[game_edu] Qol, "crunch" and Education

Corvus Elrod corvus.elrod at zakelro.com
Fri Feb 4 12:17:24 EST 2011


Thanks, Susan. And I agree that the org could probably use a more successful
strategy for dealing with forum trolls, but that's a whole 'nuther topic
worth discussing elsewhere.

--
Corvus Elrod
http://about.me/CorvusE


On Fri, Feb 4, 2011 at 9:09 AM, Susan Gold <goldfile at gmail.com> wrote:


> OK, forum trolls just like to bash anything, especially when IGDA

> related... QofL on the other hand is very serious area of concern for all of

> us, but it is true, they always seem to go off right after GGJ. I should

> not have put the two in the same column when there is honest discourse on an

> issue.

>

> sg

>

>

> On Feb 4, 2011, at 12:00 PM, Corvus Elrod wrote:

>

> I'm not sure it's appropriate to conflate the QoL SIG and forum trolls. I

> think there are valid concerns about the message the Game Jam might send

> about QoL and if people aren't hearing the message about sleep from the GGJ

> then we need to find other ways to communicate it.

>

> --

> Corvus

>

> On Fri, Feb 4, 2011 at 8:56 AM, Susan Gold <goldfile at gmail.com> wrote:

>

>> Just a note... the QofL SIG and many forum trolls went off on GGJ last

>> year at the same time. Not only did the GGJ stress that people get sleep,

>> last year it was one of the achievements. No matter what GGJ does say via

>> the website or words of advice, QofL feels that this is the time to strike

>> on a yearly basis. I think QofL needs to find a way to speak to the issue,

>> but feel that they use GGJ as a good place to take out all of their

>> frustrations.

>>

>> Susan

>>

>>

>> On Feb 4, 2011, at 11:38 AM, Corvus Elrod wrote:

>>

>> I stressed the importance of sleep and proper diet at our jam this year.

>> As a result, a lot of the teams ensured they got proper night's sleep. At

>> the postmortem we held last night, it was the teams that got sleep that had

>> the most complete and polished games.

>>

>> I'm hoping that the Jam will continue to serve as proof that crunch

>> doesn't work as well as sleep. But it takes putting that message out there

>> continuously to make it stick.

>>

>> --

>> Corvus

>>

>> On Fri, Feb 4, 2011 at 8:27 AM, Jose P. Zagal <jzagal at cdm.depaul.edu>wrote:

>>

>>>

>>> The timing of this thread, in the week following Global Game Jam, is

>>>> hilarious.

>>>>

>>>> "We should not encourage students to "crunch", or expect that they

>>>> will, or assign them work such that they have no way of completing it

>>>> without having to put in crunch-style hours."

>>>>

>>>> Unless it's fun.

>>>>

>>>

>>>

>>> You raise a good point that I've wrestled with over the years.

>>>

>>> Does Game Jam somehow legitimize (in the eyes of the students) overtime

>>> and crunching? I don't really have an answer for that, and I hope that

>>> someone explores the question...

>>>

>>> I am concerned that it does, and this year I almost cut the "overnight"

>>> aspect. What I have done, as far as organizing Game Jam is:

>>>

>>> 1. On Friday I send everyone home. Game Jam only runs overnight from Sat

>>> to Sun.

>>>

>>> 2. We end earlier on Sunday (11am, rather than 3pm)

>>>

>>> 3. I make sure to provide decent meals (within budgetary constraints)

>>> rather than snacks to create opportunities for participants to take a break,

>>> step away from the computer, and nourish themselves properly.

>>>

>>>

>>>

>>>

>>> --

>>> José P. Zagal

>>> Assistant Professor

>>> College of Computing and Digital Media

>>> DePaul University

>>>

>>> http://www.ludoliteracy.com/

>>> http://facsrv.cs.depaul.edu/~jzagal

>>> _______________________________________________

>>> game_edu mailing list

>>> game_edu at igda.org

>>> http://seven.pairlist.net/mailman/listinfo/game_edu

>>>

>>

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>>

>> --

>> *Susan Gold*

>> In a completely sane world, madness is the only freedom!

>> - J. G. Ballard

>>

>>

>>

>>

>>

>>

>>

>>

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>>

> _______________________________________________

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>

>

> --

> *Susan Gold*

> In a completely sane world, madness is the only freedom!

> - J. G. Ballard

>

>

>

>

>

>

>

>

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> game_edu mailing list

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> http://seven.pairlist.net/mailman/listinfo/game_edu

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>

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