[game_edu] Brenda Braithwaite's game_edu rant at GDC

Steven Yau mail at stevenyau.co.uk
Thu Mar 10 05:35:04 EST 2011


Its a shame that they complain about as that is what we do in the
industry before we start moving on a large project. Are all the
projects the same complexity/brief?

On 10 March 2011 03:25, Mike Reddy <Mike.Reddy at newport.ac.uk> wrote:

> Ian, we do a year long 2nd year module where the first assignment was team evaluation of dev software, using four contemporary tools. Programming students build simple apps to test pipeline for artists and basic 3D functionality and then choose which engine is used in the second semester, when collaborating with the artists. For the last two years Unity3D has won

>

> Mike

> P.S. They hate me not just telling them which to choose, and see the evaluation as wasted time when I should be "teaching them how to use it", rather than research-led self-directed study. :-(

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