[game_edu] Game "creators"
Casey O'Donnell
odonnc at rpi.edu
Wed Feb 4 19:57:23 EST 2009
I don't think this is actually the case. I'm not positive, but based
on my observations at quite a number of studios I'd say that artists
and designers are far more plentiful than engineers. The "domination"
is more perceptual than real. I suppose if you include independent
developers who are working on game code on their own, then it might be
true. But then I'd say we should count all the would-be artists
playing with Max and Maya. Most games are asset/data bound any more
rather than engineering bound.
I'd be curious to know if I'm wrong on this count.
Casey
> The industry is unnaturally (given how games are now made) dominated by
> programmers. This is one step to counteracting that domination. I won't go
> on at further length, I sent an opinion piece to Gamasutra about this term a
> week or so ago, though given the amount of money it would cost to change the
> names of Game Developer Magazine and Game Developers' Conference, one might
> wonder whether they'll use it.
--
Casey O'Donnell, Ph.D.
Assistant Professor, Department of Telecommunications
Grady College, University of Georgia
http://www.caseyodonnell.org
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