

> on

>

> *Game Technology for Training and Education*

>

>

> The special issue 'Game Technology for Training and Education' will

> focus on technical aspects of the development and application of games

> in training and education, so-called serious games.

>

> Though many excellent papers and journal articles currently address

> serious games and elaborate on many relations between learning and

> games, they are often oriented towards specific game design

> methodologies and/or pedagogical motivations. We believe that, besides

> all those developments, serious games can also achieve much progress

> and innovation from developing, combining, and deploying game

> technology in novel ways. Therefore, this special issue will be

> devoted to technical topics including, but not limited to, the

> following:

>

> * Game engine development and customization

> * Game AI

> * Game rendering, physics, and animation

> * Game user interfaces

> * Modeling and simulation techniques

> * Virtual characters/agents

> * Vision and imaging technology in games

> * Virtual reality, augmented reality, and mixed reality

>

> Submission of manuscripts is welcome on any of the above technical

> topics, as long as they clearly relate, influence or apply to serious

> games.

> Prospective authors should follow the International Journal of

> Computer Games Technology manuscript format described at the journal

> site, as well as be acquainted with Hindawi's APC policy (please refer

> to http://www.hindawi.com/journals/ijcgt/).

>

> Authors should submit an electronic copy of their complete manuscript

> through the journal Manuscript Tracking System at

> http://mts.hindawi.com, according to the following timetable:

>

> Manuscript Due September 1, 2008

> First Round of Reviews December 1, 2008

> Publication Date March 1, 2009

>

> For any questions or clarifications, feel free to contact one of the

> Guest Editors:

>

> * Rafael Bidarra, Computer Graphics and CAD/CAM Group, Faculty of

> Electrical Engineering, Mathematics and Computer Science, Delft

> University of Technology, 2600 GA Delft, The Netherlands

> * Xiaopeng Zhang, National Laboratory of Pattern Recognition,

> Institute of Automation, Chinese Academy of Sciences, Beijing 100080,

> China

>

>

> --

> Susan Gold

> goldfile at gmail.com

>

> “In a completely sane world, madness is the only freedom!” - J. G.

> Ballard

> _______________________________________________

> game_edu mailing list

> game_edu at igda.org

> http://seven.pairlist.net/mailman/listinfo/game_edu




More information about the game_edu mailing list