[game_edu] Suggestions for Free Unreal Source Control ?
Jetha Chan
jethachan at gmail.com
Wed Oct 12 13:14:26 EDT 2011
As far as I'm aware, UDK's support for version control is limited to
Perforce - and it doesn't look like there are many (if any) Perforce hosting
providers out there. That said, there's an interesting thread on
StackOverflow (
http://stackoverflow.com/questions/2397642/online-perforce-repositories )
that suggests that running your own Perforce server on Amazon EC2 might be
feasible.
On 13 October 2011 00:57, Adam Moore <amoore at uat.edu> wrote:
> Back when I was a student we used Assembla for one of the projects I ran.
> It was a useful website for managing the project we were working on and it
> offers free SVN and GIT.
>
> http://offers.assembla.com/free/
>
> Adam Moore
> The University of Advancing Technology
> Online Division | Content Developer
> (650) 383-8660
>
>
>
> -----Original Message-----
> From: game_edu-bounces at igda.org [mailto:game_edu-bounces at igda.org] On
> Behalf Of Peter Border
> Sent: Wednesday, October 12, 2011 9:15 AM
> To: IGDA Game Education Listserv
> Subject: Re: [game_edu] Suggestions for Free Unreal Source Control ?
>
> Hi:
>
> I am teaching a class on Game Engines and we are currently learning to use
> the Unreal GDK. It turns out that the GDK includes a feature to use Source
> Contro (you have to turn it on, but it's there)l, which would be really
> great to use. However, I need a free source control host to get this to
> work. Does anyone out there have any recommendations? As usual, there is no
> money and very little time, but it would be a really good experience-
> dealing with source control has been a big hole in our curriculum and this
> is a way to get it.
>
> Thanks!
>
> Peter Border
> Game and Application Design Chairman
> Globe University/Minnesota School of Business
> 1401 West 76th St
> Richfield, MN 55423
> pborder at msbcollege.edu
>
>
>
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