[game_edu] Reading Material for Critical Game Studies course

Steve Graham skudge at gmail.com
Wed Mar 7 13:07:11 EST 2012


I like the Well Played books from ETC Press. See
http://www.etc.cmu.edu/etcpress/content/well-played-10-video-games-value-and-meaning

the can also be downloaded for free -- valuable for students of limited
means.

cheers,
skg


On 3/5/2012 1:39 PM, McGill, Monica wrote:

> Hi,

>

> Could anyone recommend relevant books or reading materials for undergraduate

> students for a game studies course? The course will be offered for the first

> time this fall and is being designed to cover the "Game Criticism" portion

> of the IGDA curriculum framework (Game Studies, Experience-Centered

> Criticism, Consumer-Oriented Criticism, Genre Analysis, Auteur studies,

> Analysis of Game Design).

>

> I'm also open to any advice from others who have taught this type of course

> before.

>

> Thanks in advance!

>

> Monica

>

>

>

>

>

>

>

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--
steve graham
associate professor
computer game design
dakota state university
skg at dsu.edu
605-480-6603



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