[game_edu] Reading Material for Critical Game Studies course
Steve Graham
skudge at gmail.com
Wed Mar 7 13:07:11 EST 2012
I like the Well Played books from ETC Press. See
http://www.etc.cmu.edu/etcpress/content/well-played-10-video-games-value-and-meaning
the can also be downloaded for free -- valuable for students of limited
means.
cheers,
skg
On 3/5/2012 1:39 PM, McGill, Monica wrote:
> Hi,
>
> Could anyone recommend relevant books or reading materials for undergraduate
> students for a game studies course? The course will be offered for the first
> time this fall and is being designed to cover the "Game Criticism" portion
> of the IGDA curriculum framework (Game Studies, Experience-Centered
> Criticism, Consumer-Oriented Criticism, Genre Analysis, Auteur studies,
> Analysis of Game Design).
>
> I'm also open to any advice from others who have taught this type of course
> before.
>
> Thanks in advance!
>
> Monica
>
>
>
>
>
>
>
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--
steve graham
associate professor
computer game design
dakota state university
skg at dsu.edu
605-480-6603
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