[game_edu] International Journal of Game-Based Learning: Submissions Welcome for IJGBL 4(2) [Reminder]

Patrick Felicia pfelicia at gmail.com
Wed Oct 9 03:29:35 EDT 2013


Dear Colleagues,

Authors are invited to submit manuscripts to be considered for inclusion in
the second issue of the fourth volume of the International Journal of
Game-Based Learning (IJGBL) (http://igi-global.com/ijgbl/) to be published
in April 2014. Papers should be submitted on or before 31st October 2013 to
ijgbl.editor at gmail.com.

*Mission*
The mission of the International Journal of Game-Based Learning (IJGBL) is
to promote knowledge pertinent to the design of Game-Based Learning
environments, and to provide relevant theoretical frameworks and the latest
empirical research findings in the field of Game-Based Learning. The main
goals of IJGBL are to identify, explain, and improve the interaction
between learning outcomes and motivation in video games, and to promote
best practices for the integration of video games in instructional
settings. The journal is multidisciplinary and addresses cognitive,
psychological and emotional aspects of Game-Based Learning. It discusses
innovative and cost-effective Game-Based Learning solutions. It also
provides students, researchers, instructors, and policymakers with valuable
information in Game-Based Learning, and increases their understanding of
the process of designing, developing and deploying successful educational
games.

*Coverage
*Topics to be discussed in this journal include (but are not limited to)
the following:

- Adaptive games design for Game-Based Learning
- Design of educational games for people with disabilities
- Educational video games and learning management systems
- Game design models and design patterns for Game-Based Learning
- Instructional design for Game-Based Learning
- Integration and deployment of video games in the classroom
- Intelligent tutoring systems and Game-Based Learning
- Learning by designing and developing video games
- Games for change
- Learning styles, behaviors and personalities in educational video games
- Mobile development and augmented reality for Game-Based Learning
- Motivation, audio and emotions in educational video games
- Role of instructors: studies and guidelines
- Virtual worlds and Game-Based Learning
- Gamification

*Submission
*Research papers submitted for this journal must be original submissions
and should be between 5,500 to 8,000 words in length. Interested authors
must consult the journal’s guidelines for manuscript submissions (
http://www.igi-global.com/journals/guidelines-for-submission.aspx) prior to
submission. All submissions will be forwarded to at least three members of
the Editorial Review Board of the journal for double-blind, peer review.
Final decision regarding acceptance/revision/rejection will be based on the
reviews received from the reviewers. All submissions must be forwarded
electronically to ijgbl.editor at gmail.com no later than 31st October 2013.

I look forward to receiving your submissions.

Best Wishes,

Patrick Felicia
Editor-in-Chief
International Journal of Game-Based Learning
http://www.igi-global.com/ijgbl/
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