[game_edu] CFP

Dan Carreker DanC at NarrativeDesigns.com
Thu Oct 8 10:04:04 EDT 2009


FYI;

The deadline--Sept 25th, 2009--looks like its been updated. A quick look at the link provided says its been extended to Dec 25th.



Dan Carreker
www.NarrativeDesigns.com
"If I had only six minutes to live, I wouldn't brood.
I'd type a little faster." - Asimov

----- Original Message -----
From: Susan Gold
To: IGDA Game Education Listserv
Sent: Thursday, October 08, 2009 5:27 AM
Subject: [game_edu] CFP


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C F P : The Journal of Game Amusement Society Vol.3
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GAS(Game Amusement Society) has published the Journal of Game Amusement Society since 2007. The Editorial Committee welcomes submissions of articles for Volume 3 of the Journal. It is said that computer games have become the new culture. Considering culture change in this century through games creates new studies. In this way, it is very important to treat games from viewpoints of culture, history, philosophy, and art. In addition, investigating game players in scientific approach must reveal new aspects of human. On the other hand, the viewpoints of technology and science are necessary for development of computer games using digital technologies and for analysis of human behavior of game playing. GAS strongly encourages researchers and practitioners who study these topics about game and amusement.

The Journal of Game Amusement Society aims to disseminate results of outstanding research and practice in the field of game and amusement in all over the world. Researchers and practitioners devoted in this field are invited to submit results of their activities, thus being anticipated to contribute to the progress of research and practice on game and amusement.

Scope:

The topic of papers includes but is not limited to:
1. Communication between game and human Game operation and cognitive process, Game interface, Game skills
2. Technologies around game Hardware as game interface, Games on the network, VR: virtual reality, Game hardware, AI and game design
3. Game and art Evaluation of game, Game and image, Game and cartoon, Features of game in the viewpoint of art, Artistic aspect of game
4. Game's sociability Relationship between generation and game, Game and treatment, Game and social participant (rehabilitation in society), Game and ethics
5. Game and education Edutainment, Trainer, Development and game
6. Game development Game creation, game design, game development tools, Game machines, Game programming, Game and sound, Game and simulation
7. Game and other domains Psychology, History, Pedagogy, Business administration, Study on women, Study on children
8. Game industry Business style of game industry, Game industry as venture business, Game as business
9. Game and welfare Amusement, Amusement for old people, Game therapy
10. Game and health Game for rehabilitation

Instruction for Manuscripts:
Please refer this URL.
http://www.gameamusementsociety.org/journal/CFP3.shtml

Important Dates:
Sep. 25th 2009: Deadline of submitting manuscript


Contact Address for Submission and Query:
Game Amusement Society Office:
URL: http://www.gameamusementsociety.org/
TEL: +81-72-876-3317 (ext. 5168) FAX: +81-72-876-5642
E-mail: entry-ej at GameAmusementSociety.org

--
Susan Gold
In a completely sane world, madness is the only freedom!
- J. G. Ballard
















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