[game_edu] Where to post academic job offers?
    S. Gold 
    goldfile at gmail.com
       
    Wed Mar 19 22:13:06 EDT 2008
    
    
  
Why do you think all game design positions reside in a computer science
department? It is that silo approach to our genre that upsets me most in
this discussion. How can you be surprised that a lot of game design
instructors don't have experience? I just came back from a conference trying
to help computer science professors add games into their curriculum to help
increase low student numbers in CS. There are not that many instructors that
actually have design/industry experience. We all try very hard to come to
games in whatever way we can, they are all valid in my opinion as long as
there is a passion for games and a willing to learn.
Susan
On 3/19/08 7:40 PM, "Erin Hoffman" <erin.n.hoffman at gmail.com> wrote:
> I think the confusion was in that from what Sean was saying, the position is
> being called game design but is an artist/animator position ("a term
> assistant professorship in computer game design.  It's an artist/animator/etc.
> position."). There is no question that a variety of training can produce a
> game designer, but I don't think animation/artist experience qualifies one to
> *teach* game design, which is certainly happening in some places (though I
> would be surprised to see it at a place like George Mason). But then I'm very
> surprised at the number of game design instructors I've found to have no game
> design experience at all. Like Mark I was curious what they're looking for,
> and it might be helpful to the committee to clarify either the title of the
> position (game art if it is game art, etc) or the expertise they're seeking.
> 
> --Erin
> 
> On Wed, Mar 19, 2008 at 8:30 PM, Roberts, Scott <sroberts at cti.depaul.edu>
> wrote:
>> We should be careful in limiting people due to categories.  It isn't as if
>> the skills of artists/designers (creative problem solving) preclude someone
>> from being a game designer.  What's important is that the teacher should have
>> experience in game design, but game designers can come from any background,
>> and they do. 
>> 
>>  
>> 
>> The obvious example is Miyamoto.
>> 
>> http://en.wikipedia.org/wiki/Shigeru_Miyamoto#Early_life
>> 
>>  
>> 
>> I spend a good amount of my time convincing game programmers that they can do
>> visual design, so anything's possible. J
>> 
>>  
>> 
>> Scott
>> 
>>  
>> 
>>  
>> 
>> From: game_edu-bounces at igda.org [mailto:game_edu-bounces at igda.org] On Behalf
>> Of Erin Hoffman
>> Sent: Wednesday, March 19, 2008 6:47 PM
>> To: IGDA Game Education Listserv
>> Subject: Re: [game_edu] Where to post academic job offers?
>> 
>>  
>> 
>> I had the same question, Mark. I've even seen "game design" taught by
>> "graphic designers" in some places, which is pretty appalling.
>> 
>> --Erin
>> 
>> On Wed, Mar 19, 2008 at 7:35 PM, Mark Baldwin <mark at baldwinconsulting.org>
>> wrote:
>> 
>> Going off on a tangent here, but no one else has asked this, and I'm
>> curious.  You stated you were looking for a professor of game design, but it
>> was it is an artist/animator position.  This seems contradictory to me.
>> While art skills are valuable to the game designer, they certainly are not
>> required, and game design really uses other creative skills much more
>> extensively.  Game design is generally not an artistic skill.  From my
>> experience (25 years in industry as a designer), at least 80% of all game
>> designers do not have any real experience as artist or animators.   Does
>> anyone have a contradictory experience?
>> 
>> Cheers,
>> Mark
>> 
>> ******************************************
>>  Mark Lewis Baldwin
>>  Associate Professor
>>  Game Design and Development
>>  University of Advancing Technology
>>  303-526-9169
>>  mbaldwin at uat.edu
>>  http://baldwinconsulting.org
>>  mar80401 (YIM, AIM, Skype)
>> ******************************************
>> 
>> 
>> 
>> 
>> -----Original Message-----
>> From: game_edu-bounces at igda.org [mailto:game_edu-bounces at igda.org] On Behalf
>> Of Sean Luke
>> 
>> Sent: Wednesday, March 19, 2008 3:20 PM
>> To: game_edu at igda.org
>> 
>> Subject: [game_edu] Where to post academic job offers?
>> 
>> GMU's college of visual and performing arts is soliciting for a term
>> assistant professorship in computer game design.  It's an artist/
>> animator/etc. position.  I am affiliated with the solicitation
>> committee, but as a computer science professor rather than an artist,
>> I personally was wondering where the best venues would be to solicit
>> an artist in this slot.  In the CS world there are standard locations
>> for placing ads for professorships.  Any guidance on the artist side
>> of things for a budding program?
>> 
>> Sean Luke
>> Department of Computer Science
>> George Mason University
>> 
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> 
> 
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-- 
Susan Gold
goldfile at gmail.com
³In a completely sane world, madness is the only freedom!² - J. G. Ballard
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